Dungeon Crawl Stone Soup version 0.28-a0-384-g9e0c098162 (webtiles) character file. Game seed: 3000759434489627612 71 trm the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Sept 2, 2021. Slain by Terence (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (2381 turns). trm the Conjurer (Octopode Conjurer) Turns: 2381, Time: 00:03:52 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 24% Magic: 1/8 EV: 13 Int: 21 God: Gold: 96 SH: 0 Dex: 10 Spells: 4/9 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 dagger of holy wrath Missiles e - 24 stones (quivered ammo) f - 45 sling bullets m - 6 poisoned darts Jewellery i - a ring of fire Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of noise {unknown} g - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} k - a scroll of summoning {unknown} Potions j - a potion of curing {unknown} l - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 L - Passwall Tmut/Erth 2% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 13% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Corpse Rot Necr/Air N/A N/A 21% 2 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispel Undead Necr 3% 3d7 78% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 98% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [(* Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is moderately wounded. The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. Terence completely misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. The goblin shoots a stone. The stone closely misses you. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail (moderately wounded, poisoned, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The goblin shoots a stone. The stone barely misses you. Terence screams, "I'm going to kill you!" Terence hits you from afar with a +0 trident. The searing ray hits Terence. Terence is severely wounded. The goblin shoots a stone. The stone hits you. Terence barely misses you. The goblin shoots a stone. The stone misses you. Terence looks more healthy. There is a stone staircase leading up here. Throw: 7 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail (almost dead, 58% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence is almost dead. You are too injured to fight recklessly! Fire: 25 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +4 scale mail (almost dead, poisoned, 58% to hit) You shoot a stone. The stone hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident! You die... ## ############# ...#.......(@.@# ...........##### .............# #...........# .............# ................ ..#..g...#+###.?. . #..#.### ... #(.#. ## You could see Terence (poisoned). Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 2 dart slugs (D:2) 8 endoplasms 3 goblins 7 hobgoblins A kobold (D:1) 4 quokkas 4 ball pythons A bat (D:2) 2 frilled lizards 2 rats 38 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 399 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 1006 | D:1 | Learned a level 2 spell: Searing Ray 1009 | D:1 | Learned a level 2 spell: Passwall 1326 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1401 | D:2 | Found Neomyiph's Antique Armour Emporium. 1430 | D:2 | Found Ubooxt's Assorted Antiques. 1543 | D:2 | Found Jaanihokhlo's Weapon Boutique. 1947 | D:2 | Reached XP level 4. HP: 22/27 MP: 5/8 2362 | D:3 | Noticed Terence 2381 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, minmay_tetromino_i2 D:2: layout_basic, serial_shops, shop_fountains, shop_statue, nicolae_shop_overgrown_old_shop D:3: minmay_chambers_of_threes, layout_basic, vehumet_crystals, grunt_dithmenos_smoke_and_mirrors, kennysheep_jessica_study, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 34 | 17 || 51 Throw: Dart | | 3 || 3 Cast: Magic Dart | 26 | || 26 Searing Ray | 11 | 6 || 17 Armor: Skin | 1 | || 1 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2389 | 2241 | 148 | 0 | 1990 | 3 | 796.3 | Dungeon | 2389 | 2241 | 148 | 0 | 1990 | 3 | 796.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 1107 daAuts D:3: 25 daAuts