Dungeon Crawl Stone Soup version 0.27-a0-836-gfc908b8576 (webtiles) character file. Game seed: 3005420706292529534 54 trm the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Mar 31, 2021. Slain by Robin ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:06:34 (1996 turns). trm the Conjurer (Octopode Conjurer) Turns: 1996, Time: 00:06:34 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 91% Magic: 0/6 EV: 13 Int: 21 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 short sword (weapon) Missiles c - 43 stones (quivered) h - 21 sling bullets Scrolls d - a scroll of identify {unknown} Potions e - a potion of mutation {unknown} f - 3 potions of heal wounds {unknown} g - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Robin flexes a bicep menacingly. Robin roars a battlecry! The goblins go into a battle-frenzy! You climb upwards. There is a stone staircase leading down here. Robin hits you with a +0 short sword. The goblin hits you with a +0 dagger. Robin throws the goblin at you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (strong, 26% to evade) The searing ray misses the goblin. (Press . to maintain the ray.) The goblin closely misses you. The searing ray hits the goblin! You kill the goblin! Robin barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (15% to evade) The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) Robin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Robin. Robin is heavily wounded. Robin barely misses you. Without enough magic to sustain it, your searing ray dissipates. Robin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a +0 club You see here a +0 dagger. Robin hits you with a +0 short sword. You die... ..###.# #.# #..........#.#.#.# ## .#8##.# #.#######..รท####.#.#.# #. ..###.###...)..............#.# #. ....#.##...#####.#.#####.###.# #. ....#.##.#.# #.#.# #####.# #. ...........# #.#.# #....# #. ....####...# #.#.# #.#### #. ..### #...# #.#.# #.# #. ..######.>.# #@#.## #.# #. #.).....)..#####g...## #.# ###. ...#####......))..#..####.####... ##.# #.#######.###............. #.# #.# #######..#########.. #.# #.# #.#...#.###.##..##.. #.#####.# #...#.#...#..#.###.. #.......# #####.###.##.#..##.. #.#.##### ##....#....#.##.##.. You could see Robin. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 12 goblins 4 hobgoblins (D:1) 10 jackals (D:1) 3 quokkas (D:1) 3 bats (D:1) 4 frilled lizards (D:1) A kobold (D:1) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 623 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 626 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | Reached XP level 3. HP: 20/21 MP: 2/6 981 | D:1 | Reached skill level 5 in Conjurations 1646 | D:2 | Noticed Robin 1996 | D:1 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, kennysheep_decorative_pillar D:2: layout_rooms, grunt_decor_fettered, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Short sword || 37 Constrict || 13 Unarmed || 2 Tentacles || 5 Fire: Hunting sling || 1 Throw: Stone || 5 Cast: Magic Dart || 18 Searing Ray || 14 Stab: Distracted || 1 Armor: Skin || 5 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2002 | 1614 | 388 | 175 | 1170 | 2 | 1001.0 | Dungeon | 2002 | 1614 | 388 | 175 | 1170 | 2 | 1001.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1984 daAuts D:2: 17 daAuts