Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 5864700363249882079 2 trm the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Oct 21, 2022. Slain by a dart slug (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (89 turns). trm the Conjurer (Octopode Conjurer) Turns: 89, Time: 00:00:10 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 4 stones Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a staircase leading out of the dungeon. Found 4 stones. Found 5 gold pieces. You open the door. There is an open door here. A bat comes into view. Found 4 stones. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. x2 The magic dart hits the bat. You kill the bat! Magic restored. An endoplasm and a dart slug come into view. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 4 stones. b - 4 stones You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart hits you. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the dart slug but do no damage. You grab the dart slug. The dart slug is almost dead. You constrict the dart slug, but do no damage. The dart slug bites you. You die... #.# #............≈≈≈≈≈≈≈....# #.# #...........§.≈≈≈≈≈.....# #.# ########..........)....## #.# #...$############ #.# #.. #.# #.. #.# #.# #.##########w# #..........#@# #.########.#.# #..........#.# #.........##.# #............# ##########†### ...# ##### You could see a dart slug. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Slain by a dart slug Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, chequers_ecumenical_altar_grove Action || total -------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Magic Dart || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 76 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 76 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts