Dungeon Crawl Stone Soup version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 13704291897760961714 140 trm the Conjurer (level 5, -12/31 HPs) Began as an Octopode Conjurer on Sept 15, 2021. Killed from afar by Ijyb (14 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:15 (3358 turns). trm the Conjurer (Octopode Conjurer) Turns: 3358, Time: 00:04:16 Health: -12/31 AC: 1 Str: 6 XL: 5 Next: 23% Magic: 3/10 EV: 13 Int: 22 God: Gold: 113 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . SeeInvis . q - staff of cold rCold + + . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . i - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 short sword p - a +2 quarterstaff of chaos Missiles a - 66 stones n - 21 poisoned darts Magical Staves q - a staff of cold (weapon) Jewellery i - a ring of protection from cold (left tentacle) Wands m - a wand of paralysis (14) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} j - a scroll of blinking {unknown} k - a scroll of summoning {unknown} l - a scroll of holy word {unknown} o - 2 scrolls of magic mapping {unknown} r - 2 scrolls of teleportation {unknown} Potions b - 2 potions of curing {unknown} c - a potion of might {unknown} Skills: - Level 2.2 Dodging - Level 3.1 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Blink Tloc N/A N/A 19% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Manifold Assault Tloc 3% N/A 97% 5 Storm Form Tmut/Air 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of flame (16) (asleep, 100% to hit) The searing ray hits Ijyb but does no damage. Ijyb shouts! (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you. The searing ray misses Ijyb. The searing ray hits Ijyb but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of flame (15) (74% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame misses you. The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb misses you. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb barely misses you. Ijyb zaps a wand. The puff of flame hits you! Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you! You die... ### ..# #.# # #.# #.##.########## #.......g.....# #.##.########@# #.# #<# #.......# #.# #.......# #.# #.##.#### #.# ... #####.#### ### #........# ##+## #..#####†# ##...## #..# #.# You could see Ijyb. Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) 3 adders 2 worms (D:2) A dart slug (D:1) 7 ball pythons 4 endoplasms A giant cockroach (D:2) A goblin (D:1) 7 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 bats 4 frilled lizards 4 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 259 | D:1 | Learned a level 2 spell: Searing Ray 811 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 880 | D:1 | Found a faded altar of an unknown god. 1506 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1782 | D:2 | Noticed Jessica 1800 | D:2 | Killed Jessica 1838 | D:2 | Found a runed translucent door. 1839 | D:2 | Noticed Crazy Yiuf 1850 | D:2 | Killed Crazy Yiuf 1851 | D:2 | Reached skill level 5 in Conjurations 1851 | D:2 | Reached XP level 5. HP: 12/31 MP: 0/10 3341 | D:3 | Noticed Ijyb 3358 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, chequers_ecumenical_altar_grove, minmay_small_reverse_x D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.1 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 17 | 1 || 18 Constrict | 3 | 2 || 5 Tentacles | 3 | || 3 Staff | | 10 || 10 Throw: Stone | | 1 || 1 Cast: Magic Dart | 38 | 9 || 47 Searing Ray | 3 | 15 || 18 Evoke: Wand | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Paralysed | | 1 || 1 Dodge: Dodged | 22 | 17 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3359 | 3247 | 112 | 42 | 2888 | 3 | 1119.7 | Dungeon | 3359 | 3247 | 112 | 42 | 2888 | 3 | 1119.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1414 daAuts D:1: 1372 daAuts D:3: 573 daAuts