tsouns Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -21, D:1) a +0 dagger (13, 7, D:1) a +0 vampiric dagger (22, 8, D:1) a +0 dagger (23, 6, D:1) a +0 club (25, 1, D:1) a +0 club (26, 4, D:1) a cursed -3 dagger (29, 18, D:1) 21 poisoned needles (36, 10, D:1) a +0 club (42, 2, D:1) a +0 club (46, -1, D:1) a +0 dagger (49, -15, D:1) a +0 mace (49, 9, D:1) a +0 leather armour (50, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (26, -2, D:2) a +0 robe (32, 15, D:2) a +0 ring mail (41, -12, D:2) a +0 ring mail (47, 0, D:2) a +0 mace a +0 scale mail (49, -12, D:2) a +0 war axe (60, 9, D:2) a +0 short sword Level 3 of the Dungeon (1, 3, D:3) a +0 club (6, 39, D:3) a +0 club (7, 13, D:3) 19 sling bullets (11, 30, D:3) a +0 flail (11, 35, D:3) a +0 mace (29, 51, D:3) a +0 dagger (35, 35, D:3) a +0 hand axe (36, 14, D:3) a +0 club (43, 23, D:3) 7 gold pieces (43, 24, D:3) a scroll of magic mapping (44, 24, D:3) a potion of heal wounds (45, 24, D:3) 8 gold pieces (45, 48, D:3) a cursed -1 club (46, 24, D:3) a potion of ambrosia (47, 23, D:3) 7 gold pieces (47, 24, D:3) a +0 leather armour of magic resistance (48, 60, D:3) a +0 dagger (51, 49, D:3) 7 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (6, -9, D:4) 8 arrows (7, 4, D:4) a +0 flail (17, 11, D:4) a +0 giant club (39, 0, D:4) a +0 trident (40, 45, D:4) a +0 hand axe (43, 1, D:4) a +0 war axe (49, 12, D:4) the +0 whip of Incongruity {speed, -Tele Dex+7} Attacks with this weapon are significantly faster. It affects your dexterity (+7). It prevents most forms of teleportation. (51, 11, D:4) a +0 dagger of venom (55, 15, D:4) a +0 rapier (65, 21, D:4) a +0 dagger a +0 robe a +0 dagger (65, 22, D:4) a cursed -3 flail a cursed +0 leather armour (65, 23, D:4) a +0 dagger a +0 scale mail (65, 24, D:4) a +0 dagger a +0 robe (65, 32, D:4) a +0 giant club Level 5 of the Dungeon (0, 27, D:5) a +0 hand axe (6, 10, D:5) a scroll of random uselessness (7, 19, D:5) a +0 robe a +0 scythe (14, -6, D:5) a +0 pair of gloves (19, -5, D:5) a +0 robe (19, 7, D:5) a +0 whip (30, 17, D:5) 2 potions of degeneration (33, 30, D:5) a +0 flail (34, 30, D:5) a +0 mace a +0 ring mail (34, 31, D:5) a +0 flail a +0 scale mail a +0 flail a +0 chain mail (35, 31, D:5) a +0 dagger a +0 robe (48, 0, D:5) a +0 scale mail Level 6 of the Dungeon (19, -7, D:6) 25 bolts (19, 15, D:6) a wand of random effects (39) (30, 12, D:6) a +0 giant club (45, 5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (11, 33, D:7) a +0 leather armour (18, 18, D:7) 26 arrows (20, -3, D:7) a +0 short sword a +0 leather armour (21, -2, D:7) a +0 dagger of venom a +0 robe (34, 32, D:7) a +0 leather armour (41, 13, D:7) a +0 dire flail (42, 16, D:7) a +0 scale mail (43, 30, D:7) a +0 flail (43, 31, D:7) a +0 whip (50, 50, D:7) a +0 giant spiked club (57, 45, D:7) a +0 robe Level 8 of the Dungeon (0, 26, D:8) a +0 dagger (1, 39, D:8) a +0 war axe (4, 34, D:8) a cursed -2 mace (4, 35, D:8) a +0 ring mail a +0 club (5, 1, D:8) a +0 giant club (5, 32, D:8) a +0 spear (6, 31, D:8) a +0 club (7, 30, D:8) a +0 club a +0 scale mail (8, 27, D:8) a +0 dagger a +0 robe (8, 29, D:8) a +0 club a +0 mace a +0 leather armour (8, 30, D:8) a +0 short sword a +0 robe of magic resistance (12, 35, D:8) a +0 giant spiked club (21, 32, D:8) a +0 dire flail of protection a +0 giant club (26, 33, D:8) an uncursed ring of teleportation a +0 whip a +0 leather armour (26, 41, D:8) a +0 dagger (27, 8, D:8) a +0 whip (28, 17, D:8) an arrow (28, 18, D:8) a +0 shortbow 28 arrows a +0 dagger a cursed +0 robe (28, 19, D:8) a +0 dagger (29, 19, D:8) a +0 club (30, 11, D:8) a cursed -2 flail a +0 chain mail (30, 20, D:8) a +0 broad axe a +0 leather armour (38, -5, D:8) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 sling bullets (5, 42, Lair:1) a wand of random effects (16) (7, 16, Lair:1) the cursed +3 war axe of Voffauro {chop, rC- Str+3 Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. (16, 11, Lair:1) a cursed +0 scale mail (17, 5, Lair:1) a +0 longbow (23, 15, Lair:1) a +0 war axe (53, 36, Lair:1) 4 large rocks (54, 35, Lair:1) a +0 leather armour (56, 19, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of polymorph (9) (7, -12, Lair:2) a +0 scale mail (18, -15, Lair:2) a crocodile corpse (skeletalised by now) (19, -18, Lair:2) a +1 pair of gloves