Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7651371665572233018 1231 trm the Destroyer (level 8, -6/57 HPs) Began as a Demonspawn Conjurer on Aug 3, 2021. Mangled by a two-headed ogre (15 damage) ... on level 5 of the Dungeon. The game lasted 00:12:54 (6051 turns). trm the Destroyer (Demonspawn Conjurer) Turns: 6051, Time: 00:12:55 Health: -6/57 AC: 7 Str: 7 XL: 8 Next: 24% Magic: 14/14 EV: 12 Int: 21 God: Gold: 134 SH: 3 Dex: 13 Spells: 3/15 levels left rFire . . . SeeInvis . v - +1 long sword (vamp) rCold . . . Faith . y - +0 buckler rNeg . . . Spirit . w - +2 robe {Will+} rPois . Reflect . (helmet restricted) rElec . Harm . m - +2 cloak {Will+} rCorr . Rampage . (no gloves) Will ++... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn c - ring of wizardry MPRegen 0.14/turn (no ring) @: no status effects A: horns 2, powered by pain 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons n - a +1 whip of electrocution v - a +1 vampiric long sword (weapon) z - a +1 antimagic whip A - a +0 antimagic dagger Missiles f - 14 poisoned darts Armour m - a +2 cloak of willpower (worn) w - a +2 robe of willpower (worn) x - +0 gold dragon scales y - a +0 buckler (worn) Jewellery c - a ring of wizardry (left hand) Wands o - a wand of mindburst (13) q - a wand of digging (3) Scrolls d - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - 5 scrolls of enchant weapon {unknown} j - a scroll of silence {unknown} k - 6 scrolls of identify {unknown} Potions b - 2 potions of lignification {unknown} e - a potion of cancellation {unknown} i - a potion of curing {unknown} l - a potion of haste {unknown} p - a potion of invisibility {unknown} r - a potion of attraction {unknown} s - a potion of degeneration {unknown} t - a potion of might {unknown} u - 2 potions of flight {unknown} Skills: + Level 2.6 Fighting + Level 3.3 Dodging - Level 2.1 Stealth + Level 0.0 Shields - Level 4.0 Spellcasting - Level 9.0 Conjurations + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Air Magic + Level 0.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 3d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 12% 4 H - Swiftness Air 4% N/A 24% 3 J - Passwall Tmut/Erth 3% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 4% 3 Call Canine Familiar Summ 4% N/A 24% 3 Portal Projectile Hex/Tloc 8% N/A 24% 3 Fulminant Prism Conj/Hex 11% 3d9 12% 4 Leda's Liquefaction Hex/Erth 2% N/A 58% 4 Invisibility Hex 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Wu Jian Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You sometimes gain power by taking damage. Message History You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is lightly wounded. The two-headed ogre looks more healthy. Throw: 15 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 73% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray misses the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channeling your searing ray. The two-headed ogre closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! The two-headed ogre barely misses you. The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. The two-headed ogre hits you with a +0 giant club! You die... #...# #..#.....# #...# #.#(....## #...# #......... #...# ##..##+### #...# #..# .# #...# #..# .# #...# #..##.# ######...### ##O##.# ...........# #@##.##### ...........# #.##.##.. ...........#####.##.##.# . .....<.....'.........#.# .. .......[...#....>#.....# .8. ...........#.#####.....# ...# ############.# ##.....#####...## #.# #......†......... #.# #................ You could see a two-headed ogre. Vanquished Creatures Pikel (D:3) A black bear (D:4) An ogre (D:4) Blork the orc (D:4) 2 lemures (D:4) A water moccasin zombie (D:5) A hound (D:4) A bullfrog zombie (D:5) A jelly (D:4) Crazy Yiuf (D:2) A bullfrog skeleton (D:5) Ijyb (D:3) Natasha (thrice) (D:3) An orc wizard (D:3) A hound skeleton (D:4) Robin (D:2) A gnoll (D:5) 5 adders An ufetubus (D:5) 6 dart slugs 4 orcs (D:3) 7 bats 5 endoplasms 3 giant cockroaches 13 goblins 13 hobgoblins 6 jackals 4 quokkas 8 ball pythons 4 frilled lizards 6 kobolds 3 rats (D:1) 108 creatures vanquished. Vanquished Creatures (others) 15 fungi (D:3) 15 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 466 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 466 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 490 | D:1 | Learned a level 2 spell: Searing Ray 1271 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1271 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2124 | D:2 | Noticed Robin 2136 | D:2 | Killed Robin 2365 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 2365 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 2827 | D:2 | Found a runed translucent door. 2828 | D:2 | Noticed Crazy Yiuf 2950 | D:2 | Killed Crazy Yiuf 3120 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3255 | D:3 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 3255 | D:3 | Reached XP level 5. HP: 23/35 MP: 4/10 3461 | D:3 | Noticed Ijyb 3462 | D:3 | Noticed Natasha 3528 | D:3 | Killed Ijyb 3529 | D:3 | Reached skill level 5 in Conjurations 3589 | D:3 | Killed Natasha 3641 | D:3 | Found a faded altar of an unknown god. 3784 | D:3 | Found a stormy altar of Qazlal. 4080 | D:3 | Noticed Natasha 4087 | D:3 | Killed Natasha 4116 | D:3 | Noticed Natasha 4120 | D:3 | Killed Natasha 4292 | D:3 | Found an ornate altar of the Wu Jian Council. 4394 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/12 4505 | D:4 | Noticed Blork the orc 4513 | D:4 | Reached skill level 6 in Conjurations 4635 | D:4 | Killed Blork the orc 4636 | D:4 | Reached skill level 7 in Conjurations 4823 | D:4 | Learned a level 2 spell: Passwall 4827 | D:4 | Learned a level 3 spell: Swiftness 4862 | D:4 | Reached XP level 7. HP: 46/46 MP: 5/13 5062 | D:4 | Noticed Pikel 5086 | D:3 | Killed Pikel 5087 | D:3 | Reached skill level 9 in Conjurations 5087 | D:3 | Reached skill level 1 in Fighting 5087 | D:3 | Reached XP level 8. HP: 28/54 MP: 1/14 5700 | D:5 | Entered Level 5 of the Dungeon 6036 | D:5 | Noticed a two-headed ogre 6051 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: wander_river, layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, mainiacjoe_overflow_chevrons, nicolae_wu_jian_immortal_techniques, ebering_ecumenical_altar_box, uniq_natasha, uniq_ijyb D:4: cheibrodos_helix_gallery, layout_cave_pools, kennysheep_another_room, minmay_misc_feat_room, chequers_serial_rivers_room_a, st_stairs_4, minmay_unequal, uniq_blork_the_orc, uniq_pikel D:5: layout_basic, trog_antimagical, mainiacjoe_overflow_small_starburst, kennysheep_generic_room_14 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.1 Dodging | 2 3 | 3.3 Spellcasting | 3 4 | 4.0 Conjurations | 5 7 9 | 9.0 Fighting | 1 2 | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Headbutt | 3 | 1 | || 4 Dagger | 3 | 6 | || 9 Throw: Dart | 1 | 3 | 2 || 6 Cast: Magic Dart | 41 | 31 | 22 || 94 Searing Ray | 16 | 32 | 16 || 64 Armor: Robe | 9 | 6 | 4 || 19 Dodge: Dodged | 23 | 10 | 8 || 41 Rpst.: Long sword | | 1 | 3 || 4