Dungeon Crawl Stone Soup version 0.28-a0-422-gd71735cc25 (webtiles) character file. Game seed: 6599475031015837709 145 trm the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Sept 8, 2021. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:03:21 (3260 turns). trm the Conjurer (Octopode Conjurer) Turns: 3260, Time: 00:03:21 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 27% Magic: 2/10 EV: 13 Int: 21 God: Gold: 75 SH: 0 Dex: 10 Spells: 4/11 levels left rFire + . . SeeInvis . a - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons h - a +2 dagger of freezing m - a +0 short sword of venom Missiles i - 14 stones (quivered) Magical Staves a - a staff of fire (weapon) Wands l - a wand of polymorph (8) Scrolls b - a scroll of immolation {unknown} c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} g - a scroll of fog {unknown} j - a scroll of silence {unknown} Potions e - 2 potions of lignification {unknown} k - 2 potions of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The searing ray hits the orc! You kill the orc! The searing ray hits something! (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. Something completely misses you. You bump into the rock wall. Something hits you. You are poisoned. You bump into the rock wall. You feel very sick. Something hits you. You bump into the rock wall. You feel sick. You hear some strange, mumbled words. Something tries to affect you, but you resist. You feel less confused. You feel sick. You closely miss something. You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You die... .# ... #.# ... #.# ..# #########)# ......)@).# #########.# #.......#.# #.###.#.#.# #.#...#.#.# #.#.#.#.#.##### #.#.#.#.#.....# #†#.#.#.#####.# #.#.#.#.###.#.# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) 4 gnolls (D:2) A worm (D:3) 4 dart slugs 5 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 7 hobgoblins 2 jackals (D:2) 6 quokkas 4 ball pythons 4 bats 4 goblins 8 kobolds 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 14 | D:1 | Found a faded altar of an unknown god. 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 239 | D:1 | Learned a level 2 spell: Searing Ray 687 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1870 | D:2 | Reached XP level 4. HP: 25/27 MP: 8/8 1875 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2002 | D:2 | Reached skill level 5 in Conjurations 2214 | D:2 | Reached XP level 5. HP: 22/31 MP: 6/10 3260 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_cross, chequers_ecumenical_altar_island D:2: layout_loops_ring, hex_medium D:3: layout_basic, wad_orctagon, uniq_ijyb, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Constrict | 5 | 6 || 11 Tentacles | 4 | 4 || 8 Staff | 10 | 29 || 39 Throw: Stone | | 16 || 16 Cast: Magic Dart | 48 | || 48 Searing Ray | 4 | 17 || 21 Stab: Sleeping | 2 | 3 || 5 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 11 | 26 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3268 | 3161 | 107 | 0 | 2756 | 3 | 1089.3 | Dungeon | 3268 | 3161 | 107 | 0 | 2756 | 3 | 1089.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1456 daAuts D:2: 1220 daAuts D:3: 590 daAuts