tsouns the Dungeon (0, 0, D) a +0 club a +0 club (6, 0, D) a +0 dagger (8, 4, D) 7 stones (9, 4, D) the +5 great mace of Nanaen {freeze, rC+ MP+9 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). It lets you see invisible. (16, 4, D) a bullfrog skeleton a bullfrog skeleton a water moccasin skeleton a cane toad skeleton (17, 4, D) a +4 quarterstaff of flaming (18, 4, D) a porcupine skeleton (22, 4, D) a crocodile corpse (23, 4, D) a +5 vorpal quarterstaff (25, 4, D) a hydra corpse (skeletalised by now) (26, 4, D) a basilisk skeleton (34, 4, D) a tyrant leech corpse (35, 4, D) a worm corpse a tyrant leech corpse a lindwurm corpse (38, 0, D) 2 scrolls of amnesia (39, 0, D) a +0 lajatang a +2 halberd of venom a +2 vorpal morningstar a +1 vorpal broad axe a +2 rapier of draining (47, 0, D) a +0 shortbow 16 arrows a +0 halberd a +0 chain mail (52, 0, D) a +0 dire flail a +0 leather armour