Dungeon Crawl Stone Soup version 0.28-a0-422-gd71735cc25 (webtiles) character file. Game seed: 4886759727342150884 15 trm the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Sept 8, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (1441 turns). trm the Conjurer (Octopode Conjurer) Turns: 1441, Time: 00:01:40 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 0/5 EV: 13 Int: 20 God: Gold: 72 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles a - 83 stones Scrolls d - a scroll of silence {unknown} f - a scroll of identify {unknown} Potions b - a potion of curing {unknown} c - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Pain Necr 8% 1d4 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Vampiric Draining Necr 1% 2d6 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Done exploring. You climb downwards. There is a stone staircase leading up here. The magic dart hits the worm. The worm is lightly wounded. The hobgoblin shouts! The magic dart hits the worm. The worm is moderately wounded. The hobgoblin misses you. The hobgoblin closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm bites you! Ouch! That really hurt! The hobgoblin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) Okay, then. Welcome back, trm the Octopode Conjurer. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You can't go up here! The worm misses you. The hobgoblin hits you. You die... ###### #..... #.#### #.# ###.#### ###########....... #@w............... #g#########.#.#### #.#########.#..... #................. #........(#.#.#### #########.#.#.# # #.#.#.# # #.#.#.# #.#.#.#### You could see a worm and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 2 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 437 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 503 | D:1 | Learned a level 2 spell: Searing Ray 1441 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, nrook_uturn D:2: layout_loops_ring, basic_altar Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 30 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1441 | 1408 | 33 | 0 | 1306 | 2 | 720.5 | Dungeon | 1441 | 1408 | 33 | 0 | 1306 | 2 | 720.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1317 daAuts D:2: 124 daAuts