Dungeon Crawl Stone Soup version 0.35-a0-156-gf5795fbf5a (webtiles) character file. Game seed: 15920781873460373935 68 trm the Conjurer (level 4, -1/33 HPs) Began as a Demonspawn Conjurer on Mar 5, 2026. Slain by a drude (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:15 (2454 turns). trm the Conjurer (Demonspawn Conjurer) Turns: 2454, Time: 00:06:15 Health: -1/33 AC: 2 Str: 7 XL: 4 Next: 1% Magic: 5/7 EV: 11 Int: 20 God: Gold: 154 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) b - a +2 long sword of holy wrath d - a +0 long sword of freezing Armour e - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls c - 2 scrolls of revelation {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of identify {unknown} j - a scroll of acquirement {unknown} k - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of brilliance {unknown} p - a potion of berserk rage {unknown} Skills: * Level 2.1 Fighting + Level 2.3 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Apportation Tloc 4% N/A 16% 1 Blink Tloc 4% N/A 22% 2 Jinxbite Hex 4% 2d2 22% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History The searing ray hits the drude. The drude is severely wounded. You finish channelling your searing ray. The drude misses you. The drude hits you. Your doom draws closer. The drude attacks as it pursues you! The drude closely misses you. The drude hits you but does no damage. The drude hits you. Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Found a cyan potion. The drude closely misses you. x2 The drude attacks as it pursues you! The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude attacks as it pursues you! The drude hits you. * * * LOW HITPOINT WARNING * * * Doom befalls you.... You are stricken with the Bane of Multiplicity. The drude barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 58% to hit) Okay, then. Magic courses through your body. The drude closely misses you. The drude barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 58% to hit) You focus your ray upon the drude. The searing ray hits the drude! The drude is almost dead. (Press . to maintain the ray.) The drude hits you. You die... ..................# ..................# #....†.....###..## ...............## .###...........# ###...##..### #....#.## #.....5.# #.##..@## #####....<# ##.##........## #.....<.##.### ##.#....#### .. #..### . ...## .... #...#. You could see a drude. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An orc (D:3) 2 endoplasms (D:2) 4 jackals (D:1) 6 quokkas 3 ball pythons 5 bats 3 frilled lizards (D:1) 9 goblins 5 hobgoblins 6 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 443 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 443 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 454 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1050 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1587 | D:2 | Found Axeos's General Store. 2000 | D:3 | Encountered Sigmund 2440 | D:4 | Reached XP level 4. HP: 25/33 MP: 3/7 2452 | D:4 | Gained bane: Bane of Multiplicity [Doom] 2454 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_1, aquarium_view_2c, aquarium_balcony_3a, aquarium_pool_four D:2: layout_basic, serial_shops, shop D:3: layout_rooms, kennysheep_nondescript, uniq_sigmund D:4: layout_cave_pools, kennysheep_orc_sif_temple, temple_green Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Dodging | 2 | 2.3 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | || 28 Melee: Whip | 27 | || 27 Headbutt | 3 | || 3 Long sword | 1 | || 1 Fire: Sling | 7 | || 7 Cast: Magic Dart | 69 | || 69 Searing Ray | 3 | 1 || 4 Drink: Magic | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 21 | 11 || 32 Dodge: Dodged | 26 | 10 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2460 | 2308 | 152 | 0 | 2017 | 4 | 615.0 | Dungeon | 2460 | 2308 | 152 | 0 | 2017 | 4 | 615.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 861 daAuts D:3: 597 daAuts D:4: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+