trm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -1, D:1) a +0 hand axe (15, -8, D:1) a +0 shortbow (24, -48, D:1) a +0 short sword (28, -22, D:1) a +0 robe (44, -33, D:1) a +0 dagger (64, -11, D:1) a +0 ring mail Level 2 of the Dungeon (9, -3, D:2) a +0 mace an orc corpse (skeletalised by now) (10, 2, D:2) a +0 club (15, 20, D:2) a +0 ring mail (16, 23, D:2) a +0 dagger (18, 10, D:2) a +0 club (29, 15, D:2) 24 arrows (32, 10, D:2) 11 arrows (42, 11, D:2) a +2 scale mail of fire resistance (43, 7, D:2) a +0 scale mail (47, 6, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 4, D:3) 9 gold pieces (7, 21, D:3) 12 gold pieces (12, 16, D:3) 3 scrolls of identify (13, -7, D:3) a +0 club a hobgoblin skeleton (13, -5, D:3) a +0 club (21, 2, D:3) the +6 arbalest "Damnation" {damnation} Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour.