trm Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (2, -5, D:1) a +0 dagger (14, 41, D:1) a +0 dagger (24, -2, D:1) a +0 robe (39, -3, D:1) a +0 dagger (49, 29, D:1) a +0 dagger Level 2 of the Dungeon (36, 13, D:2) a +0 dagger (37, 20, D:2) a +0 hand axe (40, 35, D:2) a +0 club (43, 15, D:2) a +0 club (53, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (7, -4, D:3) a +0 trident (12, 5, D:3) a +0 short sword (14, 7, D:3) a +0 flail a +0 leather armour (15, 16, D:3) a +0 mace (18, 16, D:3) a +0 ring mail (27, 12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 12, D:3) a bat corpse (36, 14, D:3) a +0 hunting sling