trm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -15, D:1) 27 bolts Level 2 of the Dungeon (17, -15, D:2) a +0 whip (18, 19, D:2) a +0 robe (28, 3, D:2) a +0 pair of gloves (30, -8, D:2) a +0 short sword (31, 1, D:2) a +0 flail a +0 spear (31, 2, D:2) a +0 flail (32, 2, D:2) a +0 spear (33, 18, D:2) a +0 dagger (36, 17, D:2) a +0 club a +0 dagger (46, -20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -25, D:3) a +0 dagger (2, -15, D:3) a +0 club (18, -24, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour (26, 1, D:3) a +0 short sword a +0 whip (26, 2, D:3) a +0 whip a +0 leather armour (27, -28, D:3) a +0 leather armour (28, -28, D:3) a +0 short sword (30, 5, D:3) a +0 hand axe (44, -8, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 11 arrows (11, 2, D:4) a +0 pair of boots (11, 28, D:4) a +0 dagger (21, 24, D:4) a +0 ring mail a +0 dagger (23, 45, D:4) a +0 mace (25, -4, D:4) a +0 leather armour (32, 34, D:4) a +0 dagger of speed a +0 dagger a +1 mace of protection (34, 23, D:4) 14 bolts (38, 8, D:4) a +0 club (39, 34, D:4) a scarf of shadows (39, 40, D:4) a +0 club (41, 12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (7, -7, D:5) a +0 club (7, -6, D:5) a +0 halberd (16, 10, D:5) a +0 spear (17, -3, D:5) a +0 helmet (17, 10, D:5) a +0 spear a +0 club a +0 leather armour (18, 10, D:5) a +0 halberd (21, 10, D:5) 4 large rocks (29, 25, D:5) a +0 rapier (37, 2, D:5) 15 arrows (51, 3, D:5) a +4 war axe of freezing a +0 robe (52, 2, D:5) a +3 dire flail a +0 robe (52, 3, D:5) a +5 trident a +0 robe (67, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club a +0 giant club (8, 4, D:6) 20 arrows (19, -8, D:6) a +0 mace (29, -1, D:6) a +0 dagger a +0 robe (30, 0, D:6) a +0 pair of boots (30, 2, D:6) a +0 dagger (36, -5, D:6) a +0 giant spiked club (36, 0, D:6) a +0 short sword (42, -12, D:6) a +0 dagger a +0 dagger (43, -17, D:6) a +0 leather armour (43, -11, D:6) a +0 club (44, -11, D:6) a +0 whip a +0 whip (45, -11, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (11, -5, D:7) 22 arrows (12, 31, D:7) a +2 great sword a +0 robe (12, 33, D:7) a +0 hand axe a +0 animal skin (13, 32, D:7) a +0 war axe a +0 robe a +0 mace a +0 robe (14, 33, D:7) a +0 spear a +0 robe a +4 halberd a +0 robe (17, 25, D:7) a +0 flail a +0 plate armour (19, 26, D:7) a +0 dagger a +0 robe (20, 28, D:7) a +0 club (32, 40, D:7) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 leather armour (33, 9, D:7) a +0 spear a +0 robe (33, 41, D:7) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (34, 5, D:7) a +0 robe (35, 11, D:7) a +3 war axe a +0 plate armour a +1 great sword a +0 robe (41, 20, D:7) 16 arrows (41, 26, D:7) a +0 halberd of protection (42, 25, D:7) a +5 vorpal spear a +0 ring mail (43, 14, D:7) a +0 dagger (46, 22, D:7) a +0 club a +0 whip of freezing a +0 robe (47, 22, D:7) a +0 club (48, 40, D:7) a +0 dire flail a +0 giant club (52, -5, D:7) a +0 trident a +0 ring mail (59, 23, D:7) a +0 whip a +0 chain mail a +0 club (61, 23, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 scale mail (4, -33, D:8) a +0 mace (5, -37, D:8) a +0 dagger a +0 robe (8, -9, D:8) 15 bolts (13, -15, D:8) the +2 cloak of Serendipity {*Slow rCorr Int+6 Dex-2} It affects your intelligence (+6). It affects your dexterity (-2). It protects you from acid and corrosion. It may slow you when you take damage. (23, -4, D:8) a +0 quarterstaff (24, -20, D:8) a +0 club (27, -10, D:8) a +0 hand axe (27, -9, D:8) a +0 pair of boots of stealth (27, -7, D:8) a +0 robe (32, -19, D:8) a +0 hand axe (33, -18, D:8) a +0 mace a +0 leather armour a +0 whip (35, -16, D:8) a +0 mace (36, -15, D:8) a +0 war axe (36, -7, D:8) 15 arrows (37, 16, D:8) a +0 falchion (38, -7, D:8) a +0 dagger (39, -6, D:8) a +0 dagger a +0 ring mail a +0 falchion (45, -18, D:8) 5 gold pieces (46, -1, D:8) a +0 chain mail a +0 flail (52, -18, D:8) 13 gold pieces (52, -17, D:8) 5 gold pieces (52, -16, D:8) the amulet of Moff {Spirit Dex+5} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your dexterity (+5). (52, -15, D:8) 15 gold pieces (52, -14, D:8) 13 gold pieces (53, -18, D:8) 17 gold pieces (53, -17, D:8) a staff of fire (53, -16, D:8) a staff of conjuration (53, -15, D:8) the amulet of the Locust {Spirit Str+6 Int-4 Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your strength (+6). It affects your intelligence (-4). It makes you more stealthy. (53, -14, D:8) 27 gold pieces (54, -29, D:8) 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -13, D:9) a +0 dagger (7, -5, D:9) a +0 short sword (8, -2, D:9) a +0 scale mail a +0 hand axe (11, 15, D:9) a +0 plate armour (12, -1, D:9) the +5 pair of gloves of Indemnity {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. (19, 12, D:9) 15 arrows a +0 shortbow (19, 27, D:9) a +0 club (29, 31, D:9) a +0 robe a +0 dagger (30, -5, D:9) a +0 club (30, 35, D:9) a +0 club (31, 20, D:9) a +0 ring mail (32, 34, D:9) a +0 whip (38, 7, D:9) a scarf of harm (51, 1, D:9) a +2 chain mail a +0 kite shield a +4 flail (51, 2, D:9) a +2 dagger of draining (52, -10, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a sling bullet (1, 0, D:10) 18 stones (2, 9, D:10) a potion of might (3, 4, D:10) 3 gold pieces (3, 5, D:10) 3 gold pieces (5, 48, D:10) a scroll of teleportation (9, 10, D:10) 29 bolts (11, 50, D:10) 21 arrows (12, 37, D:10) a +1 glaive of protection (13, 6, D:10) 11 gold pieces (13, 49, D:10) 13 gold pieces (14, 48, D:10) 6 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (15, 20, D:10) 14 gold pieces (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (15, 48, D:10) a +0 scale mail (16, 6, D:10) 17 bolts (16, 17, D:10) a +0 hand axe (16, 48, D:10) 4 gold pieces (still there?) a +0 dagger (still there?) (17, 25, D:10) a poisoned dart (17, 26, D:10) a curare-tipped dart (19, 44, D:10) 13 gold pieces a +0 robe a +0 giant spiked club (20, 32, D:10) 6 gold pieces (22, 52, D:10) a scroll of identify (23, 20, D:10) 19 gold pieces (24, 5, D:10) 17 stones (24, 45, D:10) a poisoned dart (27, 38, D:10) 7 gold pieces (31, 50, D:10) 6 gold pieces a +0 trident (32, 51, D:10) 11 poisoned darts (35, 50, D:10) a wand of flame (16) (36, 2, D:10) 16 stones (36, 42, D:10) a sling bullet (37, 27, D:10) 4 gold pieces (still there?) a +0 plate armour (still there?) a +0 mace (still there?) (37, 43, D:10) a sling bullet (38, 26, D:10) 17 gold pieces (still there?) a +0 robe (still there?) a +0 dagger of venom (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 flail (still there?) (40, 20, D:10) a scroll of identify (44, 41, D:10) 8 gold pieces (46, 3, D:10) 12 gold pieces (49, 14, D:10) 18 arrows (51, 11, D:10) 20 gold pieces (54, 8, D:10) 13 gold pieces (54, 31, D:10) a +0 rapier Level 11 of the Dungeon (7, -6, D:11) a scroll of noise (10, -5, D:11) 16 arrows (12, 3, D:11) a scroll of enchant weapon (15, 5, D:11) a +0 robe (28, 0, D:11) 19 gold pieces (32, 12, D:11) 16 gold pieces (33, 0, D:11) a sling bullet (33, 1, D:11) a sling bullet (33, 4, D:11) 6 gold pieces (35, 8, D:11) 17 gold pieces (35, 9, D:11) 24 gold pieces Level 13 of the Dungeon (0, 0, D:13) 21 gold pieces (still there?) 6 large rocks (still there?) Level 14 of the Dungeon (0, 0, D:14) 15 gold pieces (0, 9, D:14) 22 gold pieces (3, 3, D:14) 18 arrows (7, 0, D:14) a staff of cold