troglodite Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -6, D:1) a +0 mace of holy wrath (7, -8, D:1) a +0 club (21, 0, D:1) a +0 dagger (22, 28, D:1) 9 stones (25, -2, D:1) a +0 club (29, 15, D:1) a +0 ring mail (45, 2, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -4, D:2) a +0 dagger a cursed ring of teleportation (20, 39, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (8, 13, D:3) a +0 club (9, 15, D:3) a +0 dagger (12, 22, D:3) a +0 club (15, -1, D:3) a +0 dagger (18, 31, D:3) a +0 club (31, 7, D:3) a +0 leather armour (35, 22, D:3) a +0 club a +0 leather armour (35, 23, D:3) a +0 club a +0 chain mail (39, 5, D:3) a +0 chain mail (42, 21, D:3) a +0 ring mail (44, 5, D:3) a cursed -3 flail (44, 6, D:3) a +0 ring mail a +0 flail (44, 8, D:3) 23 arrows (45, 5, D:3) a +0 scale mail (49, 20, D:3) a +0 mace (56, -7, D:3) a +0 leather armour a +0 mace Level 4 of the Dungeon [Shop] Omumeg's Weapon Shoppe a +0 great sword (78 gold) the +4 glaive of the Spider {holy, rF++} (674 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. the cursed +3 mace of Departure {freeze, *Corrode rF+ rC+ Stlth+} (427 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 club (12 gold) a +5 lajatang of distortion (774 gold) a +0 mace (36 gold) a +2 quarterstaff of holy wrath (230 gold) a +1 antimagic morningstar (228 gold) a +0 long sword (42 gold) [Shop] Cown's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Goacvoar's Weapon Boutique the cursed +0 mace "Cituyps" {protect, *Noise rF+ rN+} (214 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It protects you from negative energy. It may make noises in combat. It has a curse placed upon it. a +0 hand axe (42 gold) a +1 long sword of electrocution (219 gold) a +0 war axe (49 gold) a +0 flail (49 gold) a +2 halberd of venom (235 gold) a +0 club (14 gold) a +0 rapier (56 gold) a +0 arbalest (63 gold) (0, 0, D:4) a +0 club (3, -3, D:4) a +0 quarterstaff (23, -25, D:4) a cursed +0 shield (27, -17, D:4) a +1 leather armour of cold resistance (35, -14, D:4) a +0 spear (54, -6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 10, D:5) a +0 robe (5, -4, D:5) a +0 dagger (15, 0, D:5) a +0 chain mail (23, -1, D:5) a +0 hand axe (24, 8, D:5) a +0 war axe (40, -4, D:5) a +0 flail (41, -4, D:5) a +0 hand axe an orc corpse (skeletalised by now) (42, 2, D:5) a +0 flail (43, 2, D:5) a +0 short sword an orc corpse (skeletalised by now) (57, 12, D:5) a howler monkey corpse (skeletalised by now) (59, 10, D:5) 20 arrows Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (16, -7, D:8) 17 gold pieces (30, 3, D:8) a +0 ring mail