trm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -17, D:1) a +0 spear (10, 7, D:1) a +0 dagger (15, 10, D:1) a +0 ring mail (17, 3, D:1) a +0 club (26, -4, D:1) a +0 robe (40, -12, D:1) a +0 dagger (42, -9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 17, D:2) a +0 dagger (10, 4, D:2) a +0 short sword (21, -4, D:2) 25 bolts (26, 18, D:2) a +0 leather armour (28, 43, D:2) a +0 scale mail (30, 7, D:2) 19 bolts (31, -9, D:2) 23 bolts (35, -3, D:2) a +0 club (40, -5, D:2) a +0 short sword (42, 0, D:2) 18 arrows (46, 13, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Nitoil's Weapon Shoppe a +0 dagger (28 gold) a +0 hunting sling (21 gold) 21 stones (29 gold) a +0 hunting sling (21 gold) 26 stones (36 gold) a +2 glaive of venom (277 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) a +2 vorpal long sword (240 gold) a +0 mace (42 gold) a +0 dagger of pain (98 gold) a +4 morningstar of protection (375 gold) 22 stones (30 gold) [Shop] Eriwkauff's Antique Armour Emporium a +0 ring mail (108 gold) a +0 tower shield (121 gold) a +3 chain mail (580 gold) a +1 pair of gloves of strength (445 gold) a +0 cloak (121 gold) a +0 helmet (121 gold) a +0 kite shield (121 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) (0, 0, D:3) a +0 club a +0 dagger (1, -3, D:3) a +0 halberd (1, 0, D:3) a +0 whip (5, -17, D:3) a rat corpse (skeletalised by now) (15, -2, D:3) a +0 club (23, -18, D:3) a +0 plate armour (23, 4, D:3) a +0 ring mail (34, 6, D:3) 9 arrows (37, 7, D:3) a +0 short sword (37, 8, D:3) a +0 dagger (37, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 animal skin (9, -5, D:4) 2 scrolls of noise (9, 5, D:4) a +0 dagger (9, 8, D:4) a +0 robe a +0 dagger (10, 9, D:4) a +0 dagger (13, 3, D:4) a +0 mace (13, 19, D:4) a +0 short sword (16, 1, D:4) a +0 leather armour (28, 14, D:4) a +0 quarterstaff (31, -12, D:4) a +0 long sword (31, 13, D:4) a +0 short sword (33, 13, D:4) a +0 chain mail Level 5 of the Dungeon (1, -5, D:5) a +0 ring mail (9, -8, D:5) a +0 spear (15, 25, D:5) a +0 robe (18, 3, D:5) a +0 leather armour (27, 10, D:5) a +0 mace (32, -4, D:5) a +0 leather armour Level 6 of the Dungeon (2, -7, D:6) a +0 spear (5, -13, D:6) a +0 club (7, -26, D:6) a +0 club (7, -25, D:6) a +0 spear (8, -27, D:6) a +0 whip (15, -37, D:6) a +0 short sword (16, -38, D:6) a +0 dagger a +0 robe (18, -55, D:6) 14 arrows (18, -39, D:6) a +0 dagger a +0 robe (18, -38, D:6) a +0 dagger (19, -36, D:6) a +0 club (19, -5, D:6) a +0 ring mail (25, -40, D:6) a +0 giant club (28, -41, D:6) a +0 flail (29, -41, D:6) a +0 leather armour a +0 flail (29, -9, D:6) a +0 club (37, -14, D:6) 14 arrows (42, -48, D:6) a book of the Senses (45, -44, D:6) a scroll of noise (55, -46, D:6) 20 arrows (56, -53, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 trident a +0 plate armour (2, -1, D:7) a +0 whip a +0 leather armour (11, 21, D:7) a +0 leather armour a +0 club (12, 6, D:7) a scroll of noise (12, 23, D:7) a +0 leather armour a +0 club (12, 28, D:7) a book of Ice (13, 23, D:7) a +0 plate armour a +0 mace (20, 9, D:7) a +0 robe (23, 14, D:7) a manual of Crossbows (23, 16, D:7) a lightning rod (4/4) (23, 23, D:7) a +0 dagger (24, 13, D:7) a +4 ring of evasion (24, 17, D:7) a staff of earth (26, 13, D:7) the +8 executioner's axe of Ishran {drain, *Noise rPois rF+++ Int+5} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). rF: It renders you almost immune to fire. rPois: It protects you from poison. *Noise: It may make noises in combat. (26, 17, D:7) a +5 broad axe of draining (27, 14, D:7) a staff of earth (27, 15, D:7) 8 gold pieces (27, 16, D:7) the +7 flail of Spores {pain, *Noise rElec rN++ MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (28, 21, D:7) a +0 chain mail a +0 mace (30, 13, D:7) a scroll of noise (31, 21, D:7) a +0 hand crossbow (40, 36, D:7) a +0 whip (41, -2, D:7) a +0 dagger (43, 24, D:7) a +0 club a +0 chain mail (48, 46, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon [Shop] Tadoddi's General Store a phantom mirror (520 gold) a +2 long sword of holy wrath (237 gold) a +2 robe of willpower (230 gold) a wand of mindburst (15) (247 gold) 24 stones (31 gold) a potion of brilliance (52 gold) a wand of acid (9) (338 gold) a phantom mirror (520 gold) a +0 quarterstaff (52 gold) [Shop] Neliycasch's Specific Store the +0 ring mail "Tiec" {-Tele Rampage Will++} (165 gold) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. (10, -31, D:8) a +0 club (still there?) a silver boomerang (still there?) (16, -30, D:8) 2 stones (23, -22, D:8) a stone (23, -10, D:8) a +0 leather armour (29, -34, D:8) a stone (30, -34, D:8) a stone (31, -8, D:8) a +0 flail Level 10 of the Dungeon (2, 9, D:10) 9 gold pieces (3, -13, D:10) a +0 long sword (13, -21, D:10) 11 gold pieces (16, -22, D:10) 7 gold pieces (18, -25, D:10) a +0 scale mail (still there?) a +0 mace (still there?) (18, -24, D:10) a +0 scale mail (still there?) a +1 trident of freezing (still there?) (18, -23, D:10) a potion of heal wounds (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) (18, -22, D:10) a +0 ring mail (still there?) a +0 club (still there?) (19, -40, D:10) a scroll of enchant armour (20, -39, D:10) 23 gold pieces (21, -40, D:10) 15 gold pieces (23, -24, D:10) a +0 whip (still there?) 3 boomerangs (still there?) (24, -25, D:10) a +0 dagger a +0 robe (24, -24, D:10) a +0 dagger a +0 robe (24, -23, D:10) a +0 war axe a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail the Ecumenical Temple