trm Level 1 of the Dungeon (35, 12, D:1) a +0 short sword (36, 12, D:1) a +0 short sword (41, -3, D:1) a +0 club (43, -15, D:1) a +0 cloak (45, 18, D:1) a +0 dagger (47, 0, D:1) a +0 club (53, 24, D:1) a +0 club (58, 14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, 9, D:2) a +0 chain mail (16, -5, D:2) a +0 scythe a +2 robe (16, 3, D:2) a +0 dagger a +0 club (16, 4, D:2) a +0 club a +0 club (19, 3, D:2) a +0 dagger (20, 6, D:2) a +0 dagger (23, 4, D:2) a +2 helmet a +0 animal skin a +0 mace (25, 3, D:2) a +0 club (30, 5, D:2) a +0 short sword a +0 ring mail (36, 2, D:2) a +0 war axe (44, 29, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Eroff's Magic Scroll Emporium a scroll of enchant weapon (105 gold) a scroll of silence (133 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of blinking (105 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of silence (133 gold) a scroll of enchant armour (105 gold) a scroll of noise (14 gold) [Shop] Patagav's Antique Armour Shop a +0 ring mail (92 gold) a +0 cloak (103 gold) a +0 pair of boots (103 gold) a +2 hat (368 gold) a +0 helmet (103 gold) a +1 chain mail of fire resistance (379 gold) a +0 buckler of resistance (724 gold) the +0 pair of boots of Duty {rF- rC+++ Dex+4} (1101 gold) Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. the +7 Kryia's mail coat {PotionHeal*2 rC+} (1380 gold) Potions are twice as effective at healing its wearer. rC: It protects you from cold. a +2 robe of willpower (407 gold) a +1 leather armour of cold resistance (322 gold) [Shop] Nimior's Jewellery Emporium an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) an amulet of the acrobat (390 gold) a ring of poison resistance (260 gold) the amulet of Xom's Bemusement {Faith Drain Will+ Dex+4} (720 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (0, 0, D:3) a +0 falchion (25, 11, D:3) a +0 spear (25, 13, D:3) a +0 flail a +0 flail (38, 3, D:3) a +0 dagger (50, -16, D:3) a +0 club (58, -18, D:3) a +0 dagger (59, -9, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (1, -2, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (2, -2, D:4) a +0 hand axe a +0 club a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -8, D:4) an adder skeleton (12, -13, D:4) a +0 dagger a +0 robe a goblin skeleton (23, -5, D:4) a +0 short sword a +0 whip (28, -10, D:4) a +0 short sword a +0 leather armour (33, -20, D:4) a +0 leather armour (37, -31, D:4) a +0 short sword (38, -33, D:4) a +0 whip (39, -34, D:4) a +0 dagger a +0 ring mail a +0 kite shield (50, -6, D:4) a +0 dagger (52, 8, D:4) 3 boomerangs (57, -31, D:4) a +0 short sword