Dungeon Crawl Stone Soup version 0.28-a0-1347-g113dc556a4 (webtiles) character file. Game seed: 16519014863717205891 52 trm the Conjurer (level 3, -7/21 HPs) Began as an Octopode Conjurer on Dec 29, 2021. Mangled by a gnoll (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1291 turns). trm the Conjurer (Octopode Conjurer) Turns: 1291, Time: 00:02:28 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 85% Magic: 3/7 EV: 13 Int: 22 God: Gold: 31 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling (weapon) i - a +0 short sword Missiles b - 11 sling bullets d - 10 stones (quivered ammo) Scrolls a - 2 scrolls of identify {unknown} c - a scroll of fog {unknown} g - a scroll of torment {unknown} h - a scroll of vulnerability {unknown} Potions f - a potion of flight {unknown} j - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll comes into view. It is wielding a +0 halberd. x2 The gnoll moves out of view. You shoot a stone. The gnoll shouts! The stone hits the gnoll. The gnoll is moderately wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 rapier (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. A giant cockroach comes into view. The searing ray hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 3! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. You shoot a stone. The stone hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a stone. The stone hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. You shoot a stone. The stone barely misses the gnoll. The gnoll misses you. You shoot a stone. The stone hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. x2 There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #....# ##....## #....... ..# #...... ..# ##...... ... .....<.###.## #.....#..### #....>....# ##@#..#.#.# #.#......##### #g#..........# #.....†......# ##.##...).....# ##.............# ######+##..###.........# (..(((....## #.........# ..........# #.........# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 7 ball pythons 5 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 7 jackals (D:1) A kobold (D:2) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 214 | D:1 | Learned a level 2 spell: Searing Ray 773 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1291 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: kennysheep_six_static_rooms, layout_basic, shapermc_ecumenical_altar_totnotflames, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 1 Tentacles || 1 Fire: Hunting sling || 24 Cast: Magic Dart || 14 Searing Ray || 5 Armor: Skin || 1 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1295 | 1254 | 41 | 0 | 1107 | 2 | 647.5 | Dungeon | 1295 | 1254 | 41 | 0 | 1107 | 2 | 647.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1195 daAuts D:2: 99 daAuts