Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 3538084197044333076 243126 tronn the Eclecticist (level 19, -3/150 HPs) Began as a Gnoll Hedge Wizard on Nov 24, 2025. Was an Initiate of Gozag. Slain by Jory ... wielding a +2 great sword of freezing (5 damage) ... on level 3 of the Vaults on Nov 28, 2025. The game lasted 05:21:56 (59874 turns). tronn the Eclecticist (Gnoll Hedge Wizard) Turns: 59874, Time: 05:21:56 Health: -3/150 AC: 22 Str: 11 XL: 19 Next: 86% Magic: 17/47 EV: 14 Int: 26 God: Gozag Gold: 3655 SH: 20 Dex: 14 Spells: 13/48 levels left rFire + + + Q - +7 spear "Xouset" {holy, rN+ Dex+3} rCold + . . Y - +3 kite shield {AC+3} rNeg + + . S - +7 ring mail of Nemelex Xobeh {Fly rCorr} rPois + c - melded +0 hat rElec . y - melded +1 cloak rCorr + a - +1 pair of gloves {infuse} SInv . z - +0 pair of boots Will +.... o - amulet of Light {Reflect rPois Regen+ SH+5} Stlth +++++ G - ring "Dischaase" {^Contam rF++ rC+ Int+5} HPRegen 1.25/turn W - ring of magical power MPRegen 0.30/turn %: reflection, infuse magic (1 MP) @: medusa-form, on berserk cooldown, flying, slowed, studying 2 skills, very slow A: stinger hair, lithotoxin, fangs 1, treasure sense, distributed training, antennae 1, fire resistance 1 }: 1/15 runes: serpentine a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You had a mane of long, stinging tendrils on your head. You visited 11 branches of the dungeon, and saw 35 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Sewer. You collected 13459 gold pieces. You spent 7583 gold pieces at shops. You paid 2221 gold pieces to Gozag. Inventory: Hand Weapons v - the +7 trident "Lunnyheq" {venom, rN+} (You bought it in a shop on level 2 of the Orcish Mines) rN+: It protects you from negative energy. P - the +2 Maxwell's thermic engine {flame, freeze, rev} (You bought it in a shop on level 2 of the Snake Pit) Q - the +7 spear "Xouset" (weapon) {holy, rN+ Dex+3} (You bought it in a shop on level 2 of the Snake Pit) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Missiles m - 3 poisoned darts (quivered) I - 15 javelins J - 3 boomerangs L - 3 atropa-tipped darts R - 3 throwing nets Z - a curare-tipped dart Armour a - a +1 pair of gloves of infusion (worn) c - a +0 hat (melded) y - a +1 cloak (melded) z - a +0 pair of boots (worn) S - the +7 ring mail of Nemelex Xobeh (worn) {Fly rCorr} (You found it on level 1 of the Lair of Beasts) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Y - a +3 kite shield of protection (worn) Jewellery o - the amulet of Light (worn) {Reflect rPois Regen+ SH+5} (You acquired it on level 10 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). A - the ring of Ywaesopp {rElec rF- rN+ rCorr Dex+6} (You acquired it on level 2 of the Lair of Beasts) [ring of dexterity] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). G - the ring "Dischaase" (worn) {^Contam rF++ rC+ Int+5} (You found it on level 2 of the Lair of Beasts) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). W - a ring of magical power (worn) Wands f - a wand of charming (24) u - a wand of acid (25) x - a wand of digging (8) B - a wand of mindburst (11) N - a wand of flame (39) U - a wand of roots (5) Scrolls g - 3 scrolls of fear i - 11 scrolls of teleportation k - 4 scrolls of poison q - 5 scrolls of blinking s - 3 scrolls of summoning D - 5 scrolls of revelation O - 4 scrolls of immolation Potions b - a potion of cancellation d - 2 potions of magic h - 2 potions of resistance l - a potion of haste n - 5 potions of attraction p - 2 potions of lignification t - 4 potions of brilliance C - 5 potions of invisibility E - 3 potions of heal wounds H - 9 potions of curing M - 6 potions of might T - 2 potions of ambrosia Miscellaneous e - a +1 lightning rod (1/4) Baubles r - 4 flux baubles Talismans F - the maw talisman of the Well-Known Allies {rF+ rC+ Will+ SInv} (You took it off Rupert on level 15 of the Dungeon) [maw talisman] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. K - the medusa talisman "Muagus" (active) {rN+} (You found it on level 5 of the Dungeon) [medusa talisman] rN+: It protects you from negative energy. Skills: + Level 13.6 Fighting + Level 13.6 Short Blades + Level 13.6 Long Blades + Level 13.6 Axes + Level 13.6 Maces & Flails + Level 13.6 Polearms + Level 13.6 Staves + Level 13.6 Ranged Weapons + Level 13.6 Throwing + Level 13.6 Armour + Level 14.4 Dodging + Level 14.2 Stealth + Level 13.6 Shields + Level 13.6 Unarmed Combat + Level 15.2 Spellcasting + Level 12.2 Conjurations + Level 11.5 Hexes + Level 11.8 Summonings + Level 11.8 Necromancy + Level 11.8 Translocations + Level 11.5 Forgecraft + Level 11.5 Fire Magic + Level 14.8 Ice Magic + Level 11.5 Air Magic + Level 11.5 Earth Magic + Level 11.5 Alchemy + Level 14.8 Invocations + Level 13.6 Evocations + Level 12.5 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Grave Claw Necr 100% 2d14 1% 2 c - Lee's Rapid Deconstr Erth 34% 3d17* 2% 5 d - Mephitic Cloud Conj/Alch/Air 69% N/A 1% 3 e - Confusing Touch Hex 68% N/A 1% 3 f - Construct Spike Laun Frge 100% 2d7 1% 2 g - Freezing Cloud Conj/Ice/Air 36% 6-21 1% 5 h - Apportation Tloc 100% N/A 1% 1 i - Passage of Golubria Tloc 69% N/A 1% 4 j - Anguish Hex/Necr 34% N/A 1% 4 k - Fugue of the Fallen Necr 69% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc 100% N/A 1% 2 Call Imp Summ 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Dazzling Flash Hex/Fire 100% N/A 1% 3 Launch Clockwork Bee Frge 68% N/A 1% 3 Maxwell's Portable Pile Tloc 69% (3-9)d7 1% 3 Brom's Barrelling Bould Conj/Erth 69% 2d10 1% 4 Cause Fear Hex 34% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 69% N/A 1% 4 Dispel Undead Necr 69% 3d23 1% 4 Forge Blazeheart Golem Fire/Frge 68% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 69% 2d14 1% 4 Leda's Liquefaction Alch/Erth 34% N/A 1% 4 Martyr's Knell Necr/Summ 69% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 69% N/A 1% 4 Hoarfrost Cannonade Ice/Frge 36% 3d8/3d16 1% 5 Curse of Agony Necr 69% N/A 2% 5 Fireball Conj/Fire 34% 3d14 2% 5 Silence Hex/Air 34% N/A 2% 5 Summon Forest Summ/Tloc 34% N/A 2% 5 Permafrost Eruption Ice/Erth 36% 2x4d8 8% 6 Bombard Conj/Erth 34% 9d6 13% 6 Conjure Ball Lightning Conj/Air 34% 3x3d11 13% 6 Death Channel Necr 34% N/A 13% 6 Starburst Conj/Fire 34% 6d10 13% 6 Orb of Destruction Conj 35% 9d10 52% 7 Enfeeble Hex 34% N/A 63% 7 Hellfire Mortar Fire/Erth/Frge 34% 4d12 63% 7 Magnavolt Erth/Air 34% 4d15 63% 7 Fulsome Fusillade Conj/Alch 34% (3-5)d13 99% 8 Lehudib's Crystal Spear Conj/Erth 34% 10d9 99% 8 Maxwell's Capacitive Co Air 34% ∞ 99% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Swamp (1/4) Lair:3 Snake (4/4) Lair:2 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (1/3) Orc:2 Vaults (3/5) D:13 Crypt (1/3) Vaults:2 Depths (1/4) D:15 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 : D:6 *( D:10 ( D:14 [ Orc:2 !(:= Snake:2 (=*[( Vaults:1 [? Vaults:2 **( Portals: Trove: D:15 (give +4 storm dragon scales) Annotations: D:4 Menkaure Vaults:3 Jory Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet and cloak are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of small antennae on your head. You are heat resistant. (rF+) Message History Jory hits you with a +2 great sword of freezing! * * * LOW HITPOINT WARNING * * * Jory freezes you. * * * LOW HITPOINT WARNING * * * You block Jory's attack. You hit Jory. Jory convulses. Jory is heavily damaged. Your sting misses Jory. The metal spike skewers Jory. Jory is heavily damaged. You puncture Jory! Jory convulses! You bite Jory, but do no damage. Jory is heavily damaged. Your tendrils sting Jory. Jory draws life force from you. * * * LOW HITPOINT WARNING * * * Jory is healed by the life force! You hit Jory. Jory convulses. Jory is heavily damaged. Your sting misses Jory. The metal spike skewers Jory. Jory is heavily damaged. You hit Jory but do no damage. Jory is heavily damaged. Your tendrils sting Jory. You hit Jory but do no damage. Jory is heavily damaged. Your sting misses Jory. You are no longer berserk. You are exhausted. You feel yourself slow down. Jory hits you with a +2 great sword of freezing! * * * LOW HITPOINT WARNING * * * Jory freezes you. * * * LOW HITPOINT WARNING * * * You block Jory's attack. You hit Jory but do no damage. You bite Jory, but do no damage. Jory is heavily damaged. Your sting misses Jory. Jory hits you with a +2 great sword of freezing!! * * * LOW HITPOINT WARNING * * * Jory freezes you. You die... Jory screams, "Yes, yes!" 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