troglodite Level 1 of the Dungeon (0, 0, D:1) 10 arrows (2, 7, D:1) 4 tomahawks (4, 7, D:1) a +0 robe (8, -2, D:1) a +0 animal skin (21, 1, D:1) a +0 dagger (25, 16, D:1) a +0 ring mail (31, 6, D:1) 8 needles of confusion (39, -38, D:1) a cursed -3 whip (49, -30, D:1) a +0 robe (59, -11, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 antimagic short sword (0, 3, D:2) a +0 dagger (5, 31, D:2) 19 arrows (10, 1, D:2) a cursed -1 club (15, 2, D:2) a +0 club (19, 0, D:2) a +0 robe (24, -4, D:2) a +0 scale mail a +0 flail (33, 0, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a cursed +0 leather armour (0, 14, D:3) a +0 war axe (7, 0, D:3) a +0 club (8, 2, D:3) a +0 hand axe (9, 20, D:3) 24 bolts (25, -9, D:3) a +0 club (27, 30, D:3) a +0 scale mail (28, 0, D:3) 22 arrows (29, 21, D:3) a +0 robe (32, -4, D:3) a throwing net a +0 spear (33, -4, D:3) a +0 flail (33, 0, D:3) a +0 trident (33, 45, D:3) a +0 hand axe (34, -4, D:3) a +0 spear (40, 2, D:3) 18 bolts (55, 13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 31, D:4) a +0 robe a +0 dagger (6, 32, D:4) a +0 hand axe (7, 32, D:4) a +0 chain mail a +0 flail a +0 dagger a +0 chain mail (9, -17, D:4) a +0 giant spiked club (19, 6, D:4) a -1 mace (19, 22, D:4) a +0 scale mail a +0 hand axe (20, -9, D:4) an uncursed ring of see invisible (21, 23, D:4) a +0 leather armour (34, -9, D:4) a +0 short sword 2 tomahawks a +0 chain mail a cursed -2 flail (34, 25, D:4) 26 arrows (35, -8, D:4) a +0 dagger a +0 ring mail a +0 flail (36, 14, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (8, -6, D:5) a +0 robe (15, 33, D:5) 13 arrows (18, 20, D:5) 4 javelins (18, 23, D:5) a +0 spear (19, 23, D:5) a +0 flail a cursed +0 leather armour a +0 whip (20, -10, D:5) a +0 robe (29, 5, D:5) a +0 falchion (32, 2, D:5) a +0 giant spiked club (39, -8, D:5) 6 poisoned needles (41, 8, D:5) a -2 great sword (49, 20, D:5) a +0 scale mail Level 6 of the Dungeon (1, -13, D:6) a +0 ring mail (1, 10, D:6) a +0 leather armour (1, 36, D:6) a +1 robe of positive energy (1, 37, D:6) a +0 animal skin (6, 32, D:6) a +2 mace of protection (10, 26, D:6) a +0 morningstar (15, 15, D:6) a +2 whip of flaming a +0 ring mail (24, 2, D:6) a +0 helmet (33, 35, D:6) a +2 quarterstaff of chaos (35, 7, D:6) a +0 ring mail (40, -11, D:6) a +0 fustibalus Level 7 of the Dungeon (0, 0, D:7) a cursed -1 rapier (4, 1, D:7) a +0 ring mail (9, 32, D:7) a +0 giant spiked club (36, -3, D:7) a +2 hand axe of freezing (39, 2, D:7) a +0 dagger a +0 robe a +0 club (39, 3, D:7) a +0 flail a +0 leather armour (39, 4, D:7) a +0 flail (43, 36, D:7) 17 arrows (45, 28, D:7) a +0 leather armour (45, 29, D:7) a +0 mace a +0 club a +0 robe (46, 29, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Tenles's Weapon Boutique a cursed +0 long sword (25 gold) the +4 dagger "Tifum" {pierce, rC- Dex+5 SInv} (377 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to cold. It lets you see invisible. a +2 vampiric trident (225 gold) a +0 long sword (35 gold) 14 arrows (28 gold) 18 sling bullets (90 gold) a +0 hunting sling (15 gold) 9 stones (9 gold) a +2 rapier of holy wrath (192 gold) 17 stones (17 gold) (0, 0, D:8) an arrow (0, 5, D:8) a +0 shortbow 4 arrows (1, 1, D:8) an arrow (4, 23, D:8) a +0 spear (8, 35, D:8) a +0 robe a +0 dagger (9, 35, D:8) a +0 mace (9, 36, D:8) a cursed +0 plate armour a +0 trident (9, 57, D:8) a +0 rapier (10, 44, D:8) 2 potions of degeneration a +0 giant club (11, 19, D:8) a +0 ring mail (12, 59, D:8) a +4 dagger of chaos a +2 robe of the Archmagi (13, 16, D:8) a +0 giant club (19, 47, D:8) a +2 hunting sling of flaming (20, 13, D:8) a +0 animal skin a +0 halberd of venom (20, 38, D:8) a +0 giant club (35, 57, D:8) a +0 dagger (42, 11, D:8) a +0 dagger (42, 12, D:8) a +0 robe of cold resistance a +0 dagger (43, 10, D:8) a +0 robe a +0 dagger (43, 11, D:8) a +0 trident (45, 9, D:8) a cursed -1 ring mail (57, 24, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of speed a +0 robe (0, 1, D:9) a +0 dagger (1, 0, D:9) a +0 club a +0 dagger a +0 robe (18, -3, D:9) a +0 robe (19, -5, D:9) a cursed +4 spear a +0 robe (19, -4, D:9) a +0 dagger a +0 robe (19, -3, D:9) a +4 flail a +0 robe (22, -29, D:9) a +0 club a +0 leather armour (22, -28, D:9) a +0 whip (22, -27, D:9) a +0 flail a +0 spear (22, 3, D:9) a +0 short sword (23, -29, D:9) a +0 flail (25, 13, D:9) a +0 dagger a +0 robe (25, 21, D:9) a +0 falchion the +1 leather armour of New Discoveries {rElec rC- Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. (26, 13, D:9) a +2 battleaxe of freezing a +0 chain mail (41, -8, D:9) a +0 dagger a +0 robe (42, -9, D:9) a +0 club a +0 leather armour (43, -8, D:9) a +0 falchion (45, 1, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (8, -6, D:10) a +0 chain mail (8, 29, D:10) a +0 scale mail a +0 morningstar a +0 leather armour (8, 31, D:10) a +0 robe a +1 dagger of flaming (9, 30, D:10) a +0 mace (21, -4, D:10) a +0 giant spiked club a +0 giant spiked club (34, 48, D:10) a scroll of amnesia (48, 52, D:10) a +0 trident (49, 12, D:10) a cursed -3 mace Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (3, 6, D:11) a +0 pair of gloves (7, 11, D:11) a +0 giant club a +0 giant spiked club (10, 2, D:11) a +0 short sword (11, 3, D:11) a cursed -1 dagger a +0 ring mail (14, 5, D:11) a +0 ring mail a +0 flail a +0 ring mail (15, -4, D:11) a +0 giant spiked club a +0 giant spiked club (15, 25, D:11) a +2 plate armour of fire resistance (15, 26, D:11) the +6 arbalest "Demonbane" {elec, rPois Str+3 Stlth-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from poison. It makes you less stealthy. (16, 23, D:11) a +2 vampiric rapier (16, 24, D:11) a lightning rod (4/4) (16, 25, D:11) a +4 hand axe of venom (17, -3, D:11) a cursed +0 great sword (17, 21, D:11) a basilisk corpse (17, 22, D:11) 2 large rocks the ring of Deecly {+Blink +Inv MR+ Int+2 Stlth-} [ring of loudness] It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. It makes you less stealthy. (17, 23, D:11) the ring of Zefenn {rC- rN++ Dex+3 SInv} [ring of dexterity] It affects your dexterity (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you see invisible. (18, 21, D:11) 3 large rocks a worker ant corpse (18, 22, D:11) a +0 mace of crushing (19, 21, D:11) a manticore corpse (24, 1, D:11) a +0 dagger a +0 robe (26, 1, D:11) a +0 giant club a +0 dire flail (29, 43, D:11) a +0 leather armour (32, -4, D:11) 2 large rocks (34, -5, D:11) a large rock (35, -5, D:11) a large rock (36, -1, D:11) a +0 rapier (44, 3, D:11) a cursed +0 dagger a +0 robe a +4 dagger a +0 robe a +3 flail of freezing a +0 robe (44, 4, D:11) a +2 dire flail a +0 robe a +3 long sword a +0 robe (48, -4, D:11) a +0 ring mail