Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4128046318585722251 36 trm the Conjurer (level 3, 0/26 HPs) Began as a Demonspawn Conjurer on Feb 19, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:54 (1818 turns). trm the Conjurer (Demonspawn Conjurer) Turns: 1818, Time: 00:02:54 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 4/6 EV: 11 Int: 20 God: Gold: 32 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6) A: horns 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +2 dagger of speed Missiles c - 4 stones (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of poison {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} Skills: + Level 1.3 Fighting - Level 1.9 Dodging - Level 1.9 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A meltable shield of frost defends you. (SH +4) Message History The ball python barely misses you. You block the ball python's attack. There is a stone staircase leading up here. You feel sick. The adder bites you. The ball python misses you. The ball python closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You block the adder's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) You die... #### #... #.## ## #... .#### #.## ....# ### #.# ..#.########.########### #.# #.............>S@......# #.## #.#.######.....#######.# ### #... #.### ##...## ###.###.###... #.# ##.## #......#.###.# ..# #.# #.#...###>#.## ### #.# #.####.#.###.# #### ##'## #.####..## ##. ...# ##...## #.......# ## ...# ##.....## #######.# # You could see an adder. Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 6 goblins (D:1) 2 jackals (D:1) 4 kobolds (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 368 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 368 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 661 | D:1 | Learned a level 2 spell: Searing Ray 902 | D:1 | Reached skill level 1 in Fighting 1027 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1027 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/6 1817 | D:1 | HP: 1/26 [poisoned by an adder] 1818 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, minmay_liquid_box, minmay_indecisive_spiral D:2: layout_basic, basic_altar, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Club || 2 Dagger || 18 Headbutt || 2 Throw: Stone || 3 Cast: Magic Dart || 30 Searing Ray || 13 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 16 Block: Other || 8