Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 8224216425465781228 86 trm the Conjurer (level 4, -5/27 HPs) Began as an Octopode Conjurer on Oct 21, 2022. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (2537 turns). trm the Conjurer (Octopode Conjurer) Turns: 2537, Time: 00:02:22 Health: -5/27 AC: 1 Str: 6 XL: 4 Next: 50% Magic: 1/8 EV: 13 Int: 22 God: Gold: 80 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Missiles c - 28 stones i - 6 poisoned darts Jewellery n - a ring of willpower Scrolls f - 6 scrolls of identify {unknown} g - a scroll of immolation {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} Potions a - a potion of magic d - a potion of flight {unknown} e - a potion of heal wounds j - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence drinks a potion. Terence is healed! Without enough magic to sustain it, your searing ray dissipates. Terence hits you but does no damage. You barely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence asks, "Do you want it fast or slow?" Terence hits you with a +0 hand axe. You hit Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence misses you. You hit Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. You squeeze Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence closely misses you. Terence misses you. You hit Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence says, "Don't bother to defend, it's useless." Terence hits you with a +0 hand axe! You hit Terence but do no damage. You squeeze Terence! Terence is severely wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... ## ... ######## ## #.### #......# .. #...#####.####.# #. ###..........#.### #.#.. #...#...#.##....>. ......#.##......###..... #.@@###...#......### #.### ##.######.#### #. #.# #.#... # #.# #.#.## ##+# #.#.## ##...## #.#.## ##.....## #..... ##.......#####..# #.........####... You could see Terence. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 2 dart slugs 7 orcs 3 ball pythons (D:1) 8 endoplasms 2 goblins (D:1) 3 hobgoblins 2 jackals (D:2) 2 kobolds (D:1) 2 quokkas (D:2) 6 bats 2 frilled lizards 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 111 | D:1 | Learned a level 2 spell: Searing Ray 955 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1607 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2395 | D:3 | Reached skill level 5 in Conjurations 2523 | D:3 | Noticed Terence 2537 | D:3 | HP: 1/27 [Terence/+0 hand axe (10)] 2537 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: layout_loops_ring, nicolae_concentric_dashed_squares_mild D:3: layout_loops_corners, goddamned_bats, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 3 | 7 || 10 Tentacles | | 4 || 4 Constrict | | 1 || 1 Cast: Magic Dart | 61 | 23 || 84 Searing Ray | 1 | 6 || 7 Armor: Skin | | 1 || 1 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2538 | 2450 | 88 | 23 | 2224 | 3 | 846.0 | Dungeon | 2538 | 2450 | 88 | 23 | 2224 | 3 | 846.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1217 daAuts D:1: 1033 daAuts D:3: 288 daAuts