trm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a +0 club (1, 10, D:1) a +0 dagger (2, -5, D:1) a +0 club (5, 6, D:1) a +0 scale mail (6, 35, D:1) a +0 short sword a +0 ring mail (7, 33, D:1) a +0 dagger (7, 36, D:1) a +0 dagger (14, 37, D:1) a +0 club (15, -2, D:1) a +2 mace of protection (25, 0, D:1) a +0 club (25, 23, D:1) a +0 ring mail (29, -1, D:1) a +0 scale mail (36, -1, D:1) a +0 club (37, -5, D:1) a +0 club Level 2 of the Dungeon (2, 24, D:2) a +0 dagger (4, 23, D:2) a +0 flail (7, 17, D:2) a +0 dagger (13, 28, D:2) a +0 dagger a +0 hunting sling (14, 7, D:2) a +0 short sword (15, 9, D:2) a +0 mace (19, 1, D:2) a +0 dagger (21, 1, D:2) a +0 dagger (26, 6, D:2) a +0 ring mail (40, 27, D:2) a +0 club (40, 51, D:2) a +0 dagger (44, 16, D:2) a +0 club (45, 38, D:2) a +0 robe (47, 4, D:2) a +0 dagger (47, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -3, D:3) a +2 quarterstaff of chaos a +0 cloak (5, -20, D:3) a +0 leather armour (12, -1, D:3) a +0 whip (20, -29, D:3) a +0 chain mail (31, -6, D:3) a +0 hand axe a +0 flail (32, -2, D:3) the +0 pair of gloves "Fitoas" {Contam rN+++ Regen+ Str-4} Str: It affects your strength (-4). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (33, -4, D:3) a +0 club (33, 6, D:3) a +0 dagger Level 4 of the Dungeon (7, -4, D:4) a +0 leather armour of cold resistance (17, 38, D:4) a +0 rapier (18, 23, D:4) a +0 ring mail (19, 16, D:4) a +0 leather armour (23, 23, D:4) a +0 dagger (27, 34, D:4) a +0 leather armour (35, 7, D:4) a +0 dagger (57, 3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, -1, D:5) a +0 leather armour (1, 1, D:5) a +0 ring mail (6, 19, D:5) a +0 short sword a +0 leather armour (8, 0, D:5) a +0 falchion (8, 5, D:5) a +0 hunting sling (10, 4, D:5) a +0 chain mail (12, -2, D:5) a +0 flail of holy wrath (13, -12, D:5) a +0 robe (13, -5, D:5) a +0 halberd (14, -5, D:5) a +0 club (16, -3, D:5) a +0 whip (19, 16, D:5) a +0 club a +0 trident a +0 ring mail a +0 whip (24, 7, D:5) a +0 giant club (24, 19, D:5) a +0 halberd (28, -12, D:5) a +0 dagger a +0 robe (28, -9, D:5) a +1 vampiric dagger (29, -14, D:5) a +0 giant club (30, -14, D:5) a +0 club (31, -16, D:5) a +0 mace (31, -15, D:5) a +0 hand axe (31, -11, D:5) a +0 ring mail a +0 short sword (32, -16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 scale mail (6, -12, D:6) a +1 vorpal flail (10, -4, D:6) a +0 dagger (18, -32, D:6) a +0 flail (19, -31, D:6) a +0 falchion a +0 leather armour (21, -31, D:6) a +0 short sword (26, -26, D:6) a +0 ring mail (26, 6, D:6) a +0 pair of boots (34, -1, D:6) a +0 hand axe (35, -1, D:6) a +0 short sword a +0 falchion a +0 chain mail a +0 flail (36, -2, D:6) a +0 hand axe a +0 leather armour (47, -24, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 11, D:7) 9 gold pieces (still there?) a +0 hand axe (still there?) Level 9 of the Dungeon (0, 0, D:9) 11 gold pieces (5, 1, D:9) 11 gold pieces Level 10 of the Dungeon (0, 0, D:10) a scroll of enchant weapon (8, 2, D:10) 21 gold pieces (19, -11, D:10) a +0 robe (20, 2, D:10) 20 gold pieces (22, 0, D:10) a scroll of enchant weapon (24, -8, D:10) 6 gold pieces a +0 flail (30, 0, D:10) 17 gold pieces (32, -15, D:10) 21 gold pieces (34, -11, D:10) a +0 cloak (38, -18, D:10) a +0 scale mail (47, 15, D:10) a potion of heal wounds the Ecumenical Temple