trm Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, 5, D:1) a +0 club (12, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, 40, D:2) 16 arrows (7, -1, D:2) a +0 club (8, 13, D:2) a +0 whip (9, 12, D:2) a +0 dagger (11, 33, D:2) a +0 dagger (12, 8, D:2) a +0 dagger (16, 8, D:2) a +0 club (23, 6, D:2) a +0 short sword (47, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 club a +0 leather armour (3, -2, D:3) a +0 plate armour (3, 0, D:3) a +0 short sword a +0 club a +0 chain mail (6, -31, D:3) 22 arrows (42, -24, D:3) 4 large rocks (45, -28, D:3) a +0 short sword (48, -19, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, -10, D:4) a +0 leather armour a +0 rapier (20, 1, D:4) a +0 whip (21, -21, D:4) a +0 club (26, -13, D:4) a +0 chain mail a +0 falchion (26, 5, D:4) the +3 ring mail "Baadaec" {Fly rPois rN+ Dex+6} Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. (27, -15, D:4) a +0 whip (28, 12, D:4) a +0 short sword (30, 5, D:4) a +0 spear (33, -4, D:4) a +0 flail (39, -17, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -30, D:5) a +0 club (12, -26, D:5) the +0 robe of Seakhach {Harm} Harm: It increases damage dealt and taken. (23, -16, D:5) 2 throwing nets (29, -15, D:5) 6 boomerangs (45, 0, D:5) a +0 flail (48, -1, D:5) a +0 hand axe (49, 9, D:5) 27 arrows (50, -6, D:5) a +0 falchion (50, -5, D:5) a +2 robe of willpower (56, -4, D:5) 16 arrows Level 6 of the Dungeon [Shop] Xithreuc's Armour Emporium (Shop contents are unknown) (0, 0, D:6) 15 gold pieces (1, -6, D:6) 7 gold pieces (still there?) a +0 club (still there?) (2, -5, D:6) 11 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (5, -9, D:6) a +0 chain mail (10, -2, D:6) a scroll of silence (12, 2, D:6) a ring of poison resistance the Ecumenical Temple