Dungeon Crawl Stone Soup version 0.28-a0-384-g9e0c098162 (webtiles) character file. Game seed: 389503325899999627 233 trm the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Aug 27, 2021. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon on Sept 2, 2021. The game lasted 00:04:48 (3050 turns). trm the Conjurer (Octopode Conjurer) Turns: 3050, Time: 00:04:49 Health: -1/36 AC: 1 Str: 7 XL: 6 Next: 4% Magic: 3/10 EV: 13 Int: 22 God: Gold: 115 SH: 0 Dex: 10 Spells: 8/11 levels left rFire + . . SeeInvis . h - +1 dagger (speed) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: mighty, brilliant, lethally poisoned (-1 -> -9), resistant, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection h - a +1 dagger of speed (weapon) Missiles b - 51 stones Jewellery j - a ring of resist corrosion l - an amulet of the acrobat Wands k - a wand of flame (15) n - a wand of digging (4) Scrolls c - a scroll of acquirement {unknown} f - 2 scrolls of summoning {unknown} g - a scroll of blinking {unknown} Potions m - a potion of resistance Skills: + Level 3.4 Dodging + Level 4.8 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 3d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 13% 3 Fulminant Prism Conj/Hex 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your squeeze misses the water moccasin. The water moccasin is almost dead. You feel very sick. You closely miss the water moccasin. You grab the water moccasin. Your squeeze misses the water moccasin. The water moccasin is almost dead. You constrict the water moccasin, but do no damage. You feel very sick. The water moccasin barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, constricted by you, 98% to hit) The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Your Spellcasting skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. You die... #..........# #..........# #..........# #..........# #####'###### #############.# #..........##.# #..........##.# #.....†@......# #.######+###### There were no monsters in sight! Vanquished Creatures A water moccasin (D:7) A hound (D:4) 4 adders 2 dart slugs A worm (D:3) 2 bats 2 endoplasms (D:3) 3 giant cockroaches 4 goblins 4 hobgoblins 5 jackals 3 ball pythons 3 frilled lizards 6 kobolds 11 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Upgraded the game from 0.28-a0-265-g048bc9fd10 to | 0.28-a0-384-g9e0c098162 247 | D:1 | Found a faded altar of an unknown god. 310 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 313 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1536 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1992 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2872 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/9 2889 | D:4 | You fall into a shaft and drop 3 floors! 3035 | D:7 | Noticed a water moccasin 3046 | D:7 | Killed a water moccasin 3047 | D:7 | Reached XP level 6. HP: 8/36 MP: 2/10 3049 | D:7 | HP: 1/36 [poisoned by a water moccasin] 3050 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: minmay_inner_zag, layout_basic, basic_altar D:3: layout_loops_ring, minmay_hedge_maze D:4: layout_cave_pools, nicolae_ossuary_entry_giza D:7: layout_basic, temple_hall, grunt_decor_one_mirror, grunt_ministairs_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.8 Dodging | 3 | 3.4 Spellcasting | 3 | 3.2 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 23 | 28 || 51 Constrict | 9 | 7 || 16 Tentacles | 4 | 3 || 7 Cast: Magic Dart | 16 | || 16 Searing Ray | 6 | 12 || 18 Use: Potion | | 4 || 4 Stab: Sleeping | 2 | 4 || 6 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 21 | 11 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3040 | 2864 | 176 | 0 | 2470 | 5 | 608.0 | Dungeon | 3040 | 2864 | 176 | 0 | 2470 | 5 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1169 daAuts D:2: 857 daAuts D:3: 834 daAuts D:7: 159 daAuts D:4: 19 daAuts