tsouns Level 2 of the Dungeon (0, 0, D:2) 23 arrows (0, 3, D:2) 18 stones (5, -6, D:2) a +0 club (17, 5, D:2) a +0 mace (17, 9, D:2) 20 stones (18, 3, D:2) a cursed -2 club (38, 26, D:2) a +0 club 44 stones (46, 56, D:2) a +0 dagger (58, 30, D:2) 23 arrows (60, 19, D:2) a +0 club (69, 14, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (5, -14, D:3) 22 stones (12, -18, D:3) a +0 giant spiked club (28, -9, D:3) a +0 ring mail (41, 9, D:3) a +4 vampiric spear (46, -1, D:3) a +0 spear (47, 13, D:3) an uncursed staff of earth (52, 2, D:3) 11 arrows (52, 33, D:3) a cursed +0 leather armour (54, -2, D:3) a scroll of identify (56, 0, D:3) 12 gold pieces (56, 4, D:3) 21 stones Level 4 of the Dungeon [Shop] Ystranumi's Distillery a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of invisibility (112 gold) 2 potions of curing (84 gold) 2 potions of magic (224 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of haste (140 gold) (24, -11, D:4) a +0 giant spiked club (29, 14, D:4) a +0 leather armour (45, 13, D:4) a +0 whip Level 5 of the Dungeon [Shop] Caimame's Jewellery Emporium the ring of Ihuhic {Fire Int+4} (565 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. a +4 ring of protection (504 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) a +4 ring of evasion (504 gold) a +4 ring of slaying (1092 gold) a cursed ring of wizardry (378 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of positive energy (280 gold) a +6 ring of dexterity (819 gold) an uncursed ring of positive energy (280 gold) a cursed ring of attention (63 gold) an uncursed amulet of the acrobat (420 gold) [Shop] Bynu's Armour Shoppe a +0 pair of gloves (63 gold) the +1 plate armour of the Moon {rC+ MP+9 Dex-4} (735 gold) It affects your dexterity (-4). It protects you from cold. It affects your magic capacity (+9). a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) [Shop] Lycoczoc's Jewellery Boutique the ring "Potagif" {rC+ MP+9 Dex+4 Slay-2} (661 gold) [ring of protection from cold] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It affects your magic capacity (+9). the ring "Toagoups" {rPois MP-9 Int+2 SInv} (195 gold) [ring of see invisible] It affects your intelligence (+2). It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. a +6 ring of strength (760 gold) a +6 ring of strength (760 gold) a cursed -4 ring of protection (26 gold) a cursed amulet of magic regeneration (351 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of magical power (260 gold) a +6 ring of intelligence (760 gold) a cursed amulet of inaccuracy (26 gold) an uncursed amulet of the acrobat (390 gold) an uncursed ring of see invisible (195 gold) [Shop] Odomerie's Assorted Antiques a potion of flight (75 gold) a scroll of vulnerability (187 gold) a scroll of identify (50 gold) a potion of cancellation (200 gold) a potion of curing (75 gold) a potion of heal wounds (125 gold) a +0 giant club (42 gold) a potion of resistance (250 gold) [Shop] Zidedwue's Assorted Antiques a scroll of identify (48 gold) a scroll of identify (48 gold) a +2 robe of positive energy (352 gold) a scarf of shadows (288 gold) a +2 hand axe of electrocution (468 gold) a book of Geomancy (840 gold) a +0 helmet (108 gold) a +0 hand axe (72 gold) a +1 plate armour of poison resistance (768 gold) a +0 leather armour (48 gold) (0, 0, D:5) 11 stones (7, 1, D:5) 20 stones (12, 32, D:5) 11 stones (14, 17, D:5) 11 stones (17, 53, D:5) 24 stones (24, 6, D:5) 23 stones (26, 22, D:5) a +0 short sword a +0 ring mail (26, 26, D:5) a +0 ring mail (30, 37, D:5) a +0 chain mail (34, 36, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +2 scythe of venom (11, 31, D:6) 15 stones (13, 38, D:6) 12 stones (30, 29, D:6) 24 stones (31, 7, D:6) a +2 dagger of freezing a +0 robe a +0 rapier a +0 leather armour (32, 6, D:6) a +0 dagger (33, 5, D:6) a +0 dagger (36, 23, D:6) 14 sling bullets (39, 24, D:6) a +0 trident (42, 48, D:6) 28 arrows Level 7 of the Dungeon [Shop] Wadeer's Book Emporium Poog's Catalogue of the Escort (1120 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Call Canine Familiar Summoning 3 yes c - Summon Forest Summoning/Translocation 5 no a book of Cantrips (280 gold) a Fen Folio (1050 gold) a book of Power (630 gold) a book of Maledictions (350 gold) a book of Flames (490 gold) Nikeiseo's Grimoire of Snow and Confrontation (617 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Foxfire Conjuration/Fire 1 no c - Shock Conjuration/Air 1 no d - Ice Form Ice/Transmutation 4 no e - Iron Shot Conjuration/Earth 6 no f - Spellforged Servitor Conjuration/Summoning 7 no a book of Frost (490 gold) (0, 0, D:7) a +0 giant club (3, 19, D:7) a +0 whip 2 stones (5, 28, D:7) 13 stones (7, 37, D:7) a +2 war axe of electrocution a +0 robe (15, 10, D:7) a potion of degeneration (19, 3, D:7) a +0 shortbow 8 arrows (24, 32, D:7) a +0 robe a +0 hand axe a +0 robe a cursed +0 spear a +0 robe a +3 scimitar a +0 robe a +0 battleaxe (24, 33, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Ynuebruq's Antique Weapon Emporium a +0 dagger (52 gold) a +0 trident (91 gold) a +0 short sword (78 gold) a +0 war axe (91 gold) a +0 scimitar (104 gold) a +4 vorpal falchion (689 gold) a +0 spear (78 gold) a +0 hand axe (78 gold) a +0 rapier (104 gold) a +0 hand crossbow (91 gold) a +0 war axe (91 gold) (0, 0, D:8) 18 stones (0, 1, D:8) a cursed +0 hunting sling (2, -13, D:8) the +10 long sword "Hulk" {freeze, rElec Will+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (7, -3, D:8) a +0 spear (9, -24, D:8) 3 boomerangs a +0 dagger of venom a cursed +0 ring mail a +1 whip of holy wrath a +0 leather armour (9, -23, D:8) a +0 club (10, -2, D:8) a +1 vorpal spear (10, 3, D:8) a +0 spear (11, -22, D:8) a cursed -3 spear (11, 2, D:8) a +0 dagger a +0 robe (11, 3, D:8) a +0 dagger a +0 leather armour (11, 4, D:8) a +0 war axe (12, -22, D:8) a +0 club a +0 chain mail (13, 4, D:8) a cursed -1 spear (16, -24, D:8) an uncursed amulet of regeneration (17, -16, D:8) a +0 robe (17, -2, D:8) a +0 whip a +0 leather armour (18, 25, D:8) 17 stones (19, -4, D:8) 6 boomerangs (20, -2, D:8) a +0 spear a +0 ring mail a cursed +0 kite shield (20, 11, D:8) a +0 hand axe (23, 15, D:8) a cursed -2 dagger a +0 robe (25, 1, D:8) a +0 hunting sling (26, -12, D:8) a +0 shortbow 15 arrows (26, -3, D:8) 18 sling bullets (32, -2, D:8) 2 curare-tipped darts (40, 4, D:8) a +0 spear (42, 4, D:8) a +0 short sword (43, 14, D:8) 17 bolts (44, -13, D:8) a +0 mace 2 boomerangs of dispersal (44, -12, D:8) a +0 flail (51, 6, D:8) a +0 mace of holy wrath (53, 4, D:8) a +0 flail 4 boomerangs a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +3 halberd of freezing a +0 robe (1, -1, D:9) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 ring mail of cold resistance (3, 18, D:9) a +0 club (4, 10, D:9) a +0 giant club (5, -7, D:9) a +0 giant spiked club (5, 18, D:9) a +0 whip 5 boomerangs (6, -8, D:9) a +0 falchion a +0 robe (6, -6, D:9) a +2 dagger of venom a +0 robe (7, -15, D:9) a +3 falchion of freezing a +0 robe a cursed +2 mace a +0 robe (8, -16, D:9) a +1 dagger a cursed +0 robe (8, -14, D:9) a +0 mace a +0 scale mail (8, -12, D:9) a +0 club a +0 leather armour (8, -7, D:9) a +0 dagger a +0 robe (9, -16, D:9) a +0 short sword a +2 trident of venom a +0 plate armour (15, -13, D:9) a +0 robe (16, -9, D:9) a +0 dagger the +1 robe of Hyamnuhu {Dex+5} It affects your dexterity (+5). (18, -6, D:9) a +0 dagger a +0 ring mail (19, 6, D:9) a +0 dagger a +0 robe (19, 7, D:9) a +0 flail 4 boomerangs (20, 7, D:9) a +0 club (21, 6, D:9) a cursed -2 war axe (25, -13, D:9) a +0 dagger (27, -24, D:9) a +2 broad axe of flaming +0 steam dragon scales (27, -8, D:9) a +0 giant club (29, -12, D:9) 2 scrolls of noise 2 potions of attraction an uncursed ring of stealth an uncursed ring of magical power a +0 spear a +0 mace (36, 8, D:9) 24 stones (41, -24, D:9) 8 boomerangs (41, -23, D:9) 4 boomerangs (41, -22, D:9) 3 boomerangs (42, 15, D:9) 10 stones (51, 13, D:9) a +0 leather armour (53, -7, D:9) 21 stones (55, 18, D:9) a +0 dagger Level 10 of the Dungeon (3, 10, D:10) an uncursed ring of willpower an uncursed ring of wizardry an uncursed ring of magical power (5, 0, D:10) 15 stones (10, 17, D:10) the cursed +0 chain mail "Enixzye" {rPois Int+3} It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (21, 16, D:10) a +0 giant club (22, 1, D:10) a +0 hand crossbow (30, 44, D:10) 19 stones (36, 16, D:10) 23 sling bullets (36, 25, D:10) a +0 whip (40, 9, D:10) a +0 robe (51, 11, D:10) a +0 giant club a +0 giant club (52, 13, D:10) a +0 short sword a +0 robe (55, 24, D:10) a +0 scale mail (58, 29, D:10) a +4 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 leather armour (6, 11, D:11) a +0 triple crossbow (7, 28, D:11) a +1 flail of protection a +0 leather armour (7, 31, D:11) a +0 falchion a +0 leather armour a +0 trident a +0 scale mail (8, 8, D:11) 15 stones (8, 29, D:11) a +0 mace (8, 30, D:11) a +0 club a +0 leather armour a +0 war axe a +0 plate armour (9, 30, D:11) a +0 club a +0 leather armour a +0 whip a +0 mace a +0 flail a +0 chain mail (9, 31, D:11) a +0 hand axe a +0 dagger a +0 robe a +0 trident (9, 32, D:11) a +0 battleaxe a +0 plate armour (10, 31, D:11) a +0 club a +0 mace a +0 scale mail a +0 dagger (10, 33, D:11) a +0 club a +0 dagger a +0 robe (11, 35, D:11) a +0 whip a +0 leather armour a +0 leather armour a +0 short sword (13, 31, D:11) a +0 flail (15, 20, D:11) a +0 giant spiked club (17, 40, D:11) a +0 hat (18, 48, D:11) a +0 leather armour (21, 23, D:11) a +0 hand axe (25, 7, D:11) a potion of degeneration (25, 48, D:11) 2 atropa-tipped darts (26, 28, D:11) a +0 robe (30, 30, D:11) 19 stones (35, 19, D:11) 20 gold pieces (36, 20, D:11) a +0 shortbow (still there?) 28 arrows (still there?) 12 gold pieces (still there?) a +0 troll leather armour (still there?) (37, 26, D:11) a scroll of identify Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 short sword of distortion (11, -45, Lair:1) 12 sling bullets (16, -6, Lair:1) 12 arrows (17, -25, Lair:1) a +0 morningstar a +0 flail a +0 whip of flaming an uncursed amulet of regeneration a scarf of shadows (28, -55, Lair:1) a +0 leather armour (28, -16, Lair:1) a +0 ring mail (32, -5, Lair:1) a scroll of noise (34, -50, Lair:1) an uncursed staff of conjuration (34, -32, Lair:1) 11 arrows (39, -40, Lair:1) a +0 ring mail (49, -47, Lair:1) a +0 scale mail (54, -39, Lair:1) 9 stones (57, -33, Lair:1) a +0 robe a cursed +4 dagger (62, 1, Lair:1) a +0 leather armour (62, 3, Lair:1) an uncursed ring of see invisible (65, -4, Lair:1) a scroll of vulnerability Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (0, 3, Lair:2) a +0 chain mail (0, 4, Lair:2) a book of Summonings (1, 0, Lair:2) a scroll of immolation (2, 4, Lair:2) 7 gold pieces (3, 0, Lair:2) a +0 quarterstaff (3, 2, Lair:2) 12 gold pieces (3, 4, Lair:2) a book of Fire (4, 2, Lair:2) 27 gold pieces (5, 3, Lair:2) a +0 trident (6, 6, Lair:2) 12 stones (15, 27, Lair:2) a +0 rapier (25, 10, Lair:2) a +0 spear (37, 4, Lair:2) a +0 scimitar (49, -2, Lair:2) a scroll of random uselessness an uncursed ring of wizardry (51, -23, Lair:2) a +0 long sword of protection (55, -16, Lair:2) 6 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of attraction (18, -4, Lair:3) a +0 spear a +0 robe (28, -11, Lair:3) a +0 hand axe (28, -10, Lair:3) a cursed +0 short sword a +0 robe (37, 14, Lair:3) a +0 scale mail (48, -15, Lair:3) a +0 trident (50, -39, Lair:3) 27 stones (53, -36, Lair:3) a +0 chain mail (56, -37, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 buckler (10, 25, Lair:4) a +0 chain mail (10, 35, Lair:4) a +0 robe (11, 38, Lair:4) a potion of attraction (20, -8, Lair:4) a +0 robe (21, -9, Lair:4) a +0 rapier (21, 42, Lair:4) 9 sling bullets (23, 13, Lair:4) 6 stones (28, 1, Lair:4) 20 stones (29, -12, Lair:4) a +0 flail (30, -7, Lair:4) a +0 chain mail (40, 25, Lair:4) a +0 battleaxe of electrocution (40, 27, Lair:4) a +0 robe (54, 19, Lair:4) the +1 leather armour of a bazaar {+Fly rElec rPois} It insulates you from electricity. It protects you from poison. It lets you fly. Level 5 of the Lair of Beasts (0, 0, Lair:5) 29 stones (3, -31, Lair:5) a +1 chain mail of poison resistance (6, -32, Lair:5) 23 arrows (15, 8, Lair:5) a scroll of vulnerability (17, -46, Lair:5) a scroll of random uselessness (47, -42, Lair:5) a +0 hunting sling (50, 1, Lair:5) 21 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -1 quarterstaff (0, 1, Lair:6) a +2 hand crossbow of freezing (0, 3, Lair:6) 11 stones (1, 0, Lair:6) a scroll of vulnerability (1, 2, Lair:6) a +0 robe (1, 3, Lair:6) a +0 robe (3, -6, Lair:6) 14 stones (9, -7, Lair:6) a +0 rapier (18, -2, Lair:6) a +0 war axe (21, -44, Lair:6) a +0 leather armour (25, -11, Lair:6) a +0 leather armour (27, -18, Lair:6) a +0 spear (34, -35, Lair:6) 18 bolts (34, -21, Lair:6) a +2 troll leather armour {Snorg} (40, -17, Lair:6) an uncursed ring of magical power (60, 5, Lair:6) 20 sling bullets (63, 7, Lair:6) a +0 leather armour