trm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 3, D:1) a +0 whip (11, 24, D:1) a +0 dagger (21, -7, D:1) a +0 dagger (37, 19, D:1) a +0 club (39, -13, D:1) a +0 dagger (52, 11, D:1) a +0 robe Level 2 of the Dungeon [Shop] Hoickog's Antique Weapon Emporium a +0 war axe (77 gold) a +0 hand axe (66 gold) a +0 dagger (44 gold) a +0 hunting sling of freezing (103 gold) the +8 falchion of Jufyf {drain, *Rage Fly rPois rN+} (1337 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +1 great mace of draining (411 gold) a +0 trident (77 gold) a +0 dire flail (88 gold) (3, 12, D:2) a +0 spear (5, 4, D:2) a +0 scale mail (12, -8, D:2) a +0 dagger (23, 15, D:2) a +0 dagger (33, -5, D:2) a +2 leather armour of fire resistance (33, 3, D:2) a +0 robe (40, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of curing (4, 13, D:3) a +0 short sword (9, -35, D:3) a +0 robe (11, -33, D:3) a +0 dagger (still there?) a goblin corpse (still there?) (12, -34, D:3) a +0 dagger (13, -34, D:3) a ball python corpse (14, -33, D:3) a +0 club (still there?) a goblin corpse (still there?) (15, -33, D:3) a +0 club (17, 18, D:3) a +0 club (20, -27, D:3) a hobgoblin corpse (20, 18, D:3) a +0 leather armour (23, -26, D:3) a +0 dagger a goblin corpse (24, -26, D:3) a +0 dagger a +0 animal skin a +2 helmet of intelligence (25, -26, D:3) a +0 club (27, -26, D:3) a +0 club a goblin corpse (36, 6, D:3) a +0 flail (38, 4, D:3) a +0 short sword (38, 13, D:3) a +0 dagger (44, -35, D:3) a +0 chain mail (46, 15, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces