trm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 14, D:1) a +0 ring mail (4, 7, D:1) a +0 dagger (5, -8, D:1) a +0 dagger (8, 5, D:1) a +0 mace (16, 4, D:1) a +0 club (32, 13, D:1) a +0 robe (37, 18, D:1) a +0 whip (50, -13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Odaethu's Antique Weapon Shoppe a +0 hand axe (93 gold) a +0 dagger (62 gold) a +0 whip (77 gold) the +0 quarterstaff "Suar" {venom, Fly rC+ Dex+2} (778 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rC: It protects you from cold. Fly: It grants you flight. a +0 hunting sling (46 gold) the +2 eveningstar of Evisceration {venom, +Blink rElec rF+} (1736 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 dagger (62 gold) a +2 vampiric spear (651 gold) [Shop] Xuseski's Antique Weapon Emporium a +0 halberd (92 gold) a +0 club (23 gold) a +0 club (23 gold) a +1 long sword of draining (305 gold) a +0 mace (69 gold) the +8 scimitar of Putrescence {vorpal, rN+} (1315 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +1 halberd of venom (271 gold) a +0 flail (80 gold) a +0 falchion (69 gold) [Shop] Ityn Neg's Book Boutique Spellweaving, Part One (168 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Foxfire Conjuration/Fire 1 no c - Apportation Translocation 1 no a book of Displacement (336 gold) a book of Maledictions (476 gold) a book of Debilitation (280 gold) a book of Lightning (504 gold) a book of the Hunter (364 gold) [Shop] Amideval's Weapon Shoppe the +8 arc blade {discharge, rElec} (660 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 long sword (38 gold) 20 sling bullets (110 gold) a +0 dagger (22 gold) a +0 spear (33 gold) a +1 short sword of venom (116 gold) a +0 whip (27 gold) (2, -12, D:2) a +0 long sword (19, -35, D:2) a +0 club (25, -21, D:2) 6 poisoned darts (27, 24, D:2) a +0 ring mail (28, 1, D:2) a +0 robe a +0 ring mail a +0 club (32, -34, D:2) a +0 leather armour (34, -37, D:2) a +0 club (50, -8, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (15, 8, D:3) a +0 mace a +0 leather armour an orc corpse (16, 9, D:3) a +0 hand axe a +0 leather armour (22, 4, D:3) a +0 short sword 2 boomerangs an orc corpse (skeletalised by now)