Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 11089864075399632377 72 trm the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Mar 9, 2022. Slain by an orc ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (2630 turns). trm the Conjurer (Octopode Conjurer) Turns: 2630, Time: 00:03:23 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 25% Magic: 1/8 EV: 13 Int: 22 God: Gold: 140 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . i - +1 hand axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling i - a +1 vorpal hand axe (weapon) Missiles e - 46 stones f - a throwing net k - 6 poisoned darts Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of fog {unknown} h - a scroll of magic mapping {unknown} Potions a - a potion of magic g - a potion of resistance {unknown} j - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} Skills: - Level 2.0 Dodging + Level 4.2 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh Annotations: D:1 tp Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc comes into view. It is wielding a +0 hand axe. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! You shoot a sling bullet. The sling bullet closely misses the orc. The orc closely misses you. You see here a +0 scale mail. The orc attacks as you move away! The orc completely misses you. The orc attacks as you move away! The orc closely misses you. An orc comes into view. It is wielding a +1 trident of distortion. The orc shouts! The orc attacks as you move away! The orc hits you with a +0 hand axe. Found a scroll labelled TAXOES XAIM. There is a stone staircase leading up here. The orc hits you with a +0 hand axe. You climb upwards. There is a stone staircase leading down here. The orc hits you with a +0 hand axe. The orc attacks as you move away! The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, 78% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * i - a +1 vorpal hand axe (weapon) The orc hits you with a +0 hand axe! You die... #.#.........# #.#########.# #########.# #.# [......##.# #.# ........#.###### #.# ...............# #.# ........#......# #.# ##.####.#...#######.# ................@o.># ##.####.#...#.#####.# ...# #.#...#.# #.# ..## #.#...#.# #.# ..#####.#...#.## #.########## .......[.......# #..........# ...............# ##########.# ...............# #.# ..####.........# #.# You could see an orc. Vanquished Creatures An adder (D:2) 2 worms (D:2) 3 dart slugs (D:1) 9 orcs 4 ball pythons 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 3 hobgoblins 9 bats A frilled lizard (D:1) 5 kobolds A rat (D:2) 43 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 308 | D:1 | Learned a level 2 spell: Searing Ray 473 | D:1 | Found a faded altar of an unknown god. 1319 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 2282 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2630 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_crossing, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic, wad_orctagon D:3: layout_basic, minmay_crystal_room, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.2 Dodging | | 2.0 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Constrict | 1 | || 1 Tentacles | 1 | || 1 Fire: Hunting sling | 28 | 16 || 44 Cast: Magic Dart | 33 | || 33 Searing Ray | 12 | 7 || 19 Armor: Skin | 3 | 1 || 4 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2599 | 53 | 0 | 2313 | 3 | 884.0 | Dungeon | 2652 | 2599 | 53 | 0 | 2313 | 3 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1305 daAuts D:1: 1236 daAuts D:3: 111 daAuts