trm Level 1 of the Dungeon (0, 0, D:1) a stone (11, -21, D:1) a +0 helmet (13, -46, D:1) a +0 robe (14, -5, D:1) a stone (15, -39, D:1) a +0 robe (15, -33, D:1) a +0 ring mail (15, -10, D:1) a +0 dagger (16, -5, D:1) 2 stones (29, -38, D:1) a +0 hand axe (29, -28, D:1) a +0 short sword (54, -14, D:1) a staff of earth Level 2 of the Dungeon [Shop] Cicrat's Weapon Emporium 16 bolts (32 gold) a +0 short sword (30 gold) a +0 flail (35 gold) 17 sling bullets (85 gold) the +8 short sword of Greed {vorpal, rPois} (557 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +0 dagger (20 gold) the +7 trident "Lyssilar" {flame, rElec Int+9} (742 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It insulates you from electricity. 4 silver boomerangs (60 gold) a +2 dagger of electrocution (170 gold) 16 bolts (32 gold) a +3 trident (205 gold) a +0 short sword (30 gold) (0, 0, D:2) 20 bolts (14, 30, D:2) 10 poisoned darts (32, 14, D:2) a +0 long sword (35, 39, D:2) a +0 short sword (48, 15, D:2) a +0 dagger (49, 13, D:2) a +1 vorpal quarterstaff (59, 19, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon (2, -12, D:3) a +0 robe (8, -29, D:3) a +0 short sword (9, 7, D:3) a +0 club (26, -29, D:3) a +0 hand axe (28, -28, D:3) a +0 dagger (29, -28, D:3) a +0 dagger a +0 leather armour (30, -26, D:3) a +0 dagger (33, -7, D:3) a +0 scale mail (35, -33, D:3) a +0 club (36, -28, D:3) a +0 robe (39, 4, D:3) a +0 short sword (48, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a stone (44, -2, D:4) a +0 giant spiked club