Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 4438619633878139531 137 trm the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Jan 10, 2022. Shot with an arrow by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:29 (2464 turns). trm the Conjurer (Octopode Conjurer) Turns: 2464, Time: 00:05:29 Health: -4/31 AC: 1 Str: 7 XL: 5 Next: 20% Magic: 4/10 EV: 13 Int: 22 God: Gold: 52 SH: 0 Dex: 10 Spells: 0/11 levels left rFire . . . SeeInvis . h - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Missiles g - 42 stones (quivered) Wands b - a wand of flame (23) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} f - 2 scrolls of fog {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of ambrosia {unknown} e - a potion of flight {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.1 Conjurations + Level 0.2 Transmutations - Level 1.0 Fire Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Conjure Flame Conj/Fire 17% 6-21 10% 3 d - Passwall Tmut/Erth 3% N/A 17% 2 e - Swiftness Air 4% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Ignite Poison Fire/Tmut/Pois 5% N/A 30% 3 Sticky Flame Conj/Fire 17% 2d4 32% 4 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Summon Ice Beast Ice/Summ 3% N/A 75% 4 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an orc, wielding a +0 trident (79% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 hand axe and wearing a +1 scale mail of cold resistance. You throw a stone. The stone barely misses the orc. You throw a stone. The stone hits the orc. The orc is lightly wounded. An orc is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You throw a stone. The stone closely misses the orc. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +1 scale mail of cold resistance (lightly wounded, 82% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A centaur comes into view. An orc comes into view. It is wielding a +0 flail. You throw a stone. The centaur shouts! The orc shouts! The stone hits the centaur but does no damage. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You die... ##..........>.<....## .. #..<#...............# ..#.#...............# .##.#...............# . #.#...............# .##...........>.....# ....................# ##..#.............#########. #.......c......@............ #..###..#.#.########.######. ##..#.#.# #.>......... ..####..##.#.#####........... ...)oc......................# o...##..#.##.##.##..........# ()......#.##....###....###### #)........##..##. ..##..# (.##......##..# .#### #... You could see a centaur. Vanquished Creatures An adder (D:2) 6 gnolls (D:2) A worm (D:3) 2 dart slugs (D:1) 3 orcs (D:3) 7 endoplasms 7 goblins 3 hobgoblins (D:2) 3 quokkas 9 ball pythons 6 bats 2 frilled lizards (D:1) 6 kobolds 3 rats (D:1) 59 creatures vanquished. Vanquished Creatures (others) 7 fungi (D:2) 7 plants (D:2) 14 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 467 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 470 | D:1 | Learned a level 2 spell: Searing Ray 929 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1131 | D:1 | Learned a level 3 spell: Conjure Flame 1474 | D:2 | Reached XP level 4. HP: 18/27 MP: 3/8 1475 | D:2 | Reached skill level 1 in Fire Magic 1629 | D:2 | Reached skill level 5 in Conjurations 1977 | D:2 | Found a faded altar of an unknown god. 2185 | D:2 | Reached XP level 5. HP: 29/31 MP: 4/10 2235 | D:2 | Learned a level 2 spell: Passwall 2239 | D:2 | Learned a level 3 spell: Swiftness 2450 | D:3 | Noticed a centaur 2464 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, chequers_serial_rivers_room_b, minmay_surrounded D:2: layout_basic, dreamdust_ecumenical_altar_grove D:3: layout_rooms, minivault_26, small_statue_intersection, minmay_misc_feat_diagonals, minmay_bisected Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Fire Magic | 1 | 1.0 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Transmutations | | 0.2 Air Magic | | 0.1 Earth Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Throw: Stone | 7 | 30 || 37 Cast: Magic Dart | 56 | || 56 Searing Ray | 1 | 18 || 19 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2466 | 2394 | 72 | 23 | 2047 | 3 | 822.0 | Dungeon | 2466 | 2394 | 72 | 23 | 2047 | 3 | 822.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1274 daAuts D:2: 989 daAuts D:3: 201 daAuts