Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 10884978711792169310 1168 trm the Destroyer (level 8, -9/54 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Mangled by a two-headed ogre (24 damage) ... on level 5 of the Dungeon. The game lasted 00:11:40 (6154 turns). trm the Destroyer (Demonspawn Conjurer) Turns: 6154, Time: 00:11:40 Health: -9/54 AC: 7 Str: 8 XL: 8 Next: 17% Magic: 9/15 EV: 17 Int: 21 God: Gold: 226 SH: 4 Dex: 12 Spells: 6/17 levels left rFire . . . SeeInvis . m - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 animal skin rPois . Reflect . n - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) @: agile A: icemail 1, powered by pain 3, condensation shield a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 226 gold pieces. Inventory: Hand Weapons b - a +0 club g - a +2 dagger of freezing h - a +4 flail m - a +0 hunting sling (weapon) q - a +0 hand crossbow s - a +0 long sword Missiles f - 109 stones (quivered ammo) l - 25 sling bullets Armour n - a +0 helmet (worn) o - a +0 animal skin (worn) Jewellery v - an amulet of faith Scrolls e - a scroll of immolation k - a scroll of noise t - a scroll of teleportation u - a scroll of vulnerability Potions a - 2 potions of lignification c - a potion of degeneration {unknown} d - 2 potions of haste {unknown} j - 2 potions of curing {unknown} p - a potion of berserk rage r - a potion of heal wounds {unknown} w - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Dodging - Level 2.0 Stealth - Level 5.0 Spellcasting - Level 9.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 3d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% N/A 2% 2 Dazzling Flash Conj/Hex 48% N/A 4% 3 Sublimation of Blood Necr 2% N/A 16% 2 Sticky Flame Conj/Fire 24% 2d5 17% 4 Irradiate Conj/Tmut 12% 3d17 43% 5 Dispel Undead Necr 5% 3d7 71% 4 Petrify Tmut/Erth 5% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Sif Muna Yredelemnul Shops: D:1 : Innate Abilities, Weirdness & Mutations A meltable icy envelope protects you from harm. (AC +4) You are powered by pain. A meltable shield of frost defends you. (SH +4) Message History Training target 9.0 for Conjurations reached! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 9! You need to enable at least one skill for training. Training target 2.0 for Stealth reached! Your Fighting skill increases to level 1! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! You have reached level 8! You feel agile. Your demonic ancestry asserts itself... You feel completely energised by your suffering. A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. The two-headed ogre shouts in stereo! Found 18 arrows. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. The two-headed ogre hits you with a +0 giant club!! You die... .. #... #. ###. #.## #. #... ## #..# # # #..# ...###..############ .......O...........# #.###.@##########.##### #..# #...... #..# ####### #..# #..# ...# #.## #( You could see a two-headed ogre. Vanquished Creatures 3 yaks (D:5) Purgy (Sewer) A black bear (D:4) A water moccasin zombie (D:5) A water moccasin skeleton (D:4) A howler monkey (D:4) A bullfrog zombie (D:4) A hound (D:5) 3 iguanas (D:4) Jessica (D:2) Robin (D:2) 8 gnolls 7 adders 3 worms 3 orcs 3 ball pythons 7 endoplasms 9 giant cockroaches 14 goblins 9 hobgoblins 4 jackals (D:1) 5 kobolds 6 quokkas 12 bats 2 frilled lizards 9 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 457 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 457 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 509 | D:1 | Learned a level 2 spell: Searing Ray 1046 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1147 | D:1 | Found a faded altar of an unknown god. 1287 | D:1 | Found Liuc's Book Emporium. 1855 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 1855 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 2042 | D:2 | Noticed Robin 2058 | D:2 | Reached skill level 5 in Conjurations 2062 | D:2 | Killed Robin 2276 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2276 | D:2 | Reached XP level 5. HP: 14/35 MP: 2/10 2830 | D:2 | Noticed Jessica 2833 | D:2 | Killed Jessica 3974 | D:3 | Found a glowing drain. 3983 | Sewer | Entered a sewer 4093 | Sewer | Noticed Purgy 4100 | Sewer | Killed Purgy 4101 | Sewer | Reached skill level 6 in Conjurations 4101 | Sewer | Reached XP level 6. HP: 33/41 MP: 4/12 5151 | D:4 | Reached skill level 7 in Conjurations 5243 | D:4 | Found a basalt altar of Yredelemnul. 5340 | D:4 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 5340 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/13 5407 | D:4 | Found a shimmering blue altar of Sif Muna. 5558 | D:4 | Found a blossoming altar of Fedhas. 5736 | D:4 | Reached skill level 8 in Conjurations 6014 | D:5 | Entered Level 5 of the Dungeon 6117 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6125 | D:5 | Learned a level 4 spell: Fulminant Prism 6125 | D:5 | Noticed a yak 6125 | D:5 | Noticed a yak 6126 | D:5 | Noticed a yak 6132 | D:5 | Killed a yak 6133 | D:5 | Killed a yak 6133 | D:5 | Killed a yak 6134 | D:5 | Reached skill level 5 in Spellcasting 6134 | D:5 | Reached skill level 9 in Conjurations 6134 | D:5 | Reached skill level 1 in Fighting 6134 | D:5 | Gained mutation: You are powered by pain. [demonic | ancestry] 6134 | D:5 | Reached XP level 8. HP: 21/54 MP: 13/15 6149 | D:5 | Noticed a two-headed ogre 6154 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_corners, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_crystal D:2: layout_loops_corners, uniq_robin, uniq_jessica D:3: layout_basic, gup_sewer_entry_pipe D:4: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_paths D:5: layout_loops_ring, hellmonk_ghost_happy_afterlife, chequers_ossuary_entry_cave Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 7 9 | 9.0 Fighting | 1 | 1.1 Dodging | 2 | 2.4 Stealth | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 34 | | || 34 Flail | | 28 | || 28 Fire: Hunting sling | | 24 | 16 || 40 Cast: Magic Dart | 18 | 14 | || 32 Searing Ray | 12 | 32 | 17 || 61 Use: Scroll | | 3 | 4 || 7 Stab: Sleeping | 1 | 1 | || 2 Distracted | | 1 | || 1 Armor: Robe | 18 | 4 | || 22 Animal skin | | 9 | 3 || 12 Dodge: Dodged | 45 | 38 | 3 || 86 Block: Other | | 7 | 4 || 11