Dungeon Crawl Stone Soup version 0.27-a0-819-g058290f16d (webtiles) character file. Game seed: 2540574504591260431 8136 trm the Nimble (level 11, -1/84 HPs) Began as a Djinni Conjurer on Mar 29, 2021. Was a Priest of Makhleb. Shot with an arrow by a centaur warrior (10 damage) ... on level 8 of the Dungeon. The game lasted 00:17:07 (10307 turns). trm the Nimble (Djinni Conjurer) Turns: 10307, Time: 00:17:08 Health: -1/84 AC: 10 Str: 11 XL: 11 Next: 26% Gold: 196 EV: 16 Int: 29 God: Makhleb [***...] SH: 0 Dex: 12 rFire + + . SeeInvis . O - +4 demon trident "Oczeal" {pain, Fragile +Inv rPois Str+5} rCold x . . Faith . (no shield) rNeg . . . Spirit . D - +3 steam dragon scales rPois ∞ Reflect . c - +0 helmet rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ++... (boots unavailable) Stlth ++........ K - amulet of regeneration HPRegen 1.24/turn g - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, strong-willed 1 a: Renounce Religion, Evoke Invisibility, Minor Destruction, Lesser Servant of Makhleb You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 541 gold pieces. You spent 345 gold pieces at shops. Inventory: Hand Weapons a - a +2 short sword of freezing b - a +0 hunting sling d - a +3 shortbow O - the +4 demon trident "Oczeal" (weapon) {pain, Fragile +Inv rPois Str+5} (You took it off a death knight on level 8 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It protects you from poison. It lets you turn invisible. It will be destroyed if unequipped. Missiles i - 311 stones l - 37 poisoned darts C - 116 arrows Armour c - a +0 helmet (worn) e - a +0 cloak (worn) D - +3 steam dragon scales (worn) Magical Staves j - a staff of death Jewellery g - a +6 ring of intelligence (left hand) p - a ring of ice I - a ring of ice K - an amulet of regeneration (around neck) M - a +6 ring of dexterity N - a ring of protection from fire P - the amulet "Kezud" {RegenMP Int+7 Dex+3} (You took it off a centaur on level 8 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. It affects your intelligence (+7). It affects your dexterity (+3). Wands m - a wand of digging (9) E - a wand of paralysis (11) J - a wand of random effects (20) Scrolls h - a scroll of holy word n - 2 scrolls of teleportation r - 3 scrolls of fear u - a scroll of fog v - 3 scrolls of vulnerability {unknown} w - 4 scrolls of magic mapping {unknown} x - a scroll of blinking {unknown} y - a scroll of torment {unknown} A - a scroll of immolation {unknown} B - a scroll of silence {unknown} L - 3 scrolls of identify Potions f - 2 potions of brilliance {unknown} k - a potion of lignification o - a potion of flight {unknown} q - a potion of magic {unknown} s - 6 potions of curing t - 3 potions of berserk rage {unknown} z - a potion of resistance {unknown} F - a potion of haste G - a potion of invisibility H - a potion of heal wounds {unknown} Skills: + Level 9.5 Fighting + Level 10.9 Dodging - Level 2.9 Stealth + Level 9.2 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 30% 3d16 1% 4 e - Iskenderun's Mystic Conj/Tloc 61% 2d13 1% 4 f - Sting Tmut/Pois 100% 1d8 1% 1 g - Ozocubu's Armour Ice 61% N/A 1% 3 h - Call Canine Familiar Summ 61% N/A 1% 3 i - Leda's Liquefaction Hex/Erth 30% N/A 1% 4 T - Swiftness Air 61% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/6) D:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 !!*![ Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You are strong-willed. (Will+) Message History A centaur warrior comes into view. It is wielding a +3 antimagic spear. A centaur warrior is nearby! A centaur warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +3 antimagic spear and quivering arrows (wandering, hasn't noticed you, 13% to evade) The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior shouts! (Press . to maintain the ray.) The centaur warrior unwields a +3 antimagic spear. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! The searing ray hits the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you! The searing ray hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur warrior! The centaur warrior is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channeling your searing ray. The centaur warrior shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow and quivering arrows (severely wounded, 13% to evade) The searing ray hits the centaur warrior! The centaur warrior is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow hits you! You die... #..# .# #.###.###[#..... #..# .. #.........#..... #..# T # #.###.###.#..... #..# y#( #.# #.# #.#..... #..# #9# #.###.###.#..[.. #..# #.# #.........#..... #..# ###.#########.#####..... #..###...c...#.......[.#...#. #..##...####@#.#.#.#.#.#.#.#. #..#..###....#########.#.#... #[.#.##......#.#.#.#.#.#..... #..#.#......[.....)....#.#### #..#.##......#.#.#.#.#.#.# #..#..###....#.#########.# #..##...####.#.#.#.#.#.#.#### #..###.......#.........#..... #..#####################..### You could see a centaur warrior. Vanquished Creatures A death knight (D:8) Pikel (D:7) 2 ugly things (D:8) Joseph (D:7) A gargoyle (D:8) 2 komodo dragons (D:8) A troll (D:8) A hornet (D:8) A wyvern (D:8) A basilisk (D:8) 5 steam dragons A vampire mosquito (D:8) 2 water moccasins A swamp drake (D:8) A black bear (D:6) 3 orc warriors (D:8) An ice beast (D:6) A necrophage (D:7) 2 sky beasts (D:5) 2 ogres 4 centaurs 3 lemures (D:7) 2 bullfrogs A gnoll sergeant (D:8) A water moccasin zombie (D:6) A wyvern zombie (D:8) A wyvern skeleton (D:7) 2 scorpions A water moccasin skeleton (D:5) 5 wights (D:8) 4 howler monkeys A centaur zombie (D:8) 3 jellies 6 hounds An iguana (D:6) A centaur skeleton (D:5) 4 orc priests 10 orc wizards 3 killer bee zombies A hound zombie (D:4) A hound skeleton (D:4) 8 gnolls A howler monkey skeleton (D:5) 11 adders 3 white imps An ufetubus (D:4) 3 dart slugs 39 orcs 11 ball pythons 5 bats 6 endoplasms 4 giant cockroaches 9 goblins 4 hobgoblins 4 jackals (D:5) 3 frilled lizards 7 kobolds 4 rats 210 creatures vanquished. Vanquished Creatures (others) A basilisk (D:8) An orc (D:6) A plant (D:2) 5 toadstools (D:7) 8 creatures vanquished. Grand Total: 218 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1511 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1511 | D:2 | Learned a level 1 spell: Sting 1619 | D:2 | Found a white marble altar of Elyvilon. 2295 | D:3 | Reached skill level 3 in Dodging 2395 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 2850 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2850 | D:3 | Learned a level 2 spell: Swiftness 3628 | D:4 | Reached skill level 4 in Dodging 3663 | D:4 | Reached skill level 1 in Fighting 3723 | D:4 | Reached XP level 6. HP: 37/42 MP: 0/0 4463 | D:4 | Found a staircase to the Ecumenical Temple. 4495 | D:4 | Reached skill level 5 in Spellcasting 4495 | D:4 | Reached XP level 7. HP: 26/49 MP: 0/0 4495 | D:4 | Learned a level 3 spell: Ozocubu's Armour 4500 | Temple | Entered the Ecumenical Temple 4809 | Temple | Became a worshipper of Makhleb the Destroyer 4943 | D:4 | Found a hazy altar of Hepliaklqana. 5022 | D:5 | Entered Level 5 of the Dungeon 5111 | D:5 | Reached skill level 5 in Dodging 5360 | D:5 | Found a basalt altar of Yredelemnul. 5557 | D:5 | You are sucked into a shaft and drop 1 floor! 5558 | D:6 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 5566 | D:6 | Reached XP level 8. HP: 50/58 MP: 0/0 5568 | D:6 | Reached skill level 6 in Dodging 5742 | D:6 | Reached * piety under Makhleb 6079 | D:6 | Reached skill level 5 in Fighting 6251 | D:6 | Reached skill level 7 in Dodging 6389 | D:6 | Reached XP level 9. HP: 29/65 MP: 0/0 6389 | D:6 | Learned a level 3 spell: Call Canine Familiar 7059 | D:7 | Found Minn's Distillery. 7069 | D:7 | Bought a potion of curing for 45 gold pieces 7069 | D:7 | Bought a potion of haste for 150 gold pieces 7069 | D:7 | Bought a potion of invisibility for 120 gold pieces 7173 | D:7 | Noticed Pikel 7183 | D:7 | Killed Pikel 7184 | D:7 | Reached skill level 8 in Dodging 7278 | D:7 | Found Otiza's Distillery. 8212 | D:7 | Found Bitu Zuta's General Store. 8226 | D:7 | Bought a scroll of identify for 30 gold pieces 8249 | D:7 | Noticed Joseph 8257 | D:7 | Killed Joseph 8258 | D:7 | Reached skill level 9 in Dodging 8258 | D:7 | Reached XP level 10. HP: 28/75 MP: 0/0 8608 | D:7 | Found Ecob's Armour Boutique. 8621 | D:7 | Found an ornate altar of the Wu Jian Council. 8699 | D:7 | Found Raggovy's Distillery. 8736 | D:7 | Found an opulent altar of Gozag. 9077 | D:7 | Identified the +2 ring mail of Too Many Cooks {rPois rF- | Str+3} 9195 | D:8 | Reached ** piety under Makhleb 9531 | D:8 | Noticed a purple ugly thing 9541 | D:8 | Killed a purple ugly thing 9556 | D:8 | Noticed a cyan ugly thing 9569 | D:8 | Killed a cyan ugly thing 9570 | D:8 | Reached skill level 10 in Dodging 9639 | D:8 | Identified the +4 demon trident "Oczeal" {pain, Fragile | +Inv rPois Str+5} 9639 | D:8 | Noticed a death knight 9641 | D:8 | Noticed a gargoyle 9820 | D:8 | Found a staircase to the Lair. 9835 | D:8 | Reached XP level 11. HP: 50/84 MP: 0/0 9835 | D:8 | Learned a level 4 spell: Leda's Liquefaction 10189 | D:8 | Identified the amulet "Kezud" {RegenMP Int+7 Dex+3} 10201 | D:8 | Reached *** piety under Makhleb 10217 | D:8 | Killed a death knight 10302 | D:8 | Noticed a centaur warrior 10307 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, minmay_misc_feat_chi, minmay_tromino_i4 D:2: layout_loops_corners, nicolae_overflow_crystal_walls, nicolae_elyvilon_peaceful_grove, hangedman_decor_clover_reticule, solitary_fountain, minmay_shallow_snake_nest D:3: layout_rooms, marbit_many_paths, chequers_serial_rivers_large_a D:4: layout_rooms, kennysheep_mini, minmay_temple_entry_trees, minmay_quadrilaterals D:5: layout_basic, basic_altar, serial_glass, glass_columns_a, glass_columns_c D:6: layout_basic D:7: layout_basic, nzn_wu_jian_council_hall, grunt_gozag_breadcrumbs, serial_shops, shop, nicolae_shop_window_shopping, shop, shop, nicolae_shop_statue_plus, grunt_ministairs_13, minmay_gold_behind_fungi, serial_bayou_pond_d, uniq_joseph, uniq_pikel D:8: layout_rooms, erik_lair_dragon, minmay_the_grid_2x2 [minmay_the_grid_minigrid_large, minmay_the_grid_slots, minmay_the_grid_large_cup, minmay_the_grid_prize_trominoes] Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 | 2.9 Spellcasting | 4 5 6 7 8 9 | 9.2 Dodging | 3 4 5 7 9 10 | 10.9 Fighting | 1 2 3 5 7 9 | 9.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Shortbow | | | 1 | || 1 Demon trident | | | | 11 || 11 Fire: Hunting sling | 19 | 57 | 25 | || 101 Shortbow | | | 50 | 43 || 93 Throw: Stone | 1 | | | || 1 Cast: Magic Dart | 32 | | | || 32 Searing Ray | 9 | 31 | 55 | 55 || 150 Sting | 8 | | | || 8 Leda's Liquefacti | | | | 3 || 3 Use: Potion | | | 2 | || 2 Scroll | | | 8 | 1 || 9 Armor: Robe | 1 | 4 | 5 | || 10 Skin | | | 4 | || 4 Steam dragon scal | | | 7 | 31 || 38 Dodge: Dodged | 7 | 20 | 39 | 66 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10370 | 9750 | 620 | 386 | 8117 | 9 | 1152.2 | Dungeon | 10042 | 9461 | 581 | 386 | 7833 | 8 | 1255.2 | Temple | 328 | 289 | 39 | 0 | 284 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1509 daAuts D:4: 1501 daAuts D:5: 1305 daAuts D:7: 1256 daAuts D:8: 1202 daAuts D:2: 1184 daAuts D:1: 1144 daAuts D:3: 938 daAuts Temple: 328 daAuts