Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 2868944115089319687 7 trm the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Mar 30, 2021. Slain by a hobgoblin ... wielding a +0 mace (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (303 turns). trm the Conjurer (Octopode Conjurer) Turns: 303, Time: 00:00:52 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 2/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat and a rat come into view. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. The magic dart hits the bat. You kill the bat! The magic dart hits the rat. You kill the rat! You are too depleted to draw on your mana recklessly! A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold. The kobold is heavily wounded. The magic dart hits the kobold. You kill the kobold! An endoplasm comes into view. The magic dart hits the endoplasm but does no damage. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. You are too depleted to draw on your mana recklessly! The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin drinks a potion. The hobgoblin seems to speed up. The hobgoblin barely misses you. The hobgoblin barely misses you. The hobgoblin barely misses you. The hobgoblin barely misses you. The hobgoblin hits you with a +0 mace! Ouch! That really hurt! The hobgoblin hits you with a +0 mace! You die... ####### #### #.....# ... +.†..>+ #.########.....# ###........+.....##### #.........##.........# #.##...#...#.........# #.8.#@.....#......# #...#g.....#......# #.8.#..#.#.#.###### #...#..#.#...)..###### #.8.#....#.#.#........ #...##.###.#....###### #.>.#................. #...######.###.####### ######.8.######............ You could see a hobgoblin (fast). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 281 | D:1 | Learned a level 2 spell: Searing Ray 303 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, corexii_hall_statues_i, roderic_lattice_a, minmay_tetromino_s4 Action || total -------------------------++------- Cast: Magic Dart || 14 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 303 | 303 | 0 | 0 | 246 | 1 | 303.0 | Dungeon | 303 | 303 | 0 | 0 | 246 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 303 daAuts