trm Level 1 of the Dungeon (18, -19, D:1) a +0 short sword (21, -6, D:1) a +0 club (28, 25, D:1) a +0 club (31, 11, D:1) a +0 short sword (32, -13, D:1) a +0 dagger (48, -2, D:1) a +0 helmet (56, 5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Lodeyrch's Jewellery Shoppe a ring of willpower (250 gold) an amulet of guardian spirit (300 gold) a ring of wizardry (300 gold) an amulet of regeneration (300 gold) the ring "Mihalit" {rC+ rN+} (340 gold) [ring of positive energy] rC: It protects you from cold. rN: It protects you from negative energy. a ring of willpower (250 gold) a ring of see invisible (150 gold) a ring of see invisible (150 gold) the ring "Lodipimi" {Fire Fly rN+} (383 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. a ring of poison resistance (200 gold) (0, 0, D:2) a +0 leather armour (1, -49, D:2) a +0 chain mail (21, -19, D:2) a +0 dagger (28, -21, D:2) a +0 dagger (38, -32, D:2) a +0 spear a +0 animal skin a +0 helmet (40, -32, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -11, D:3) a +0 club (27, 38, D:3) a scarf of invisibility (32, 22, D:3) a +0 dagger (33, 8, D:3) a +0 short sword (33, 42, D:3) a +0 club Level 4 of the Dungeon [Shop] Gollas's Weapon Shop a +0 glaive (84 gold) the +6 hunting sling of the End {freeze, rPois Str+3 Dex-2 SInv} (652 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. a +1 vorpal spear (149 gold) a +0 long sword (45 gold) a +2 great mace of protection (257 gold) 8 arrows (20 gold) a +0 war axe (45 gold) [Shop] Wobbuvva's Distillery a potion of magic (104 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) [Shop] Fiagg's Book Shop a book of Decay (300 gold) a book of Blasting (320 gold) Great Wizards, Vol. II (380 gold) a book of Rime (280 gold) a book of Debilitation (200 gold) an Inescapable Atlas (340 gold) a book of Blasting (320 gold) a Trismegistus Codex (280 gold) the Catalogue of Flying Dislocation (280 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Teleport Other Translocation 3 no c - Lightning Bolt Conjuration/Air 5 no the Incunabulum of Venomous Snow (320 gold) Spells Type Level Known a - Frozen Ramparts Ice 3 no b - Summon Ice Beast Ice/Summoning 4 no c - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Minor Magic (180 gold) (0, 0, D:4) a +3 leather armour a +0 flail (4, -24, D:4) a +0 rapier (9, -22, D:4) a +0 war axe (24, 23, D:4) a +0 short sword (30, 11, D:4) a +0 club (44, 17, D:4) a +0 giant spiked club (48, 17, D:4) a +0 dagger a +0 ring mail (50, 17, D:4) a +0 dagger (52, 17, D:4) a +0 hand axe (53, 16, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 25, D:5) 5 bolts (2, 2, D:5) a +0 dagger (7, 8, D:5) a +0 hand axe a +0 ring mail (8, 9, D:5) a +0 club (9, 10, D:5) a +0 mace (11, 44, D:5) 23 bolts (23, 23, D:5) a +0 dagger (43, 20, D:5) a +0 spear (50, 4, D:5) a +0 robe (57, 19, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) 22 stones (3, -2, D:6) a +0 whip (7, 27, D:6) a +0 leather armour (8, 29, D:6) 2 stones (still there?) the +9 spear of Woe {vorpal, Dex+5} (still there?) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). (8, 35, D:6) 4 gold pieces (11, 0, D:6) 12 gold pieces (still there?) 2 stones (still there?) (11, 7, D:6) 13 gold pieces (12, 0, D:6) a stone (19, 8, D:6) 24 bolts (still there?) a ring of wizardry (still there?) (19, 27, D:6) 17 sling bullets (19, 30, D:6) a +0 leather armour (26, 13, D:6) a +0 whip (26, 14, D:6) a +0 mace 3 boomerangs of dispersal a +0 ring mail a +0 dagger a +0 robe (30, 10, D:6) 13 gold pieces (35, 27, D:6) a +0 trident (36, 27, D:6) a potion of curing Level 7 of the Dungeon (0, 0, D:7) a +0 war axe the Ecumenical Temple