Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 7571464085176307333 122 trm the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Mar 2, 2022. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:03:10 (2762 turns). trm the Conjurer (Octopode Conjurer) Turns: 2762, Time: 00:03:10 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 6% Magic: 3/10 EV: 13 Int: 22 God: Gold: 179 SH: 0 Dex: 11 Spells: 4/10 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) g - a +0 hunting sling Missiles a - 71 stones Jewellery b - a ring of poison resistance (left tentacle) r - a +4 ring of protection Wands m - a wand of polymorph (9) Scrolls d - a scroll of brand weapon {unknown} e - 2 scrolls of blinking {unknown} o - 4 scrolls of identify {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of summoning {unknown} Potions c - 2 potions of heal wounds {unknown} h - a potion of might {unknown} i - a potion of lignification {unknown} j - a potion of invisibility {unknown} k - 3 potions of resistance {unknown} l - a potion of curing {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations - Level 1.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Swiftness Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a ball python corpse. Found a dagger. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 club. The magic dart hits the orc. The orc is severely wounded. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident (lightly wounded, 79% to hit) The searing ray misses the orc. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc hits you from afar with a +0 trident. An ogre comes into view. It is wielding a +0 giant club. The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard. The orc wizard is almost dead. The ogre shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the orc wizard. You kill the orc wizard! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#####.### #†#..<#.#>. #.#.###.#.# #.#.....#.# #.#######.####... #.........)...... #########.######## #.##...... #.@O)).... ####.##### # You could see an ogre. Vanquished Creatures A hound (D:3) An orc wizard (D:4) 2 adders (D:3) 6 dart slugs 2 orcs (D:4) 3 ball pythons 6 bats 4 endoplasms 2 giant cockroaches (D:2) 7 goblins 5 hobgoblins 4 jackals 2 quokkas (D:1) 2 frilled lizards 4 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 632 | D:1 | Found a faded altar of an unknown god. 921 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 924 | D:2 | Learned a level 2 spell: Searing Ray 1086 | D:2 | Learned a level 3 spell: Swiftness 1126 | D:2 | Found Hacle's Antique Armour Emporium. 1889 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/8 2067 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2132 | D:3 | Reached skill level 1 in Air Magic 2162 | D:3 | Reached skill level 5 in Conjurations 2449 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 2760 | D:4 | Noticed an ogre 2762 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_rooms, serial_shops, nicolae_shop_hallway_stairs, minmay_goblin_kobold_house D:3: layout_basic, mainiacjoe_overflow_paths, small_statue_intersection D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Air Magic | 1 | 1.0 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Constrict | 1 | || 1 Tentacles | 1 | || 1 Short sword | 1 | || 1 Cast: Magic Dart | 74 | 27 || 101 Searing Ray | 1 | 1 || 2 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2761 | 2612 | 149 | 0 | 2377 | 4 | 690.2 | Dungeon | 2761 | 2612 | 149 | 0 | 2377 | 4 | 690.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 949 daAuts D:1: 916 daAuts D:2: 851 daAuts D:4: 43 daAuts