tsouns Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -6, D:1) a +0 spear (7, 21, D:1) a +0 spear (13, 19, D:1) a +0 dagger a +0 dagger (14, 19, D:1) a +0 club (14, 20, D:1) a +0 club (14, 34, D:1) a +0 robe (15, 13, D:1) 15 stones (16, 0, D:1) a +0 dagger (17, 19, D:1) a +0 chain mail (19, 24, D:1) a +0 club (22, -12, D:1) a +0 mace (27, -16, D:1) a +0 leather armour (30, 7, D:1) 11 arrows (36, 9, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -14, D:2) 17 arrows (11, -35, D:2) a +0 club 42 stones (14, -7, D:2) a +0 whip (26, -18, D:2) 22 stones (26, -12, D:2) a +0 hand axe (30, -11, D:2) 21 arrows (43, -25, D:2) a +0 dagger of venom (45, -4, D:2) a +0 short sword (46, -52, D:2) a +0 short sword (51, -18, D:2) a +0 dagger (72, -17, D:2) a +0 dagger Level 3 of the Dungeon (9, -1, D:3) a +0 robe (11, 13, D:3) 9 stones (13, 24, D:3) 23 stones (14, 16, D:3) a +0 robe (19, -6, D:3) 9 stones (19, 14, D:3) 19 stones (21, 21, D:3) a +0 leather armour (21, 22, D:3) a scroll of fog (33, 15, D:3) a +0 dagger (34, 8, D:3) a +0 whip (34, 35, D:3) 3 stones (40, 8, D:3) a potion of invisibility a potion of degeneration (44, 40, D:3) a +0 scythe (47, 24, D:3) a +0 club (47, 37, D:3) a +0 robe (48, 25, D:3) a +0 war axe (52, 37, D:3) a +2 dagger of speed (62, 18, D:3) a +0 club (63, 29, D:3) 18 poisoned darts Level 4 of the Dungeon [Shop] Ojozall's Antique Weapon Emporium a +0 mace (72 gold) the +6 glaive "Magh" {vorpal, rC+ Int+4 Stlth+} (1557 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It makes you more stealthy. the +1 mace "Mepolam" {flame, +Fly rElec rN++ Dex+4} (1089 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. a +0 rapier (96 gold) a +0 quarterstaff (96 gold) a +0 shortbow (72 gold) a +0 flail (84 gold) the +4 flail of the Madman {vorpal, +Inv Str+2} (1041 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you turn invisible. a +0 spear (72 gold) (0, 0, D:4) a +0 whip (7, 21, D:4) 20 stones (9, 16, D:4) a +0 chain mail a +0 short sword (9, 17, D:4) a +0 whip (12, 16, D:4) 20 stones (15, 8, D:4) a +0 leather armour (29, 2, D:4) a +0 leather armour a +0 dagger of venom (30, -4, D:4) a +0 robe (36, -3, D:4) a +0 club a +0 ring mail (38, -4, D:4) a +0 whip (39, -4, D:4) a +0 whip (46, 12, D:4) a +0 scimitar (50, 3, D:4) a +0 trident (51, 3, D:4) a +0 leather armour a +0 dagger a +0 robe (52, 2, D:4) a +2 dagger of electrocution (52, 4, D:4) a +3 dagger a +0 hunting sling (59, 12, D:4) a ring of see invisible (66, 17, D:4) 13 arrows (66, 21, D:4) a +1 vorpal war axe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (7, 35, D:5) a +0 ring mail (10, 30, D:5) 12 sling bullets (17, 20, D:5) a +0 leather armour (29, 20, D:5) a +0 hand axe a +0 ring mail (31, 47, D:5) a +0 ring mail (37, 8, D:5) 12 stones (40, -8, D:5) a +0 ring mail (40, 5, D:5) a +0 giant spiked club (41, 29, D:5) a +0 robe (46, 14, D:5) 15 arrows (48, 44, D:5) a +0 robe (49, -9, D:5) a +0 scale mail (49, -8, D:5) a wand of digging (6) (49, -7, D:5) a scroll of identify (50, -9, D:5) a potion of ambrosia (50, -8, D:5) 3 gold pieces (50, -7, D:5) 15 stones (51, -9, D:5) 15 arrows (51, -8, D:5) 15 arrows (51, -7, D:5) a scroll of teleportation Level 6 of the Dungeon (3, 9, D:6) a +0 leather armour (5, 29, D:6) a +1 vorpal flail (7, 28, D:6) a +0 dagger (8, 31, D:6) a +0 long sword a +0 robe (10, 33, D:6) a +0 club a +0 vorpal flail (11, 32, D:6) a +0 dagger a +0 robe (14, 5, D:6) a +0 shortbow 16 arrows (30, 35, D:6) a +0 club (30, 36, D:6) a +0 dagger a +0 ring mail (31, 36, D:6) a +2 dagger of draining a +0 short sword 2 boomerangs of dispersal (37, 43, D:6) a +0 giant spiked club (51, 43, D:6) 14 sling bullets Level 7 of the Dungeon (6, 16, D:7) a +0 giant spiked club (20, -29, D:7) a +0 shortbow 15 arrows 16 stones (33, -30, D:7) a +0 club (42, 16, D:7) 12 sling bullets (43, -16, D:7) a +0 giant club (48, 8, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (9, 8, D:8) a ring of flight (10, 19, D:8) 11 stones (16, 23, D:8) 15 stones (18, -2, D:8) a +0 giant spiked club (24, 12, D:8) a potion of degeneration (26, 21, D:8) a +0 trident a +0 scale mail (30, 8, D:8) 12 arrows (39, 31, D:8) a +0 flail (56, -11, D:8) 12 arrows (59, 1, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) (unseen) (2, -1, D:9) (unseen) (26, -18, D:9) a killer bee corpse (still there?) a killer bee corpse (still there?) (27, -32, D:9) a +0 chain mail (27, -27, D:9) a +0 club an orc corpse (33, -34, D:9) a killer bee corpse a killer bee corpse (36, -8, D:9) a +0 ring mail (40, 2, D:9) a +0 scale mail (49, -25, D:9) a +0 robe (49, -12, D:9) an amulet of guardian spirit (52, 1, D:9) a +0 dagger a +0 hunting sling 22 stones (53, -1, D:9) a +0 leather armour