tsouns Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 29, D:1) 18 stones (6, 17, D:1) a +0 club (23, 23, D:1) a +0 leather armour (24, 26, D:1) a +0 robe (25, -2, D:1) a +0 club (39, 23, D:1) a +0 club (46, -2, D:1) a +0 club (47, 34, D:1) 26 stones (56, 31, D:1) 17 stones Level 2 of the Dungeon (7, 16, D:2) 8 stones (13, 17, D:2) a stone (13, 18, D:2) a stone (14, 12, D:2) a +0 dagger 19 stones a +0 robe (14, 16, D:2) a stone (30, 5, D:2) a +0 dagger (31, -7, D:2) a +0 dagger (40, 9, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) 21 stones (12, -2, D:3) 2 stones (14, 2, D:3) a stone (14, 5, D:3) a +0 spear 9 stones (22, 21, D:3) a cursed +0 scythe a +0 robe (27, 23, D:3) a stone (28, 23, D:3) a +0 club 2 stones (35, 29, D:3) a +2 ring mail of fire resistance (36, 33, D:3) 28 stones (43, -6, D:3) a +0 club (43, 7, D:3) a +0 short sword (44, -7, D:3) 19 arrows (49, 32, D:3) a +0 ring mail (54, 0, D:3) a +0 leather armour (56, 13, D:3) a +0 hunting sling a +0 dagger 21 stones (56, 14, D:3) a +0 flail (58, 12, D:3) a +0 club a +0 hunting sling 2 stones a +0 flail (59, 6, D:3) a +0 hand axe (59, 12, D:3) a stone (59, 37, D:3) a +0 whip (60, 2, D:3) a +0 ring mail (60, 36, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +2 whip of flaming a +0 robe (0, 7, D:4) a +0 flail (3, -9, D:4) a +0 club (3, 6, D:4) a +0 robe (5, 11, D:4) 14 bolts (10, -31, D:4) a scroll of immolation (10, 9, D:4) a cursed -3 giant spiked club (16, 6, D:4) a +0 flail a +0 flail a +2 hand axe of flaming (16, 7, D:4) a +0 spear a +0 club a +0 leather armour (17, 7, D:4) a +0 spear (23, -10, D:4) a +0 leather armour (24, -12, D:4) a +0 ring mail (39, -6, D:4) 13 stones (43, -4, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Mutiny {Ice Str+4} (4040 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. the +6 whip of Tender Mercy {flame, Int+4} (4990 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). the +5 dagger "Zaaxkek" {protect, MR+ Int+4} (4840 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It affects your resistance to hostile enchantments. the ring of Oppapup {rElec MR+} (3900 gold) [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. (5, -9, D:5) a +0 short sword a +0 leather armour (7, -9, D:5) a +0 whip a +0 chain mail (10, -10, D:5) a +0 robe (19, -26, D:5) a +0 arbalest (30, -20, D:5) a cursed +0 leather armour (33, -6, D:5) a +0 dagger (43, -17, D:5) a +0 spear (44, -21, D:5) a cursed +0 whip (44, -15, D:5) a cursed -3 whip (45, -16, D:5) a cursed -1 flail (46, -16, D:5) a +0 club (50, 8, D:5) a jackal skeleton (54, -14, D:5) 15 stones (57, -13, D:5) a potion of degeneration (57, 13, D:5) a +0 glaive a +1 robe the orc skeleton of Blork the orc Level 6 of the Dungeon (3, 15, D:6) a +0 hand axe a +0 leather armour an orc skeleton