trm Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 23, D:1) a +0 dagger (9, -5, D:1) 4 bolts (10, -11, D:1) a +0 leather armour (16, -8, D:1) 25 bolts (16, 21, D:1) a +0 leather armour (23, -16, D:1) 25 bolts (35, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -1, D:2) a +0 dagger (6, -12, D:2) a +0 dagger (12, 25, D:2) a +0 robe (23, 0, D:2) a +0 short sword (26, 24, D:2) a +0 whip (30, 49, D:2) a +0 dagger (31, 10, D:2) 17 bolts (33, 40, D:2) a jackal corpse (skeletalised by now) (38, 37, D:2) a +0 club (41, 40, D:2) a quokka corpse (skeletalised by now) (53, 28, D:2) a +0 club (57, 39, D:2) a rat corpse