Dungeon Crawl Stone Soup version 0.28-a0-46-g7b1be97da7 (webtiles) character file. Game seed: 14025611212952535328 1213 trm the Destroyer (level 8, -14/48 HPs) Began as an Octopode Conjurer on July 29, 2021. Was an Initiate of Gozag. Demolished by a two-headed ogre (23 damage) ... on level 5 of the Dungeon. The game lasted 00:08:47 (6561 turns). trm the Destroyer (Octopode Conjurer) Turns: 6561, Time: 00:08:48 Health: -14/48 AC: 1 Str: 6 XL: 8 Next: 46% Magic: 7/15 EV: 13 Int: 22 God: Gozag Gold: 314 SH: 0 Dex: 11 Spells: 1/17 levels left rFire . . . SeeInvis . i - +2 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 347 gold pieces. You paid 33 gold pieces to Gozag. Inventory: Hand Weapons i - a +2 dagger of protection (weapon) l - a +3 dagger Missiles a - 36 poisoned darts f - 90 stones o - 2 boomerangs p - 6 atropa-tipped darts v - 2 throwing nets Magical Staves n - a staff of air Wands w - a wand of digging (4) Scrolls c - a scroll of torment {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of silence {unknown} g - 6 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} r - a scroll of teleportation {unknown} s - a scroll of brand weapon {unknown} t - a scroll of blinking {unknown} u - a scroll of immolation {unknown} Potions b - 3 potions of curing {unknown} j - a potion of degeneration {unknown} m - a potion of invisibility {unknown} q - a potion of might {unknown} Miscellaneous x - a tin of tremorstones (2/2) Skills: + Level 1.0 Fighting - Level 1.0 Throwing + Level 2.5 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 9.0 Conjurations - Level 1.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 3d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Swiftness Air 9% N/A 21% 3 j - Sublimation of Blood Necr 2% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Freeze Ice 20% 1d4 10% 1 Dazzling Flash Conj/Hex 50% N/A 4% 3 Slow Hex 5% N/A 16% 2 Hailstorm Conj/Ice 25% 3d7 16% 4 Confusing Touch Hex 5% N/A 30% 3 Frozen Ramparts Ice 10% 1d3 30% 3 Gell's Gravitas Tloc 2% N/A 30% 3 Lesser Beckoning Tloc 2% N/A 30% 3 Teleport Other Tloc 5% N/A 30% 3 Vampiric Draining Necr 2% 2d6 30% 3 Irradiate Conj/Tmut 12% 3d18 41% 5 Airstrike Air 4% N/A 54% 4 Petrify Tmut/Erth 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Cheibriados Gozag Hepliaklqana Okawaru Shops: D:5 = Annotations: D:5 2 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: 19 gold pieces; a +2 rapier of draining As you open the large door, it creaks loudly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (16% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is moderately wounded. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray hits the wraith but does no damage. The wraith is severely damaged. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. #...................### #..... ##.................## #..... ##.......#####.....## ##.### ###.......## #####..## ### .........## ##..## .........# ##..## .........######## ##..#### ............##..### ##....##### #######.........@.# ##......## # ##########.O### ##....... #########.W..# #####... # #.....##..##.# #### ### ##...##...##..########## ..#####..#########.O.........# ###.......# #..######...## ###..##.## #O##8!"8##...## #.####.### ##W#8O...8#....## You could see a two-headed ogre and a wraith. Vanquished Creatures The ghost of Verendum the Insei, a novice OpMo (D:5) Sigmund (D:5) An ice beast (D:5) A black bear (D:5) A kobold brigand (D:5) A howler monkey (D:4) A hound (D:4) A jelly (D:5) 2 orc priests 5 iguanas (D:5) An orc wizard (D:5) A hound skeleton (D:5) 10 adders 3 gnolls (D:4) A white imp (D:5) An ufetubus (D:4) An adder skeleton (D:5) An adder zombie (D:5) 4 orcs (D:4) 8 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 11 kobolds 8 quokkas 7 ball pythons 4 bats 4 frilled lizards 4 rats 98 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 456 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 459 | D:1 | Learned a level 2 spell: Searing Ray 1246 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1678 | D:2 | Found a hazy altar of Hepliaklqana. 2388 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2724 | D:3 | Found a snail-covered altar of Cheibriados. 3136 | D:4 | Reached skill level 1 in Throwing 3143 | D:4 | Reached skill level 5 in Conjurations 3239 | D:4 | Reached XP level 5. HP: 31/31 MP: 5/10 3888 | D:4 | Found an opulent altar of Gozag. 3895 | D:4 | Became a worshipper of Gozag Ym Sagoz the Greedy 3936 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/12 4135 | D:5 | Entered Level 5 of the Dungeon 4136 | D:5 | Found a staircase to the Ecumenical Temple. 4155 | D:5 | Found a large runed translucent door. 4155 | D:5 | Found a large runed translucent door. 4158 | D:5 | Noticed a two-headed ogre 4161 | D:5 | Noticed a wraith 4169 | D:5 | Found a large runed translucent door. 4169 | D:5 | Found a large runed translucent door. 4248 | D:5 | Noticed a black bear 4272 | D:5 | Killed a black bear 4291 | D:5 | Reached skill level 6 in Conjurations 4600 | D:5 | Found an iron altar of Okawaru. 4741 | D:5 | Found a runed translucent gate. 4741 | D:5 | Found a runed translucent gate. 4741 | D:5 | Found a runed translucent gate. 4745 | D:5 | Noticed Verendum's ghost (novice OpMo) 4859 | D:5 | Reached XP level 7. HP: 41/41 MP: 6/14 4965 | D:5 | Found Tukheots's Jewellery Shop. 5109 | D:5 | Reached skill level 5 in Spellcasting 5238 | D:5 | Noticed Sigmund 5252 | D:5 | Learned a level 2 spell: Sublimation of Blood 5257 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5262 | D:5 | Learned a level 4 spell: Fulminant Prism 5272 | D:5 | Killed Sigmund 5273 | D:5 | Reached skill level 7 in Conjurations 5857 | D:5 | Reached skill level 8 in Conjurations 5857 | D:5 | Reached XP level 8. HP: 41/46 MP: 9/15 6297 | D:5 | Learned a level 3 spell: Swiftness 6348 | D:5 | Reached skill level 1 in Air Magic 6349 | D:5 | Killed Verendum's ghost 6350 | D:5 | Reached skill level 9 in Conjurations 6350 | D:5 | Reached skill level 1 in Fighting 6561 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, minmay_misc_feat_doors D:2: layout_basic, basic_altar D:3: layout_basic, cheibriados_altar_1, grunt_ministairs_3 D:4: layout_gridville, grunt_gozag_statues D:5: layout_layer_cave, amcnicky_altar_gilded, minmay_temple_entry_wispy, gammafunk_ghost_nasty_kobolds, serial_shops, nicolae_diamond_shop, minmay_hollow_rounded_squares, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Spellcasting | 3 4 5 | 5.0 Throwing | 1 | 1.0 Conjurations | 5 6 8 9 | 9.0 Air Magic | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Tentacles | 3 | | 1 || 4 Constrict | 3 | | || 3 Dagger | 9 | | 1 || 10 Cast: Magic Dart | 67 | 46 | || 113 Searing Ray | 1 | 24 | 21 || 46 Fulminant Prism | | | 1 || 1 Armor: Skin | 5 | 2 | 1 || 8 Dodge: Dodged | 15 | 5 | 6 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6559 | 6133 | 426 | 133 | 5439 | 5 | 1311.8 | Dungeon | 6559 | 6133 | 426 | 133 | 5439 | 5 | 1311.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2425 daAuts D:2: 1236 daAuts D:4: 1180 daAuts D:1: 1146 daAuts D:3: 569 daAuts