tsouns Level 1 of the Dungeon (0, 0, D:1) 12 arrows (16, 21, D:1) 17 sling bullets (19, 15, D:1) a +0 short sword (23, -6, D:1) a +0 dagger (47, 11, D:1) a +0 short sword (48, 11, D:1) a +3 whip (55, -2, D:1) a +0 dagger (55, 11, D:1) a +0 ring mail (56, -2, D:1) 28 sling bullets (57, -2, D:1) 12 bolts (63, 21, D:1) a +1 spear of piercing Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (3, 4, D:2) a +0 spear (5, -9, D:2) 23 arrows (6, 9, D:2) an uncursed ring of flight a +0 club (19, -29, D:2) a cursed -1 club (22, -31, D:2) 3 large rocks (27, 10, D:2) a +0 ring mail (28, 0, D:2) a +0 club (30, 8, D:2) a +0 scythe (33, 10, D:2) a +0 club (35, 10, D:2) a +0 club (38, 16, D:2) a +0 club (38, 17, D:2) a +0 short sword (40, -27, D:2) a +0 ring mail (47, -8, D:2) a +0 club (47, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (5, -21, D:3) a +0 club (7, -7, D:3) a +0 club (9, -18, D:3) a +0 club (11, -14, D:3) a +0 hunting sling (15, -4, D:3) a +0 mace (19, -23, D:3) 26 bolts (38, -11, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 26 sling bullets (4, -36, D:4) a +0 quarterstaff (4, 11, D:4) an uncursed ring of fire (12, -21, D:4) a +0 shortbow 19 arrows (15, -33, D:4) a +0 hand axe a +0 leather armour (32, 6, D:4) a +2 trident of flaming Level 5 of the Dungeon (0, 0, D:5) a +0 blowgun 10 poisoned needles a +0 short sword (0, 6, D:5) a poisoned needle (26, -19, D:5) 17 sling bullets (40, 8, D:5) a +0 robe (44, -16, D:5) a +0 war axe a +0 leather armour a +0 war axe (45, -17, D:5) a +0 trident (48, 12, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 flail a +0 halberd (25, -9, D:6) a +0 robe (25, -8, D:6) 15 bolts (45, -15, D:6) a +0 giant club (46, 6, D:6) a +0 mace (49, 2, D:6) a +0 shortbow 19 arrows (50, 0, D:6) an arrow Level 7 of the Dungeon (11, 11, D:7) a +0 halberd (28, 31, D:7) a +0 robe a +0 dagger (30, 33, D:7) a +0 ring mail a +0 short sword a +0 scale mail (35, 43, D:7) a +0 giant spiked club (36, 22, D:7) the +10 quarterstaff of Ashenzari's Outrage {crush, -Tele Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It prevents most forms of teleportation. (52, 35, D:7) a +0 flail a +0 glaive a +0 chain mail (53, 35, D:7) a +0 short sword a +0 leather armour a +0 hand axe (54, -4, D:7) a +0 robe of cold resistance a +0 animal skin a +0 quarterstaff a +0 hunting sling 22 sling bullets (55, -2, D:7) a sling bullet (55, -1, D:7) a sling bullet Level 8 of the Dungeon [Shop] Oxkecoph's Armour Shop a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 buckler (63 gold) (0, 0, D:8) a +0 whip (2, -33, D:8) a +0 dagger (3, 4, D:8) a +0 scimitar a +0 robe (3, 6, D:8) a +4 dagger a +0 robe a +0 long sword a +0 robe (3, 7, D:8) a +0 short sword a +0 robe (4, 5, D:8) a cursed +0 halberd a +0 robe (19, -40, D:8) 7 poisoned needles (30, 4, D:8) a +0 giant club a +0 giant club (31, -17, D:8) a +1 leather armour of cold resistance (43, -19, D:8) a +0 pair of gloves (63, -23, D:8) a +0 robe Level 9 of the Dungeon [Shop] Vofu's Weapon Boutique a +0 war axe (52 gold) a +0 spear (45 gold) 2 tomahawks of returning (30 gold) a cursed -1 rapier (1 gold) the +2 rapier "Oblophor" {freeze, rElec} (468 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a +3 rapier of venom (327 gold) a +0 dagger (30 gold) 21 stones (31 gold) a +0 hand axe (45 gold) a +0 dagger (30 gold) [Shop] Lekothrou's Gadget Emporium a wand of paralysis (15/24) (272 gold) a wand of flame (26/48) (224 gold) a box of beasts (320 gold) a sack of spiders (320 gold) a wand of polymorph (8/24) (160 gold) a wand of iceblast (9/15) (208 gold) a box of beasts (320 gold) a phantom mirror (480 gold) a phantom mirror (480 gold) a crystal ball of energy (320 gold) a wand of polymorph (8/24) (160 gold) a wand of confusion (34/48) (432 gold) [Shop] Ronuups's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of silence (105 gold) [Shop] Reriuto's Book Shop a book of the Earth (780 gold) a book of Party Tricks (600 gold) a book of Annihilations (1324 gold) a book of Cantrips (240 gold) the Guide on Earthen Enhancements (600 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Passwall Transmutation/Earth 2 d - Regeneration Charms/Necromancy 3 e - Spectral Weapon Hexes/Charms 3 f - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. a book of Cantrips (240 gold) a book of Battle (480 gold) a book of Changes (300 gold) a book of Geomancy (420 gold) (0, 0, D:9) a +0 giant club a +0 giant club (4, -3, D:9) a +0 robe of the Archmagi (21, -8, D:9) a +0 robe (21, -5, D:9) a +0 shortbow 11 arrows (21, 6, D:9) a +0 spear (22, -16, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -3 dagger (23, -15, D:9) a +0 ring mail a +0 trident 20 arrows a +0 shortbow (23, -8, D:9) an arrow (24, -9, D:9) an arrow (24, 1, D:9) a +0 rapier (24, 11, D:9) 3 needles of sleeping (26, -6, D:9) a +0 leather armour (29, -32, D:9) a cursed -1 dagger a +0 short sword (29, -29, D:9) a +0 robe a +0 dagger a cursed -2 club (32, -10, D:9) a +0 great mace (34, -40, D:9) a +0 whip (36, -4, D:9) 20 bolts (38, 0, D:9) a +0 club a +0 shortbow 15 arrows (38, 1, D:9) an arrow (38, 6, D:9) an arrow (39, -33, D:9) 17 arrows a +0 shortbow (48, 8, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Mongoh's Armour Emporium a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +1 robe of the Archmagi (392 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) the +2 leather armour of Nobility {rF+ Int+4} (412 gold) It affects your intelligence (+4). It protects you from fire. a +1 robe of magic resistance (152 gold) a +0 scale mail (48 gold) a +3 chain mail of cold resistance (318 gold) a +0 robe (8 gold) (2, -8, D:10) a wand of random effects (7/48) (14, 5, D:10) a +0 leather armour a +0 hand axe (15, 4, D:10) a +0 leather armour a +0 flail a +0 falchion a +0 leather armour (16, 3, D:10) a +0 robe a +0 dagger (16, 4, D:10) a +0 club a +0 robe a +0 dagger (18, 17, D:10) a +0 mace (18, 18, D:10) a +0 whip (18, 19, D:10) a +0 short sword (19, 7, D:10) the +5 leather armour of Henotheism {MR- rCorr Int+8} It affects your intelligence (+8). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (19, 17, D:10) a +0 leather armour (22, -10, D:10) a +0 giant club a +0 giant club (22, 19, D:10) a +1 ring of evasion (22, 21, D:10) 13 stones (24, -27, D:10) 18 sling bullets (24, 16, D:10) a +0 spear (46, -2, D:10) a +0 centaur barding (50, -2, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (9, 19, D:11) 2 large rocks (15, 22, D:11) an uncursed staff of fire (17, 47, D:11) a +0 giant club (18, 40, D:11) a +0 flail (24, 38, D:11) a +0 hand axe (26, 24, D:11) a stone (26, 50, D:11) a +0 giant club a +0 giant club (27, 13, D:11) a cursed -2 flail (29, 12, D:11) a +0 hand axe (29, 30, D:11) 23 arrows (30, 10, D:11) a +0 leather armour a +0 trident a +0 hand axe a +0 chain mail (30, 11, D:11) a +0 club a +0 falchion a +0 chain mail a +1 trident of piercing a +0 whip (30, 12, D:11) a +0 chain mail a +0 trident a +0 leather armour a +0 trident (30, 13, D:11) a +0 hand axe (30, 34, D:11) a +0 flail (30, 35, D:11) a +0 flail a cursed -3 spear (30, 36, D:11) a cursed -3 whip (30, 37, D:11) a +3 trident of protection a +0 scale mail a +0 shield (31, 11, D:11) a +0 leather armour a +0 club a +0 chain mail a +0 long sword a +1 whip of pain a +0 plate armour a +0 dire flail a +0 club a +0 leather armour a +0 war axe (31, 24, D:11) a +0 giant spiked club (31, 35, D:11) a +0 flail (32, 11, D:11) a +0 war axe a +0 plate armour a +0 long sword (32, 24, D:11) a +1 antimagic dagger 4 stones (33, 24, D:11) a +0 whip a +0 dagger a +0 dagger 5 stones (35, 46, D:11) a +0 long sword (36, 11, D:11) a +0 mace (37, 9, D:11) a +0 flail (38, 38, D:11) a +0 ring mail (38, 44, D:11) 22 stones (41, 13, D:11) a +0 leather armour a +0 short sword (43, 15, D:11) a +0 whip (56, 26, D:11) 11 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 blowgun a +0 whip 2 stones (1, -2, D:12) a stone (1, -1, D:12) 3 poisoned needles a stone (1, 0, D:12) 2 poisoned needles (1, 1, D:12) a +0 dagger (2, 0, D:12) a +0 whip a +0 giant spiked club a +0 giant club (3, 0, D:12) a poisoned needle (5, 14, D:12) a +0 giant spiked club a +0 giant club (8, 19, D:12) a +0 cloak (8, 28, D:12) a +0 leather armour (12, -2, D:12) a large rock (13, -3, D:12) a large rock (13, 3, D:12) a +0 pair of gloves (15, -4, D:12) a large rock (16, 8, D:12) the +11 flail of Righteous Anger {elec, rF+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. (16, 26, D:12) a +0 morningstar (18, 0, D:12) a +2 short sword of protection (18, 28, D:12) a +0 ring mail (20, 1, D:12) a +0 hand axe (21, 12, D:12) an uncursed staff of air (22, 19, D:12) a +0 robe (23, 11, D:12) 19 stones (25, 6, D:12) a large rock (25, 9, D:12) a +0 flail (30, 9, D:12) 29 sling bullets (32, 24, D:12) 20 stones (35, -6, D:12) a cursed +0 ring mail (35, -2, D:12) 3 large rocks (35, -1, D:12) a +0 rapier (35, 0, D:12) a large rock (36, -2, D:12) a +0 long sword a +0 leather armour (44, -4, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a cursed -3 longbow 12 arrows (2, 2, D:13) 2 arrows (2, 3, D:13) an arrow (8, -5, D:13) 25 arrows (21, 25, D:13) 14 stones (22, 4, D:13) a +0 war axe a +0 scale mail a +3 dire flail of crushing (24, 3, D:13) a +0 scale mail a +1 great mace of protection (24, 10, D:13) a +0 scale mail (25, 13, D:13) 16 stones (26, 8, D:13) a +2 antimagic great sword (27, 12, D:13) a wand of lightning (1/15) (28, 12, D:13) a +0 giant club a +0 giant spiked club (34, -2, D:13) 4 poisoned needles (36, 27, D:13) a poisoned needle (37, 19, D:13) a +0 club (42, 27, D:13) a stone a +0 short sword a +0 dagger a +0 robe (43, 27, D:13) a stone a +0 blowgun 21 poisoned needles (44, 27, D:13) a +0 dagger a +0 robe a +0 dagger a stone (45, 26, D:13) a +0 short sword (45, 27, D:13) a +0 dagger 2 stones (46, 5, D:13) an uncursed staff of earth (46, 14, D:13) 3 large rocks (46, 16, D:13) a large rock (46, 26, D:13) the +1 whip of Corporal Punishment {flame, MR+ Int-2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. Level 14 of the Dungeon (0, 0, D:14) 13 sling bullets (4, 2, D:14) a +0 arbalest (10, -13, D:14) 2 arrows (10, -11, D:14) a cursed +0 shortbow 9 arrows (11, -13, D:14) an arrow (12, -8, D:14) a +0 chain mail (13, -9, D:14) a +0 giant spiked club a +0 dire flail (13, 13, D:14) a +0 leather armour (14, -7, D:14) a +0 ring mail (17, -27, D:14) the cursed +1 trident of the Iron City of Dis {flame, *Rage rF- MR+++ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. It has a curse placed upon it. (18, -6, D:14) 13 stones (32, 15, D:14) a cursed +0 robe (34, 10, D:14) a +5 long sword (36, 2, D:14) 17 poisoned needles (39, -25, D:14) a +0 dagger a +0 blowgun 15 poisoned needles (39, -24, D:14) a +0 short sword 3 stones (41, -25, D:14) a +0 dagger a +0 robe (42, -26, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scale mail a poisoned needle 4 large rocks (42, -25, D:14) a poisoned needle a cursed +0 whip (42, 16, D:14) a +0 scale mail (43, -28, D:14) a large rock (44, 16, D:14) a +5 long sword (46, 4, D:14) 2 stones (46, 5, D:14) 3 stones (48, -16, D:14) an uncursed amulet of inaccuracy an uncursed amulet of harm (49, -21, D:14) a +0 giant club a cursed -1 giant spiked club (49, -19, D:14) a +2 ring of strength (50, 8, D:14) a large rock (51, 3, D:14) a stone (52, 15, D:14) 26 stones (53, 1, D:14) a large rock (53, 2, D:14) a +0 short sword 6 stones (53, 3, D:14) 5 large rocks (54, -25, D:14) a +0 leather armour (55, 15, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (1, -1, D:15) an uncursed ring of poison resistance (4, -6, D:15) 16 stones (15, -8, D:15) a +0 mace a +0 robe (17, -21, D:15) a +0 leather armour (17, -4, D:15) 2 arrows (18, -5, D:15) an arrow (20, -5, D:15) a +0 shortbow 15 arrows (20, -2, D:15) a +5 battleaxe a +0 robe a +2 mace of freezing 8 stones a +0 robe (20, -1, D:15) a +1 dire flail of draining a +0 giant spiked club a +0 giant club a +0 giant spiked club (20, 1, D:15) a stone a +3 scimitar of electrocution (20, 2, D:15) a stone a +0 dagger a +0 robe a +0 battleaxe (21, -3, D:15) a cursed -2 giant club a cursed -2 dire flail a +0 giant club a +0 giant spiked club (21, 4, D:15) a +0 dagger a +0 scale mail (22, -3, D:15) a +0 giant club a +0 giant spiked club (22, 2, D:15) a +0 flail (23, -3, D:15) a +0 flail a cursed +0 robe (25, -30, D:15) 3 arrows (26, -31, D:15) a +0 shortbow 6 arrows (26, -30, D:15) a +0 shortbow 8 arrows (27, -30, D:15) a +0 shortbow a +0 shortbow 40 arrows (27, -29, D:15) 2 arrows (27, -28, D:15) an arrow (27, -27, D:15) an arrow (29, 1, D:15) a +0 club (29, 5, D:15) a wand of iceblast (10/15) a wand of enslavement (8/24) a wand of lightning (12/15) a wand of lightning (0/15) a wand of enslavement (13/24) a +0 plate armour (30, 0, D:15) a cursed +0 whip 3 stones (30, 1, D:15) 5 stones (31, -30, D:15) an arrow (33, -29, D:15) an arrow (33, 0, D:15) a +0 whip (33, 1, D:15) a +0 dagger a +0 robe (34, -34, D:15) a +0 shortbow 15 arrows (34, -3, D:15) a +0 robe (35, -29, D:15) 2 arrows (35, 0, D:15) 20 stones (45, -34, D:15) a +0 giant spiked club a +0 giant club (49, -33, D:15) 25 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Bygudgh's Antique Weapon Shop a +0 dagger (48 gold) a +0 falchion (72 gold) a +0 spear (72 gold) a +1 flail of holy wrath (319 gold) a +0 rapier (96 gold) a +0 quarterstaff (96 gold) the +11 arbalest "Wuacupen" {penet, Dex+3} (1908 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). a +1 scimitar of holy wrath (340 gold) (0, 0, Orc:1) a +0 glaive a +0 plate armour (2, -1, Orc:1) a +3 mace a +0 chain mail (9, -16, Orc:1) a +0 robe a +0 dagger (10, -15, Orc:1) a +0 plate armour a +0 dire flail (10, -14, Orc:1) a +0 hand axe (10, -2, Orc:1) a +0 hand axe a +0 chain mail a +0 trident a +0 chain mail (19, -7, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (19, -5, Orc:1) a +0 flail (20, -11, Orc:1) a +0 dagger a +0 robe (20, -8, Orc:1) a +1 glaive of venom (20, -7, Orc:1) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe a cursed +0 hand axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 flail a +0 chain mail (20, -6, Orc:1) a +0 whip a +0 trident (21, -8, Orc:1) a +0 short sword a +0 troll leather armour a +0 battleaxe a cursed +0 chain mail (47, -35, Orc:1) a +0 giant club a +0 war axe a +0 chain mail a +0 whip (47, -33, Orc:1) a +0 robe a +1 scimitar of flaming (48, -36, Orc:1) a cursed +0 ring mail a +0 trident (48, -33, Orc:1) a +0 leather armour a +0 mace Level 2 of the Orcish Mines [Shop] Iniedyfe's Distillery a potion of degeneration (11 gold) a potion of magic (88 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of agility (44 gold) a potion of might (44 gold) a potion of curing (33 gold) [Shop] Zuosm's General Store the +1 chain mail of the Bagpipe {Str-2 Int+8} (349 gold) It affects your strength (-2). It affects your intelligence (+8). a +1 mace of crushing (138 gold) 13 poisoned needles (62 gold) a +3 ring mail of poison resistance (276 gold) 3 fruits (54 gold) a scroll of torment (90 gold) a +0 robe (8 gold) a book of Debilitation (480 gold) an uncursed ring of protection from fire (300 gold) a +0 dagger of venom (52 gold) 12 stones (14 gold) [Shop] Beakh's Antique Armour Boutique a +0 chain mail (81 gold) a +0 helmet (81 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) a +0 plate armour (414 gold) [Shop] Jikhits's Antique Weapon Shop the +6 mace of Shrieking Terror {antimagic, rElec} (1166 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. a +2 longbow of freezing (442 gold) a +1 great sword of freezing (411 gold) a +0 hand crossbow (77 gold) a +0 trident (77 gold) a +6 flail of protection (796 gold) a +0 mace (66 gold) a +0 blowgun (55 gold) the +3 dagger of Xaemas {pierce, Int+4} (734 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 falchion (66 gold) a +0 long sword of flaming (182 gold) a +0 club (22 gold) a +5 halberd of flaming (752 gold) a +0 club (22 gold) a +0 great mace (143 gold) (2, -2, Orc:2) a +0 club a +0 war axe a +0 chain mail (2, -1, Orc:2) a +2 dagger of electrocution a +0 robe a +0 long sword a +0 plate armour (2, 0, Orc:2) a +0 dagger a +0 robe (3, -2, Orc:2) a +0 dire flail a +0 chain mail (5, 2, Orc:2) a potion of brilliance an uncursed ring of poison resistance (6, -3, Orc:2) a +0 club (6, -2, Orc:2) a +0 short sword a +0 ring mail (7, -3, Orc:2) a +0 dagger a cursed +0 robe a +0 mace a +0 ring mail a +0 scale mail a +2 hand axe of freezing a +0 chain mail a +0 trident a +0 chain mail (8, -3, Orc:2) a +0 dagger a +0 robe (12, 18, Orc:2) a +0 flail (12, 19, Orc:2) a +0 dagger a +0 robe (13, 18, Orc:2) a +0 dagger a +0 robe (13, 19, Orc:2) a +0 scimitar a +0 plate armour a +0 dagger a +0 leather armour (14, 19, Orc:2) a +0 ring mail (14, 23, Orc:2) a cursed -1 whip (15, 23, Orc:2) a +0 falchion a +0 leather armour a +0 club (16, 0, Orc:2) a +0 dagger a +0 robe (17, 0, Orc:2) a +0 dagger a +0 robe (18, 0, Orc:2) a +0 mace a +0 plate armour (19, 1, Orc:2) a +0 club (24, 21, Orc:2) a +3 short sword of venom a +2 blowgun (25, -5, Orc:2) a +0 scimitar a +0 plate armour (25, 22, Orc:2) 3 curare-tipped needles (26, -5, Orc:2) a +0 club a +0 ring mail a +0 club (26, 12, Orc:2) a +0 club a +0 chain mail a +0 battleaxe (26, 15, Orc:2) a +0 club (27, 12, Orc:2) a cursed -2 dagger (27, 13, Orc:2) a +0 leather armour a +0 hand axe (27, 15, Orc:2) a +0 robe a +0 leather armour a +0 dagger of holy wrath a +0 club (28, 6, Orc:2) a +0 robe a +0 dagger (28, 12, Orc:2) a +0 trident (28, 15, Orc:2) a +0 falchion (30, 27, Orc:2) a +0 ring mail a +0 long sword of slicing a +0 plate armour (31, 27, Orc:2) a +0 leather armour a +0 club (32, 20, Orc:2) a curare-tipped needle (33, 19, Orc:2) a +0 dagger (33, 47, Orc:2) a +0 plate armour a +0 arbalest 15 bolts a +0 long sword (33, 48, Orc:2) a +0 plate armour a +0 mace (34, 20, Orc:2) a +0 whip a +0 chain mail (34, 47, Orc:2) a +0 falchion (34, 48, Orc:2) a +0 robe a +0 dagger a cursed +0 club (35, 17, Orc:2) a +0 whip (35, 19, Orc:2) 3 curare-tipped needles a +0 flail a +0 plate armour a +0 vampiric long sword (35, 20, Orc:2) a +2 robe of fire resistance a +0 scale mail a +0 dagger a +0 club a +0 dagger a +2 robe of magic resistance (35, 47, Orc:2) a +0 plate armour a +1 robe of cold resistance a +0 scimitar a cursed -2 dagger (36, 8, Orc:2) a +0 trident a +0 leather armour (36, 17, Orc:2) a +0 hand axe a +0 club (36, 18, Orc:2) a cursed +0 ring mail a +0 whip a +0 ring mail a +0 scale mail a +0 chain mail a +0 battleaxe a cursed -1 club a +0 chain mail a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 robe a +0 dagger (36, 19, Orc:2) 5 tomahawks of returning a +0 chain mail a +0 flail a +0 chain mail a +3 glaive of venom (37, 9, Orc:2) a +0 hand axe (37, 17, Orc:2) a +0 chain mail a +0 flail a +0 robe a +0 dagger (37, 18, Orc:2) a +0 plate armour a +0 hand axe a +0 plate armour 6 exploding tomahawks a +0 short sword (37, 19, Orc:2) a +0 falchion (37, 35, Orc:2) a +2 shield a +0 chain mail a +0 trident (37, 36, Orc:2) a +0 chain mail a +0 flail (38, 36, Orc:2) a +0 plate armour a cursed -1 great sword (38, 37, Orc:2) a cursed +0 plate armour a +0 scimitar (40, 5, Orc:2) a +2 ring mail of positive energy a +0 pair of gloves of archery (40, 33, Orc:2) a +0 chain mail a +0 long sword (44, 38, Orc:2) a +0 dagger a +0 robe a cursed -2 hand axe a +0 ring mail (44, 39, Orc:2) a +0 short sword (52, 20, Orc:2) a +0 dagger a +0 robe (52, 21, Orc:2) a +4 dagger a +0 robe (52, 22, Orc:2) a +0 whip a +0 leather armour (54, 11, Orc:2) a +0 mace (55, 10, Orc:2) a +0 mace a cursed -3 dagger a +0 robe (55, 11, Orc:2) a +0 flail a +0 leather armour (55, 30, Orc:2) a +0 flail (56, 29, Orc:2) a +0 club a +0 dagger a +0 robe (56, 30, Orc:2) a +0 war axe a +0 leather armour a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Wirewiq's Book Emporium a Grand Grimoire (1545 gold) a book of Minor Magic (280 gold) a Young Poisoner's Handbook (560 gold) a book of Fire (910 gold) a book of Necromancy (420 gold) a book of the Sky (910 gold) the Compendium of Summoning (952 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Recall Summoning/Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. (0, 0, Elf:1) a +0 scale mail (2, -4, Elf:1) a potion of heal wounds (6, 0, Elf:1) 13 stones (7, -25, Elf:1) 17 stones (7, 3, Elf:1) a +0 chain mail (7, 4, Elf:1) a +0 short sword (8, 0, Elf:1) 5 large rocks (13, -8, Elf:1) a +1 short sword of freezing (16, 0, Elf:1) a +0 short sword (20, -20, Elf:1) a +0 dire flail (20, -14, Elf:1) a +0 rapier a +0 leather armour a +0 mace a +0 ring mail a +0 buckler a +0 long sword a +0 short sword a +0 short sword a +0 dagger a +0 shortbow a +0 leather armour 14 arrows (21, -25, Elf:1) 15 stones (21, -21, Elf:1) a scroll of random uselessness (25, -9, Elf:1) a +0 dagger (29, -9, Elf:1) a +1 dagger of speed a +0 ring mail (29, 12, Elf:1) a +0 pair of gloves (36, 10, Elf:1) a +0 dagger (38, -7, Elf:1) a +0 long sword (41, 0, Elf:1) a +0 rapier (44, -4, Elf:1) a +0 rapier a +0 ring mail (46, -2, Elf:1) a +0 long sword (49, -1, Elf:1) a +0 mace (50, -15, Elf:1) a +0 dagger (52, -10, Elf:1) the +2 robe of Poor Excuses {*Drain rPois rC+ Regen+} It protects you from cold. It protects you from poison. It increases your rate of regeneration. It causes draining when unequipped. (52, -1, Elf:1) a +0 hunting sling Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour (6, 1, Elf:2) a +0 centaur barding (13, -4, Elf:2) a +4 long sword of pain (13, -1, Elf:2) an arrow (13, 0, Elf:2) an arrow (13, 1, Elf:2) a +1 short sword of draining a +0 shortbow a +0 leather armour a +1 dagger of holy wrath a +0 shortbow a +0 leather armour 40 arrows (14, 2, Elf:2) Roxanne's Almanac of Stones Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Leda's Liquefaction Hexes/Earth 4 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a book of Battle a book of Clouds a book of Changes a +4 antimagic triple sword a +0 short sword a +0 scale mail a +0 rapier a +0 leather armour a +0 long sword (14, 3, Elf:2) an arrow (14, 6, Elf:2) a +0 ring mail (14, 16, Elf:2) a +0 dagger a +0 shortbow 13 arrows a +0 leather armour (16, 18, Elf:2) an arrow (17, 18, Elf:2) an arrow (17, 19, Elf:2) an arrow a +0 rapier a +0 long sword (18, 20, Elf:2) a +0 long sword a +0 chain mail a +0 short sword a +0 shortbow 16 arrows a +0 leather armour (19, 18, Elf:2) a +0 naga barding (30, 0, Elf:2) a +0 broad axe of chopping (31, -9, Elf:2) 24 bolts (34, 18, Elf:2) a +5 dagger (34, 19, Elf:2) a +5 dagger (39, -4, Elf:2) a +0 short sword a +0 shortbow 22 arrows a +0 leather armour (39, -3, Elf:2) a +0 dagger a +2 longbow of freezing a +0 leather armour a +6 flail of protection a +0 short sword a +0 longbow 39 arrows (39, -2, Elf:2) 3 arrows a +0 long sword (39, -1, Elf:2) a +0 scimitar a +0 chain mail a +0 buckler (40, -1, Elf:2) an arrow (40, 0, Elf:2) an arrow (45, 1, Elf:2) a +0 long sword a +0 scale mail (45, 8, Elf:2) 10 arrows (49, -5, Elf:2) a potion of heal wounds (58, -12, Elf:2) 6 javelins (60, 0, Elf:2) a +0 short sword (61, 1, Elf:2) a +3 long sword of holy wrath (61, 3, Elf:2) a +0 ring mail (64, -4, Elf:2) a +2 long sword of holy wrath (66, 28, Elf:2) a +2 dagger of protection (67, 37, Elf:2) a +3 ring of intelligence Level 3 of the Elven Halls [Shop] Pepis's Armour Shoppe a +0 leather armour (32 gold) a cursed +0 leather armour (1 gold) a +3 leather armour of fire resistance (384 gold) a +0 scale mail (64 gold) a +0 chain mail (72 gold) the cursed +0 leather armour of Desuiq {rC+} (208 gold) It protects you from cold. It has a curse placed upon it. a +0 plate armour (368 gold) a +0 ring mail (64 gold) [Shop] Ymink's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of magic mapping (45 gold) 3 scrolls of enchant weapon (292 gold) a scroll of magic mapping (45 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) 2 scrolls of remove curse (78 gold) (0, 0, Elf:3) a +1 scimitar of slicing (0, 4, Elf:3) a +0 dagger (3, 42, Elf:3) a book of Summonings (4, 5, Elf:3) a +6 battleaxe of distortion (4, 9, Elf:3) a +0 long sword a +0 leather armour (6, 7, Elf:3) a +0 short sword a cursed -2 leather armour (6, 8, Elf:3) a +0 short sword the guardian serpent corpse of Aizul (9, 24, Elf:3) a +0 rapier (9, 32, Elf:3) a +3 trident of piercing a +0 buckler a +0 short sword (10, 11, Elf:3) a +1 helmet (10, 31, Elf:3) a +0 short sword a +0 leather armour a +0 long sword a +0 rapier an elf corpse (15, 37, Elf:3) a +0 dagger a +0 ring mail (17, 37, Elf:3) a +2 dagger of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (0, 28, Lair:1) a +0 ring mail (2, 19, Lair:1) a +3 trident of protection (15, 27, Lair:1) a +0 quarterstaff (16, 29, Lair:1) a +0 chain mail (25, 34, Lair:1) a +0 ring mail a +1 mace of protection (26, 0, Lair:1) a +0 scale mail (38, 2, Lair:1) a +0 whip (38, 20, Lair:1) a +0 leather armour (46, 18, Lair:1) 19 gold pieces (47, 40, Lair:1) a +0 scale mail (48, 17, Lair:1) a wand of disintegration (5/24) (48, 19, Lair:1) 7 gold pieces (49, 17, Lair:1) a scroll of enchant armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, 49, Lair:2) a +0 robe (17, 5, Lair:2) a +0 lajatang (32, 2, Lair:2) a +0 robe (34, 23, Lair:2) a +0 shortbow (44, 15, Lair:2) a +0 leather armour (58, 5, Lair:2) 25 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (7, -6, Lair:3) a +4 blowgun a +0 short sword of flaming (14, -46, Lair:3) a +0 trident (40, -2, Lair:3) 2 tomahawks of dispersal (40, -1, Lair:3) 460 stones (43, -35, Lair:3) a +0 long sword a +0 falchion (46, 4, Lair:3) 25 arrows (50, -36, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (1, -31, Lair:4) a cursed -1 battleaxe (2, -31, Lair:4) a +0 robe a +0 short sword (2, -30, Lair:4) a +0 war axe (2, -28, Lair:4) a +1 fustibalus of flaming (4, 4, Lair:4) a +0 falchion (10, -22, Lair:4) a +0 dagger (15, -29, Lair:4) a +0 falchion (18, -22, Lair:4) a +0 war axe (23, -31, Lair:4) 17 sling bullets (32, -47, Lair:4) a +0 hunting sling (34, -37, Lair:4) 18 stones (44, -48, Lair:4) 18 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (10, 4, Lair:5) the -3 helmet of the City {rElec Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. (14, 1, Lair:5) an uncursed ring of wizardry (16, -32, Lair:5) a +0 dagger (28, -29, Lair:5) a cursed -3 club (35, -1, Lair:5) 18 stones (39, 19, Lair:5) a +0 ring mail (55, -12, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 potions of degeneration a scroll of noise 2 scrolls of amnesia (24, 12, Lair:6) 7 tomahawks of returning (65, 27, Lair:6) a +0 chain mail Level 1 of the Snake Pit (0, 0, Snake:1) a +0 ring mail (2, -1, Snake:1) 7 poisoned needles