trm Level 1 of the Dungeon (1, 1, D:1) a +0 club (2, -1, D:1) a +0 mace (6, -2, D:1) 20 arrows (16, -10, D:1) a +0 dagger (17, -30, D:1) a +0 club (22, -20, D:1) 23 bolts (37, -13, D:1) a +0 whip (47, -4, D:1) a +0 robe (54, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -21, D:2) a +0 club (13, -30, D:2) a +0 whip (18, 1, D:2) a +0 ring mail (20, -8, D:2) a +0 robe (20, 18, D:2) a +0 ring mail (30, -9, D:2) a +0 club (41, -7, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 trident (still there?) a +0 leather armour (still there?) (0, 1, D:3) a +0 dagger (0, 2, D:3) a +0 trident (1, 3, D:3) a +0 hunting sling (still there?) a +0 club (still there?) 15 stones (still there?) (2, 3, D:3) a +0 club (still there?) a +0 leather armour (still there?) (10, 28, D:3) a +0 leather armour (26, -11, D:3) a +0 short sword (26, -10, D:3) a +0 short sword a +0 hand axe (26, -9, D:3) a +0 hand axe of electrocution a +0 leather armour (26, 24, D:3) 12 bolts (30, 20, D:3) a +0 dagger (40, 40, D:3) a +0 flail (45, 40, D:3) the +6 dagger "Jellyslayer" {vorpal, Drain rF+ rCorr Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped.