Dungeon Crawl Stone Soup version 0.27-a0-538-g15ff5c5295 (webtiles) character file. Game seed: 16200976876498802364 52 trm the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Mar 6, 2021. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1812 turns). trm the Conjurer (Demigod Conjurer) Turns: 1812, Time: 00:03:14 Health: 0/26 AC: 2 Str: 12 XL: 3 Next: 39% Magic: 1/8 EV: 12 Int: 20 God: Gold: 72 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of resist corrosion MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling c - a +0 short sword (weapon) Missiles d - 15 stones Armour a - a +0 robe (worn) Jewellery i - a ring of resist corrosion (left hand) Scrolls g - a scroll of enchant armour {unknown} Potions e - a potion of might {unknown} f - a potion of cancellation {unknown} h - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You hear a shout! You bump into the rock wall. An orc comes into view. It is wielding a +0 flail. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You closely miss something. Something hits you! You miss something. Something hits you but does no damage. Something hits you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You bump into the rock wall. Something hits you but does no damage. You're too confused to move! You feel less confused. Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (22% to evade) The searing ray hits something! The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Something barely misses you. Something hits you but does no damage. You finish channeling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You die... ........#.## #######.#.# #.#.# #.#.# #...# #.### #.# #.#######.# #(.....).@# ########### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 dart slugs (D:1) An orc (D:2) 8 bats (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 frilled lizards 3 kobolds (D:1) 6 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 272 | D:1 | Reached skill level 4 in Conjurations 304 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/7 307 | D:1 | Learned a level 2 spell: Searing Ray 1152 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/8 1812 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, minmay_pentomino_q2 D:2: layout_loops_ring, lemuel_round_altar, chequers_ecumenical_altar_grove Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Short sword || 7 Fire: Hunting sling || 36 Cast: Magic Dart || 32 Searing Ray || 17 Armor: Robe || 24 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1817 | 1795 | 22 | 0 | 1574 | 2 | 908.5 | Dungeon | 1817 | 1795 | 22 | 0 | 1574 | 2 | 908.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1693 daAuts D:2: 124 daAuts