trm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 11, D:1) a +0 dagger (15, 0, D:1) a +0 dagger (17, 10, D:1) a +0 club (20, -1, D:1) a +0 dagger (21, -2, D:1) a +0 dagger (22, 16, D:1) a +0 club (23, -1, D:1) a +0 short sword (25, -4, D:1) a +0 dagger a +0 club (26, -4, D:1) a +0 club (26, 3, D:1) a +0 dagger (27, -4, D:1) a +0 dagger (30, 20, D:1) a +0 dagger (31, 24, D:1) a +0 short sword (41, 16, D:1) a +0 dagger (46, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -6, D:2) a +0 club (9, -18, D:2) a +0 club (19, -21, D:2) 27 arrows (26, -17, D:2) a +0 club (26, -16, D:2) a +0 club a +0 club (27, -21, D:2) a +0 club (27, -19, D:2) a +0 dagger (27, -17, D:2) a +0 chain mail of fire resistance (27, -15, D:2) a +0 animal skin a +0 dagger (27, -11, D:2) a +0 dagger (28, -19, D:2) a +0 club (28, 9, D:2) a +0 dagger (36, 8, D:2) a +0 dagger (47, -4, D:2) a +0 dagger (50, -7, D:2) a +0 short sword (51, 20, D:2) a +0 dagger (55, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (14, 26, D:3) a +0 dagger (20, 13, D:3) a +0 club (31, 2, D:3) a +0 ring mail a +0 dagger a +0 chain mail (31, 14, D:3) a +0 whip (37, 17, D:3) 12 bolts Level 4 of the Dungeon (0, 0, D:4) 23 sling bullets (21, 3, D:4) a +0 giant club a +2 flail of protection a +0 leather armour (21, 9, D:4) a +0 ring mail (23, 16, D:4) a +0 ring mail a +0 mace (25, -12, D:4) a +0 robe (still there?) a +0 dagger (still there?) (25, -11, D:4) a +0 robe a +0 dagger (25, -10, D:4) a +3 scale mail of poison resistance (26, -21, D:4) a +0 robe a +1 dagger of speed (27, -21, D:4) a +0 leather armour a +0 flail (28, -21, D:4) a +0 dagger (unseen) Level 5 of the Dungeon (0, 0, D:5) 16 bolts (5, -2, D:5) a +0 dagger a +0 ring mail (5, 0, D:5) a +0 leather armour (5, 1, D:5) a +0 dagger a +0 robe (5, 2, D:5) a +0 hand axe (7, -2, D:5) a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail (8, 4, D:5) a +0 hand axe (9, -2, D:5) a +0 dagger a +0 robe (10, -2, D:5) a +0 hand axe (13, 17, D:5) a +0 short sword (15, 37, D:5) 25 bolts (24, 38, D:5) a +0 shortbow 25 arrows (30, 6, D:5) a +0 spear (40, 20, D:5) 24 bolts (42, 43, D:5) a +0 ring mail a +0 whip (43, 43, D:5) a +0 scale mail (44, 43, D:5) a +0 robe a +0 dagger (45, 34, D:5) 12 arrows a +0 shortbow (45, 43, D:5) a +0 hand axe (46, 43, D:5) 21 arrows a +0 shortbow a +0 leather armour Level 6 of the Dungeon (1, -3, D:6) a +0 mace a +0 leather armour (2, -2, D:6) a +0 dagger a +0 robe (3, -2, D:6) a +0 glaive a +0 plate armour a +0 chain mail (4, -2, D:6) a +0 whip (13, -13, D:6) a +0 whip (44, 14, D:6) a +0 hunting sling (49, -28, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ynki's Distillery a potion of resistance (130 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) (0, 0, D:7) a +0 hand axe (2, -18, D:7) a +1 war axe of draining (7, 11, D:7) a +0 flail (7, 12, D:7) a +0 chain mail a +0 club (7, 14, D:7) a +0 flail (7, 15, D:7) a +0 ring mail a +0 flail (10, 13, D:7) 15 arrows (11, 15, D:7) a +0 long sword (15, 24, D:7) a +0 giant club (20, -10, D:7) a +0 robe a +0 dagger (20, 34, D:7) a potion of degeneration (21, -10, D:7) a +0 flail (36, -20, D:7) a +0 hand axe a +0 chain mail (36, -19, D:7) a +0 dagger of venom (36, -18, D:7) a +0 shortbow 15 arrows a +0 club 4 boomerangs a +2 short sword of speed a +0 ring mail (36, -17, D:7) a +0 dagger a +0 giant club a +0 giant spiked club (37, 16, D:7) a +0 dagger a +0 ring mail (39, 16, D:7) a +0 leather armour a +0 trident (40, 16, D:7) a +0 chain mail a +0 long sword (47, 9, D:7) a +2 flail of draining Level 8 of the Dungeon (0, 39, D:8) a +0 rapier (10, 20, D:8) a +0 robe a +0 scimitar a +0 robe (24, 0, D:8) a +0 giant club (24, 44, D:8) a +0 halberd (29, 44, D:8) a +0 club (30, 44, D:8) a +0 spear a +0 ring mail (38, 8, D:8) 11 arrows (39, 2, D:8) a potion of degeneration (50, 14, D:8) a +0 flail (50, 16, D:8) a -2 spear of freezing a +0 animal skin (50, 17, D:8) a +0 battleaxe a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 flail (1, 0, D:9) a +0 plate armour a +0 glaive of freezing (2, 0, D:9) a +0 leather armour (22, -10, D:9) a +0 club (30, 12, D:9) a +0 giant club (31, 18, D:9) a +0 scale mail (32, 16, D:9) a +0 dagger (32, 24, D:9) a +0 short sword (37, 6, D:9) a +0 whip of flaming a +0 robe (41, -2, D:9) a +0 scale mail (42, 13, D:9) a +1 ring mail of willpower (45, 2, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club a +0 dagger a +0 robe (1, -14, D:10) a +0 hand axe (1, 0, D:10) a +0 club a +0 leather armour (3, -15, D:10) a +0 dagger (4, -17, D:10) a +0 dire flail a +0 chain mail (4, 9, D:10) a +0 shortbow 18 arrows (15, -20, D:10) a +0 shortbow 21 arrows (16, -24, D:10) a +0 flail a +0 leather armour (16, -23, D:10) a +0 halberd a +0 chain mail (16, -22, D:10) a +0 scale mail a +0 hand axe a +0 leather armour (26, 7, D:10) a +0 robe of fire resistance (27, -16, D:10) a +0 giant spiked club (39, -1, D:10) a +0 giant club (41, 0, D:10) a +0 giant club (49, -16, D:10) a +2 war axe of electrocution Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (2, -33, D:11) a +0 shortbow 20 arrows (3, -35, D:11) a +0 flail a +0 leather armour (3, -26, D:11) a +0 robe (4, -36, D:11) a +0 war axe 4 javelins (4, -35, D:11) a +0 dagger a +0 robe a +0 ring mail (5, -38, D:11) a +0 shortbow a +0 trident 21 arrows (24, -20, D:11) 5 stones a +0 dagger (26, -21, D:11) 21 arrows a +0 shortbow (27, -12, D:11) a +0 flail (28, -22, D:11) 4 stones a +0 short sword (29, -23, D:11) 19 arrows a +0 shortbow (30, -24, D:11) 21 arrows a +0 shortbow a +0 short sword (32, -9, D:11) a +0 mace (33, -15, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow a +0 shortbow 41 arrows a +0 shortbow (0, 2, D:12) a +2 glaive of venom (1, -5, D:12) a +0 scale mail (1, 1, D:12) 18 arrows a +0 shortbow (10, -2, D:12) a +0 hand axe (11, -1, D:12) a +0 ring mail (15, -23, D:12) a +1 vorpal flail (15, -7, D:12) a +0 leather armour a +0 flail (15, 3, D:12) a +0 robe a +0 dagger (16, -30, D:12) a +0 morningstar (17, -29, D:12) 4 large rocks (20, 2, D:12) a +0 leather armour (27, 15, D:12) a +0 leather armour (29, -24, D:12) a +2 short sword of draining (31, -20, D:12) a +0 giant club (31, -19, D:12) a +0 giant spiked club (32, -22, D:12) a +0 scale mail a +0 spear (32, -21, D:12) a +0 ring mail a +0 spear (32, -20, D:12) a +0 whip (32, -19, D:12) a +0 giant club (32, -18, D:12) a +0 giant spiked club (33, -23, D:12) a +0 giant club (33, -22, D:12) a +0 scale mail a +0 spear (33, -21, D:12) a +0 giant club (33, -20, D:12) a +0 short sword (33, -19, D:12) a +0 plate armour a +0 scimitar (34, -22, D:12) a +0 club (34, -21, D:12) a +0 spear (34, -20, D:12) a +0 giant club (34, -19, D:12) a +0 mace (35, -21, D:12) a +0 plate armour a +0 scimitar (35, -20, D:12) a +0 short sword (41, -3, D:12) 18 sling bullets (45, -26, D:12) 25 stones (47, -13, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (3, 11, D:13) a +0 helmet (6, 14, D:13) 19 sling bullets (11, 32, D:13) 22 stones (16, 6, D:13) a +0 dire flail a +0 chain mail (16, 27, D:13) 11 arrows (17, -11, D:13) 9 arrows (17, 14, D:13) a +0 leather armour a +3 vorpal glaive (20, -5, D:13) 25 stones (24, -11, D:13) a +0 kite shield a +0 plate armour a +0 long sword (26, 20, D:13) a +0 great sword a +0 chain mail (30, 4, D:13) a +6 ring of dexterity a +4 ring of protection 120 poisoned darts (30, 23, D:13) a +0 long sword a +0 chain mail (33, -3, D:13) a +0 battleaxe (37, 22, D:13) a +0 plate armour a +0 glaive (38, 6, D:13) a +0 dagger (39, 22, D:13) a +0 chain mail a +0 battleaxe (45, 22, D:13) a +0 chain mail a +1 war axe of freezing (51, 29, D:13) a +0 giant club (55, -1, D:13) a +0 chain mail a +0 halberd (55, 27, D:13) 15 sling bullets (58, 17, D:13) a +0 dagger (60, 8, D:13) a +0 scimitar of flaming a potion of degeneration Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (5, 0, D:14) a +0 morningstar a +0 robe (7, -5, D:14) 28 arrows a +0 shortbow (8, -9, D:14) a +0 dagger a +0 robe (8, -6, D:14) a +4 scimitar of flaming a +0 long sword (10, -12, D:14) a +0 chain mail a +0 hand axe (12, -12, D:14) a +0 hand axe (12, 0, D:14) 25 arrows (13, -9, D:14) a +0 long sword a +0 ring mail (14, -8, D:14) 16 arrows a +0 shortbow (14, 36, D:14) 7 poisoned darts (16, -9, D:14) a +0 dagger 11 stones (20, -16, D:14) 14 stones (22, 9, D:14) a +0 chain mail a +0 halberd (24, -5, D:14) 7 javelins (24, 7, D:14) a +0 flail a +0 ring mail a +0 great sword (32, -7, D:14) a +0 robe a +0 dagger (33, -7, D:14) a +0 tower shield a +0 plate armour a +3 demon trident of venom (33, 18, D:14) a +0 dagger (34, 16, D:14) 3 stones (34, 17, D:14) 7 poisoned darts a +0 club (34, 18, D:14) a +0 hand crossbow (35, 34, D:14) 8 stones (36, 20, D:14) the +4 scale mail "Focrif" {Harm rC++ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It increases damage dealt and taken. a +1 vampiric hand axe (48, -6, D:14) a +0 leather armour Level 15 of the Dungeon (7, -26, D:15) 5 large rocks (11, -18, D:15) a +0 robe a +0 hand axe (11, 3, D:15) a +0 plate armour a +2 glaive (13, -24, D:15) a +1 battleaxe of freezing (14, -32, D:15) a +0 scimitar (16, -22, D:15) 35 stones (16, -10, D:15) a +0 ring mail a +0 short sword (17, -40, D:15) a +0 giant spiked club a +0 giant club (18, -39, D:15) a +0 giant club a +0 giant club (18, -24, D:15) a +0 scale mail (18, -23, D:15) a +0 fustibalus (20, -40, D:15) a +0 giant club a +0 robe a +0 club (20, -38, D:15) a +0 giant club (20, -15, D:15) 8 javelins (21, -8, D:15) a +0 chain mail a +0 great mace (22, -16, D:15) a +0 robe a +2 dagger of holy wrath (23, -37, D:15) a +0 giant club a +1 dire flail of holy wrath a +0 giant spiked club a +0 giant spiked club (23, -17, D:15) 22 arrows a +0 shortbow (24, -5, D:15) 29 arrows a +0 shortbow (28, -11, D:15) a +0 leather armour (28, -9, D:15) a ring of protection from fire (29, -12, D:15) 21 stones (30, -19, D:15) 27 arrows a +1 vorpal shortbow a +0 arbalest (30, -7, D:15) a +0 chain mail a +3 battleaxe (30, -4, D:15) a +0 leather armour 22 arrows a +0 dagger a +0 shortbow (31, -27, D:15) 20 arrows a +0 shortbow (31, -5, D:15) a +6 ring of strength a wand of polymorph (30) a +4 ring of evasion a +0 scale mail a +1 great mace (32, -29, D:15) a +0 robe of willpower a +0 dagger (32, -28, D:15) a +0 robe (32, -24, D:15) a +0 giant club a +0 giant club (33, -30, D:15) a +2 leather armour of cold resistance a +0 war axe of flaming (35, -22, D:15) a ring of flight (36, -40, D:15) a +0 plate armour (36, -36, D:15) 30 stones (36, -9, D:15) a +0 arbalest (37, -35, D:15) a +0 ring mail a +1 broad axe of electrocution a +0 buckler 2 scrolls of enchant weapon (39, -30, D:15) a +0 dire flail a +0 dire flail 16 arrows a +0 longbow a ring of protection from cold (39, -27, D:15) a scroll of noise (41, -41, D:15) a +0 scale mail (41, -37, D:15) a +0 dire flail a +0 dire flail (41, -36, D:15) a +2 quarterstaff of draining (41, -32, D:15) 3 large rocks (42, -41, D:15) a +0 club (44, -41, D:15) a book of Air (44, -30, D:15) a +0 robe (45, -41, D:15) 3 potions of might 2 potions of berserk rage 3 potions of attraction a +2 robe of the Archmagi (46, -41, D:15) a +0 shortbow (47, -41, D:15) a staff of death (47, -40, D:15) a ring of magical power (47, -38, D:15) 17 stones (47, -37, D:15) a +0 mace (47, -35, D:15) an amulet of reflection a scarf of invisibility the Ecumenical Temple Level 1 of the Orcish Mines (10, -1, Orc:1) a +0 trident a +0 plate armour (11, -4, Orc:1) a +0 robe a +0 dagger (13, -8, Orc:1) a +0 trident 7 boomerangs a +0 plate armour (13, -7, Orc:1) a +0 short sword (13, -6, Orc:1) a +0 hand axe a +0 chain mail (13, -5, Orc:1) a +0 robe a +0 dagger (13, -4, Orc:1) a +0 dagger a +0 chain mail (14, -7, Orc:1) a +0 whip (14, -6, Orc:1) a +0 scale mail a +0 hand axe (14, -5, Orc:1) a +0 mace (15, -7, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe (15, -5, Orc:1) a +0 leather armour a +0 hand axe (16, -6, Orc:1) a +0 robe a +0 dagger (17, -7, Orc:1) a +1 dagger of flaming a +0 leather armour (17, -6, Orc:1) a +0 dagger (18, -6, Orc:1) a +0 whip (19, -6, Orc:1) 6 boomerangs a +0 chain mail a +0 leather armour a +0 mace (21, -8, Orc:1) a +0 leather armour a +0 falchion (34, -34, Orc:1) a +0 plate armour a +0 short sword of freezing (35, -30, Orc:1) a +0 leather armour a +0 dagger (36, -35, Orc:1) a +0 leather armour (36, -32, Orc:1) a +0 leather armour a +0 flail (37, -37, Orc:1) a +0 giant spiked club (38, -32, Orc:1) a +0 hand axe (52, -12, Orc:1) a +0 plate armour a +0 dire flail (53, -17, Orc:1) a +0 robe a +0 dagger (53, -11, Orc:1) a +0 giant spiked club (55, -18, Orc:1) a +0 hand axe (55, -16, Orc:1) a +0 plate armour a +0 scimitar (55, -13, Orc:1) a +0 leather armour a +0 short sword (55, -12, Orc:1) a +0 giant club (55, -11, Orc:1) a +0 giant club (56, -18, Orc:1) a +0 trident (56, -12, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Itoemn's General Store a +0 whip (32 gold) 7 atropa-tipped darts (54 gold) 25 arrows (65 gold) a potion of might (52 gold) 5 datura-tipped darts (26 gold) a +0 mace (39 gold) a ring of magical power (260 gold) a +2 longbow of flaming (261 gold) 18 arrows (46 gold) [Shop] Ozaefej's Book Boutique the Catalogue of Stolen Souls (1040 gold) Spells Type Level Known a - Vampiric Draining Necromancy 3 yes b - Dispel Undead Necromancy 4 yes c - Agony Necromancy 5 yes a book of Callings (390 gold) a book of Power (585 gold) a book of Maledictions (325 gold) a book of Cantrips (260 gold) a book of Hexes (650 gold) a book of Changes (325 gold) a book of Spatial Translocations (845 gold) a book of Frost (455 gold) [Shop] Vyliam's Antique Armour Shop a +2 plate armour of willpower (960 gold) a +3 ring mail of cold resistance (624 gold) a +0 pair of gloves (108 gold) a +2 scale mail of poison resistance (432 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +0 troll leather armour (360 gold) a +0 leather armour (48 gold) a +0 robe of willpower (184 gold) +1 storm dragon scales (2088 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 buckler (108 gold) [Shop] Qeurem's Antique Weapon Shop a +0 mace (96 gold) a +0 club (32 gold) a +0 quarterstaff (128 gold) a +0 flail (112 gold) a +2 vampiric demon trident (1824 gold) a +2 flail of protection (518 gold) a +0 great sword (208 gold) a +0 flail (112 gold) (0, 0, Orc:2) a +0 scale mail a +0 club (0, 1, Orc:2) a +0 chain mail a +0 long sword (1, -1, Orc:2) a +0 short sword (2, 0, Orc:2) a +0 chain mail a +0 trident (3, -2, Orc:2) a +0 pair of gloves (3, 1, Orc:2) a +0 leather armour a +3 flail (4, 16, Orc:2) a +0 club (7, 22, Orc:2) a +0 plate armour a +0 hand axe (8, 16, Orc:2) a +0 leather armour a +3 war axe a +0 short sword (8, 19, Orc:2) a +0 ring mail (8, 20, Orc:2) a +0 ring mail (8, 21, Orc:2) a +0 plate armour a +0 long sword (9, 18, Orc:2) a +0 chain mail a +0 club (9, 19, Orc:2) a +0 chain mail a +0 war axe of electrocution (9, 20, Orc:2) a +0 flail a +0 leather armour a +0 falchion a +0 robe a +0 dagger (9, 21, Orc:2) a +0 dagger (10, 21, Orc:2) a +0 trident (10, 22, Orc:2) a +0 hand axe (11, -3, Orc:2) the +2 short sword "Irchonyma" {elec, *Contam rF+ Str-3 Dex+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (-3). It affects your dexterity (+3). It protects you from fire. It causes magical contamination when unequipped. (11, -2, Orc:2) a +0 cloak (11, 10, Orc:2) a +0 robe a +0 dagger (11, 13, Orc:2) a +0 hand axe (11, 14, Orc:2) a +2 robe of willpower a +0 dagger (11, 20, Orc:2) a +0 robe a +0 dagger (11, 21, Orc:2) a +0 chain mail 6 boomerangs a +0 trident a +0 robe a +0 dagger (12, 21, Orc:2) a +0 chain mail a +0 robe a +0 dagger (13, 21, Orc:2) a +0 plate armour a +0 halberd (14, 21, Orc:2) a +0 battleaxe (15, 22, Orc:2) a +0 plate armour a +2 war axe (16, 23, Orc:2) a +0 plate armour 4 boomerangs of dispersal a +0 battleaxe (17, 1, Orc:2) a +0 hand axe a +0 chain mail (17, 24, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 trident (18, 22, Orc:2) a +0 robe a +0 dagger (18, 23, Orc:2) a +0 short sword (18, 24, Orc:2) a +0 chain mail a +0 glaive (18, 25, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +0 long sword a +0 plate armour a +0 great sword a +0 leather armour a +0 whip (18, 27, Orc:2) a +0 short sword (19, 22, Orc:2) a +0 scale mail a +0 short sword (19, 23, Orc:2) a +0 robe a +0 dagger a +2 vorpal hand axe (19, 24, Orc:2) a +0 ring mail a +0 hand axe (19, 25, Orc:2) a +0 dagger (19, 26, Orc:2) a +0 plate armour a +0 flail a +0 long sword a +0 plate armour a +0 great mace (23, -6, Orc:2) a +0 club (23, 6, Orc:2) a +0 plate armour a +2 hand axe of flaming (23, 10, Orc:2) a +0 chain mail a +0 halberd (24, -5, Orc:2) a +0 leather armour a +0 falchion (24, 6, Orc:2) a +0 robe a +0 dagger (25, -7, Orc:2) a +0 club (25, -6, Orc:2) a +0 hand axe (25, -5, Orc:2) a +0 plate armour a +0 battleaxe a +0 short sword a +0 robe a +0 dagger (25, -4, Orc:2) a +0 plate armour a +0 mace a +0 club a +0 plate armour a +0 glaive (25, -3, Orc:2) a +0 robe a +0 dagger a +1 robe of the Archmagi a +0 dagger (25, -2, Orc:2) a +0 robe a +0 dagger (25, 23, Orc:2) a +0 plate armour a +0 long sword (26, -7, Orc:2) a +0 robe a +0 dagger a +0 dagger (26, -5, Orc:2) a +0 flail a +0 leather armour (26, -4, Orc:2) a +0 plate armour a +0 trident (26, -3, Orc:2) a +0 ring mail 4 boomerangs (26, -1, Orc:2) a +0 club (27, -10, Orc:2) a +0 whip (27, -7, Orc:2) a +0 falchion (27, -4, Orc:2) a +0 dagger (27, -3, Orc:2) a +0 leather armour a +0 flail (28, -9, Orc:2) a +0 dagger a +0 hand axe (28, -8, Orc:2) a +0 flail (28, -6, Orc:2) a +0 plate armour a +0 hand axe (28, -5, Orc:2) a +0 ring mail (28, -3, Orc:2) a +0 robe of positive energy a +0 dagger (28, 10, Orc:2) a +0 leather armour 2 boomerangs a +0 flail (28, 23, Orc:2) a +0 short sword (29, -10, Orc:2) a +0 giant club (29, -8, Orc:2) a +0 chain mail a +0 glaive (29, -2, Orc:2) a +0 leather armour a +0 trident a +0 leather armour a +0 flail (29, 11, Orc:2) a +0 club (29, 20, Orc:2) a +0 dagger (30, -11, Orc:2) a +0 mace (30, 3, Orc:2) a +0 plate armour 7 boomerangs of dispersal a +0 dire flail (30, 12, Orc:2) a +0 trident (32, -1, Orc:2) a +0 leather armour (34, -11, Orc:2) a +2 leather armour of cold resistance a +0 dagger (35, -12, Orc:2) a +0 chain mail a +0 mace (35, -11, Orc:2) 3 silver boomerangs a +0 club (36, -12, Orc:2) a +0 whip (36, -11, Orc:2) a +0 scale mail (36, -10, Orc:2) a +0 leather armour a +0 war axe (37, -11, Orc:2) a +0 scale mail a +1 mace of venom (37, 18, Orc:2) a +0 dagger a +0 leather armour a +0 mace (37, 19, Orc:2) a +0 giant club (38, 20, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 short sword of distortion (39, 20, Orc:2) a +0 plate armour 5 boomerangs a +0 trident (39, 21, Orc:2) a +0 plate armour 7 boomerangs a +0 long sword (40, 20, Orc:2) a +0 dagger (41, 18, Orc:2) a +0 plate armour a +3 great sword (42, -16, Orc:2) a +0 chain mail 5 boomerangs a +0 short sword (43, -8, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +4 rapier (1, 0, Elf:1) a +0 leather armour 19 arrows a +0 dagger a +0 shortbow (1, 1, Elf:1) a +0 dagger (1, 2, Elf:1) a +0 dagger of speed (4, -1, Elf:1) a +0 dagger (6, -1, Elf:1) a +0 leather armour 5 arrows a +0 dagger a +0 shortbow a +0 rapier (6, 1, Elf:1) a +0 ring mail a +0 long sword (10, -4, Elf:1) a +2 rapier of venom (11, -12, Elf:1) 22 sling bullets (16, 1, Elf:1) a +0 short sword (25, -15, Elf:1) a +0 great mace (25, -13, Elf:1) a +0 chain mail a +0 long sword (26, -19, Elf:1) a +0 leather armour a +0 long sword (28, -14, Elf:1) a +0 long sword (29, -6, Elf:1) a +0 whip (36, -13, Elf:1) 27 arrows (37, 2, Elf:1) a +1 morningstar of holy wrath (38, -27, Elf:1) the +8 plate armour of Kedgh {+Blink rCorr} It lets you blink. It provides partial protection from all sources of acid and corrosion. (41, -19, Elf:1) a +0 dagger a +0 chain mail (42, -19, Elf:1) a +0 short sword a +0 longbow 22 arrows a +0 leather armour (42, -18, Elf:1) a +0 scimitar (44, -18, Elf:1) a +0 rapier of venom a +0 scale mail (45, -18, Elf:1) 14 arrows a +0 short sword (45, -17, Elf:1) a +0 shortbow a +0 dagger 22 arrows a +0 leather armour (45, -16, Elf:1) a +0 leather armour a +0 shortbow (45, -8, Elf:1) 25 stones (45, 9, Elf:1) 15 bolts (48, -20, Elf:1) a +1 cloak (48, -19, Elf:1) a +0 dagger a +0 short sword (48, -18, Elf:1) a +0 long sword (48, -16, Elf:1) a +0 long sword a +0 ring mail (48, 15, Elf:1) 20 stones (49, -8, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (50, -19, Elf:1) a scroll of torment (50, -18, Elf:1) a staff of cold a +4 scimitar of flaming (50, -14, Elf:1) a +0 short sword a +0 shortbow a +0 short sword 19 arrows a +0 leather armour (50, -7, Elf:1) a +0 short sword a +2 buckler a +0 long sword of holy wrath (51, -6, Elf:1) a +0 long sword (51, -5, Elf:1) a +3 dagger of draining (51, 13, Elf:1) a scroll of random uselessness (52, -16, Elf:1) a +0 dagger (52, -8, Elf:1) a +0 battleaxe (54, -17, Elf:1) a +0 short sword (54, -10, Elf:1) a +0 buckler (54, 0, Elf:1) a +0 scale mail (59, 14, Elf:1) 17 stones (60, 1, Elf:1) a +0 ring mail a +0 long sword (61, 1, Elf:1) a +0 ring mail a +0 short sword (65, 12, Elf:1) a +0 leather armour 11 arrows a +0 dagger a +0 shortbow Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour 10 arrows a +0 short sword a +0 shortbow a +0 long sword (4, -3, Elf:2) a +0 chain mail a +0 long sword (5, -4, Elf:2) a +0 helmet (6, -3, Elf:2) a +0 leather armour 26 arrows a +0 short sword a +0 longbow (14, 0, Elf:2) a +0 leather armour 28 arrows a +0 short sword a +0 shortbow (15, -1, Elf:2) a +0 great mace (18, -33, Elf:2) a +0 short sword (19, -31, Elf:2) a +0 buckler a +0 scimitar (20, -3, Elf:2) a +0 robe (26, -15, Elf:2) a +0 short sword (26, -3, Elf:2) a +0 broad axe (27, -45, Elf:2) a +0 long sword (27, -2, Elf:2) a +0 dagger (28, -11, Elf:2) a +0 buckler a +0 short sword (29, -15, Elf:2) a +0 short sword (29, -14, Elf:2) a +0 leather armour a +0 short sword (33, -29, Elf:2) a +0 long sword (34, -25, Elf:2) a +0 short sword a +0 leather armour a +0 rapier (34, -2, Elf:2) a +0 long sword (35, -26, Elf:2) 23 arrows a +0 short sword a +0 shortbow (36, -2, Elf:2) a +0 ring mail a +3 rapier (39, -35, Elf:2) a +0 rapier (40, -15, Elf:2) a +0 helmet (41, -19, Elf:2) a +0 ring mail (41, -13, Elf:2) a +0 ring mail (45, -20, Elf:2) a +1 rapier of venom (48, -17, Elf:2) a +3 leather armour a +0 dagger (54, -48, Elf:2) a +0 leather armour a +1 vampiric short sword (56, -4, Elf:2) a +0 long sword (57, -5, Elf:2) a +0 leather armour a +0 short sword (60, -28, Elf:2) a +0 short sword a +0 ring mail (67, -7, Elf:2) a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger (1, -26, Elf:3) a +0 dagger (5, -48, Elf:3) a +0 spear (14, -4, Elf:3) a +0 rapier (16, -51, Elf:3) 15 stones (16, -23, Elf:3) a potion of attraction (18, -45, Elf:3) a +0 leather armour a +0 long sword (18, -39, Elf:3) a +0 buckler a +0 short sword (18, -36, Elf:3) 16 stones (18, -17, Elf:3) a +0 ring mail a +0 dagger (19, -41, Elf:3) a +0 buckler a +0 short sword (19, -25, Elf:3) a +0 whip (20, -23, Elf:3) a phial of floods (20, -22, Elf:3) a staff of air (21, -46, Elf:3) a +0 leather armour 14 arrows a +0 short sword a +0 shortbow a +0 scale mail a +0 short sword (21, -24, Elf:3) a +0 giant club (21, -23, Elf:3) a +0 spear (34, -14, Elf:3) a wand of polymorph (15) (35, -43, Elf:3) a +0 long sword (35, -13, Elf:3) a +0 dagger (37, -12, Elf:3) a +0 leather armour (38, -14, Elf:3) 21 stones (40, -14, Elf:3) 17 stones (41, -8, Elf:3) a +0 leather armour a +0 long sword a +0 rapier of flaming (44, -36, Elf:3) a +0 leather armour a +0 long sword (44, -35, Elf:3) a +0 rapier (44, -20, Elf:3) a +1 vorpal great sword a +6 ring of strength the +2 robe of Protective Custody {-Tele rElec rF+ Str+2} It affects your strength (+2). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. (44, -17, Elf:3) a +0 dagger a +0 scale mail a +0 long sword (44, -11, Elf:3) a +0 short sword (44, -10, Elf:3) a +0 ring mail a +0 leather armour a +0 rapier a +0 great sword (44, -9, Elf:3) a +0 long sword (44, -8, Elf:3) a +0 trident a +0 leather armour of willpower (44, -3, Elf:3) a +0 leather armour a +0 short sword (45, -51, Elf:3) a +0 scale mail a +0 long sword of flaming (45, -25, Elf:3) a +0 leather armour 46 arrows a +0 longbow (45, -12, Elf:3) a +0 rapier of freezing a +0 rapier of freezing a +2 plate armour of fire resistance (45, -10, Elf:3) a ring of positive energy (45, -3, Elf:3) a +0 dagger (46, -50, Elf:3) 21 stones (46, -29, Elf:3) a +0 long sword (46, -28, Elf:3) a +0 leather armour 13 arrows a +0 longbow a +2 lajatang of venom (46, -27, Elf:3) a +0 scale mail a +0 leather armour 18 arrows a +0 shortbow the +9 great sword of Springtime {freeze, +Rage rN++ Will-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you go berserk. the +2 dagger of Indignation {flame, Will+ Dex-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It affects your willpower, your defense against some magical effects. It makes you more stealthy. (48, -28, Elf:3) a +1 flail of holy wrath (49, -29, Elf:3) a +0 robe a +0 leather armour a +0 dagger a +0 short sword (49, -15, Elf:3) a +0 short sword (49, -13, Elf:3) a +0 rapier (49, -12, Elf:3) a staff of poison (50, -15, Elf:3) a book of Party Tricks (50, -14, Elf:3) a +0 helmet (50, -13, Elf:3) a +0 leather armour (50, -12, Elf:3) a +0 short sword (51, -15, Elf:3) a +2 robe of cold resistance (51, -14, Elf:3) a +0 dagger (51, -13, Elf:3) a lightning rod (4/4) (51, -12, Elf:3) a staff of fire (52, -15, Elf:3) a +0 ring mail (52, -14, Elf:3) a staff of cold (53, -13, Elf:3) 6 atropa-tipped darts (54, -15, Elf:3) the +5 ice dragon scales of Disaster {+Inv rF- rC++ rN+ Will+ Dex-3} It affects your dexterity (-3). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you turn invisible. (54, -12, Elf:3) 13 stones (55, -15, Elf:3) a +0 plate armour (55, -14, Elf:3) a phantom mirror (55, -12, Elf:3) a phantom mirror (55, -8, Elf:3) a +0 short sword (56, -15, Elf:3) a +0 whip of pain (56, -14, Elf:3) a +0 dagger of venom (56, -12, Elf:3) the +6 whip "Ysapish" {venom, Str+3 Int+2} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+2). (56, -6, Elf:3) a +0 rapier a +0 leather armour a +0 rapier 48 arrows a +0 longbow the +1 crystal plate armour "Qiebocot" {-Tele Str+8} It affects your strength (+8). It prevents most forms of teleportation. (56, -5, Elf:3) a ring of see invisible a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 scrolls of brand weapon (0, 1, Lair:1) a staff of conjuration (1, -7, Lair:1) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (1, -6, Lair:1) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (1, -5, Lair:1) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (1, -4, Lair:1) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (1, -3, Lair:1) the +3 warlock's mirror {reflect} (1, 0, Lair:1) a +1 tower shield of reflection (2, -7, Lair:1) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. (2, -6, Lair:1) the +6 shillelagh "Devastator" {shatter} (2, -5, Lair:1) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (2, -4, Lair:1) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your SH (+8). (2, -3, Lair:1) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. It greatly protects you from fire. It makes you very vulnerable to cold. (2, 1, Lair:1) a +0 kite shield of reflection (3, -7, Lair:1) the ring of the Mage {Wiz Will++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. (3, -6, Lair:1) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (3, -5, Lair:1) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (3, -4, Lair:1) the ring of the Tortoise {AC+8} [ring of protection] It affects your AC (+8). (3, -3, Lair:1) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (3, 3, Lair:1) the +9 tower shield of Autotheism {rN+ MP-9 Int+5 Dex+3} It affects your intelligence (+5). It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (-9). 20 curare-tipped darts a throwing net 144 sling bullets 366 stones (4, -7, Lair:1) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (4, -6, Lair:1) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. (4, -5, Lair:1) the +13 scythe of Curses {drain, *Drain} A truly terrible weapon, it drains the life of those it strikes. It causes draining when unequipped. (4, -4, Lair:1) the +0 mask of the Dragon {Will+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your willpower, your defense against some magical effects. It lets you see invisible. (4, -3, Lair:1) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (4, -1, Lair:1) 5 potions of flight the +8 arc blade {discharge, rElec} It insulates you from electricity. a wand of digging (9) a wand of paralysis (15) a wand of flame (67) (4, 3, Lair:1) 229 silver javelins (5, -8, Lair:1) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (5, -7, Lair:1) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. (5, -6, Lair:1) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (5, -5, Lair:1) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of nothing] It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (5, -4, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (5, -3, Lair:1) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (5, 1, Lair:1) the +1 leather armour "Digeso" {Will++ MP+9 SInv} It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It lets you see invisible. (6, -8, Lair:1) the ring of the Hare {EV+8} [ring of evasion] It affects your evasion (+8). (6, -7, Lair:1) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (6, -6, Lair:1) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (6, -5, Lair:1) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. (6, -4, Lair:1) the macabre finger necklace {rN+} [amulet of nothing] It enables you to equip an extra ring. It protects you from negative energy. (6, -3, Lair:1) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (6, 0, Lair:1) the ring "Uzuorrea" {rElec rF++ Int+6 Dex-4 SInv} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (-4). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. the ring "Utsymep" {rElec rPois rF+++ rCorr Int-5} [ring of resist corrosion] It affects your intelligence (-5). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. the amulet of Quawk {rElec rF- Regen+ Int+5 Dex+4} [amulet of regeneration] It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. the ring of Inuzuliw {rN+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from negative energy. the ring of Liberalism {rElec rC+ Str+4 Int+3 Dex+3} [ring of protection from cold] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. the ring "Vyalontu" {Str+5 Int+6} [ring of intelligence] It affects your strength (+5). It affects your intelligence (+6). an amulet of regeneration the amulet of Baemeaz {Reflect Will+ SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your willpower, your defense against some magical effects. It affects your SH (+5). a ring of magical power a ring of resist corrosion (6, 1, Lair:1) a +1 dagger of venom a +0 hunting sling (7, -8, Lair:1) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (7, -7, Lair:1) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (7, -6, Lair:1) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (7, -5, Lair:1) the +14 obsidian axe {vorpal, *Drain +Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It causes draining when unequipped. (7, -4, Lair:1) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (7, -3, Lair:1) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (7, 0, Lair:1) the ring "Luuptaac" {rPois MP+9 Str+6 Dex-4} [ring of strength] It affects your strength (+6). It affects your dexterity (-4). It protects you from poison. It affects your magic capacity (+9). the ring of Tusch {rC- Will++ MP+9 Int+3 Dex+2} [ring of magical power] It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). the ring "Qaits" {rF++ rC+ MP+9 Str+3} [ring of magical power] It affects your strength (+3). It greatly protects you from fire. It protects you from cold. It affects your magic capacity (+9). the ring "Abliypt" {rPois MP+9 AC+4} [ring of protection] It affects your AC (+4). It protects you from poison. It affects your magic capacity (+9). (7, 1, Lair:1) 34 scrolls of magic mapping a scroll of holy word 16 scrolls of identify a scroll of enchant weapon (8, -8, Lair:1) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your willpower, your defense against some magical effects. It protects you against confusion. (8, -7, Lair:1) the +2 shield of Resistance {rF++ rC++ Will++} It greatly protects you from fire. It greatly protects you from cold. It affects your willpower, your defense against some magical effects. (8, -6, Lair:1) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your willpower, your defense against some magical effects. It lets you go berserk. It may make you go berserk in combat. (8, -5, Lair:1) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (8, -4, Lair:1) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (8, -3, Lair:1) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your willpower, your defense against some magical effects. (8, 1, Lair:1) the +2 cloak "Hakhlu Pamp" {Rampage rF+ Regen+ Str+4} It affects your strength (+4). It protects you from fire. It increases your rate of regeneration. It bestows one free step when moving towards enemies. a +2 cloak of willpower a +2 cloak of poison resistance (11, 0, Lair:1) a silver javelin (12, -3, Lair:1) a silver javelin (14, -3, Lair:1) a silver javelin (14, -2, Lair:1) a silver javelin (14, -1, Lair:1) a silver javelin (14, 0, Lair:1) a silver javelin (15, -3, Lair:1) a silver javelin (15, -1, Lair:1) a silver javelin (16, -34, Lair:1) a +0 rapier (16, -2, Lair:1) a silver javelin (16, 0, Lair:1) a silver javelin (18, -3, Lair:1) a silver javelin (18, -2, Lair:1) a silver javelin (18, -1, Lair:1) a silver javelin (18, 0, Lair:1) a silver javelin (19, -2, Lair:1) a silver javelin (20, -1, Lair:1) a silver javelin (21, -2, Lair:1) a silver javelin (22, -3, Lair:1) a silver javelin (22, -2, Lair:1) a silver javelin (22, -1, Lair:1) a silver javelin (22, 0, Lair:1) a silver javelin (27, -40, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (28, 34, Lair:2) 2 scrolls of noise a scroll of random uselessness (29, 7, Lair:2) a +0 flail (30, -13, Lair:2) a +0 scythe (32, 32, Lair:2) a +0 ring mail (52, 2, Lair:2) a +0 ring mail (53, -7, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (2, 17, Lair:3) a +0 long sword (16, 42, Lair:3) a +0 club (17, -5, Lair:3) a +0 buckler (17, 28, Lair:3) 28 bolts (20, -7, Lair:3) 12 bolts (31, 26, Lair:3) a +0 shortbow (32, -3, Lair:3) a +0 ring mail (44, 17, Lair:3) a +0 trident (49, 33, Lair:3) a +3 quarterstaff Level 4 of the Lair of Beasts (5, 1, Lair:4) a +0 chain mail (6, 0, Lair:4) a +0 long sword (20, -15, Lair:4) a +0 helmet (26, 18, Lair:4) a +0 leather armour (44, -1, Lair:4) a +0 leather armour (53, -17, Lair:4) a +0 scale mail (59, -9, Lair:4) a +0 trident (59, 19, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 plate armour (1, 16, Lair:5) a +0 helmet (3, -19, Lair:5) a +0 hand crossbow (11, 22, Lair:5) 19 gold pieces (13, 23, Lair:5) a +0 longbow (19, -20, Lair:5) a +0 leather armour (20, 23, Lair:5) a +0 dire flail (34, 21, Lair:5) a scroll of random uselessness a +0 barding 9 arrows a +1 longbow of flaming Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (13, -31, Lair:6) 6 atropa-tipped darts (13, -23, Lair:6) a scroll of random uselessness (27, -50, Lair:6) the +0 ring mail of the Lobster {rF+ rN+ Int-4 Slay+4} It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It protects you from negative energy. (27, -21, Lair:6) a +0 mace (43, -16, Lair:6) a +0 plate armour (56, -32, Lair:6) a +0 whip (62, -31, Lair:6) a +0 quarterstaff Level 1 of the Swamp (0, 0, Swamp:1) a +0 cloak (2, -1, Swamp:1) a +0 short sword (4, 2, Swamp:1) a +2 robe of fire resistance a +0 dagger (5, -11, Swamp:1) a +0 spear (5, 4, Swamp:1) 21 stones (6, -11, Swamp:1) a +0 spear (8, -3, Swamp:1) a +4 spectral giant club (10, 14, Swamp:1) a +0 morningstar (12, -3, Swamp:1) a +0 ring mail (15, 6, Swamp:1) a +0 mace (20, 1, Swamp:1) a +0 trident (30, -15, Swamp:1) a +0 chain mail (42, 1, Swamp:1) 20 stones (46, 2, Swamp:1) a +0 robe a +0 quarterstaff Level 2 of the Swamp (0, 0, Swamp:2) 3 boomerangs (0, 12, Swamp:2) a +0 ring mail (3, 23, Swamp:2) 7 poisoned darts (6, 30, Swamp:2) a +0 scale mail (9, 6, Swamp:2) a +0 quarterstaff (13, 27, Swamp:2) 18 stones (14, 23, Swamp:2) a +0 mace (18, -2, Swamp:2) a staff of cold (22, 20, Swamp:2) 13 stones (28, 11, Swamp:2) a +0 glaive (33, 14, Swamp:2) a +0 chain mail (36, 3, Swamp:2) 22 arrows (40, -1, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) 27 bolts (4, -11, Swamp:3) a +0 quarterstaff (9, -24, Swamp:3) a wand of charming (11) a +3 plate armour of poison resistance a +2 double sword of holy wrath (17, -14, Swamp:3) a +6 ring of dexterity (26, 1, Swamp:3) a wand of random effects (4) (31, -17, Swamp:3) the +0 chain mail of Zasuov {rN+ Str+2} It affects your strength (+2). It protects you from negative energy. (32, -18, Swamp:3) a +0 robe (32, -17, Swamp:3) 15 gold pieces (33, 17, Swamp:3) 23 stones (34, 13, Swamp:3) a +2 buckler a +0 spear (36, 13, Swamp:3) a +0 spear a +0 buckler a +0 spear (50, 21, Swamp:3) 21 sling bullets Level 4 of the Swamp (0, 0, Swamp:4) a +0 pair of boots (7, 25, Swamp:4) a phantom mirror (10, 7, Swamp:4) a +0 broad axe (13, 1, Swamp:4) 14 gold pieces (13, 12, Swamp:4) a scroll of enchant weapon (14, 24, Swamp:4) 20 stones (21, -10, Swamp:4) a ring of ice (22, 1, Swamp:4) 18 gold pieces (22, 30, Swamp:4) a +0 plate armour (25, -4, Swamp:4) a wand of polymorph (11) (27, -3, Swamp:4) a +0 short sword (32, -13, Swamp:4) a +0 spear a +0 buckler a +0 spear (33, -12, Swamp:4) a +0 buckler a +0 spear (34, 12, Swamp:4) a +0 scale mail (35, -9, Swamp:4) 30 arrows (36, 9, Swamp:4) 3 boomerangs (37, -5, Swamp:4) 23 stones (39, -5, Swamp:4) a scarf of repulsion the +0 cloak of Dice, Bag, and Bottle {Harm rC- Regen+} It makes you vulnerable to cold. It increases your rate of regeneration. It increases damage dealt and taken. a +0 pair of gloves a +2 rapier of electrocution (53, -11, Swamp:4) a staff of air Level 1 of the Spider Nest (0, 0, Spider:1) a +0 spear (4, -19, Spider:1) a potion of degeneration (39, -37, Spider:1) a +0 scale mail (40, 14, Spider:1) 19 bolts (46, 16, Spider:1) a +0 long sword (48, -1, Spider:1) a +0 scale mail (53, -13, Spider:1) 16 arrows (58, -19, Spider:1) a +2 robe of fire resistance a +0 vorpal quarterstaff Level 2 of the Spider Nest (0, 0, Spider:2) 21 stones (13, -23, Spider:2) 16 arrows (14, -25, Spider:2) a wand of polymorph (7) (15, -18, Spider:2) the +1 plate armour of Vatey {Harm MP+9 Int-4} It affects your intelligence (-4). It affects your magic capacity (+9). It increases damage dealt and taken. (22, -8, Spider:2) a wand of random effects (15) (25, -27, Spider:2) a +0 rapier (25, -20, Spider:2) a phantom mirror Level 3 of the Spider Nest (0, 0, Spider:3) a +0 plate armour (4, -55, Spider:3) a +0 ring mail (4, -12, Spider:3) a +0 kite shield a +0 chain mail a +2 broad axe of freezing (4, 4, Spider:3) a ring of flight (7, -45, Spider:3) a potion of degeneration (7, -16, Spider:3) a +0 morningstar (12, -40, Spider:3) 24 sling bullets (13, -13, Spider:3) 30 stones (15, -46, Spider:3) a book of Conjurations (15, -11, Spider:3) a +0 scale mail (17, -50, Spider:3) a +0 scale mail (19, -41, Spider:3) 21 bolts (19, -9, Spider:3) a +0 whip (19, 3, Spider:3) a +0 rapier (22, -31, Spider:3) 2 scrolls of noise (23, -29, Spider:3) a +0 robe (25, -10, Spider:3) a +0 robe a +0 lajatang (50, -44, Spider:3) 17 poisoned darts Level 4 of the Spider Nest (0, 0, Spider:4) 23 arrows (1, 3, Spider:4) a wand of random effects (14) (11, 19, Spider:4) a +0 scythe (19, 1, Spider:4) a +0 hunting sling (23, 60, Spider:4) 29 bolts (26, 6, Spider:4) a +0 glaive (32, 10, Spider:4) a +0 dire flail Level 1 of the Vaults (0, 0, Vaults:1) a +0 war axe (1, 1, Vaults:1) a +0 hand axe a +0 leather armour (4, 0, Vaults:1) a +0 dagger a +0 robe (5, 2, Vaults:1) a +0 long sword a +0 plate armour (5, 3, Vaults:1) a +0 dagger a +0 scale mail (6, 2, Vaults:1) a +0 club (8, -2, Vaults:1) a +1 vorpal battleaxe a +0 plate armour (10, -4, Vaults:1) a +3 arbalest 30 bolts (11, -4, Vaults:1) a +0 arbalest 24 bolts (12, -6, Vaults:1) a +0 arbalest 26 bolts (12, -4, Vaults:1) a +0 arbalest 15 bolts (13, 22, Vaults:1) 23 arrows a +0 shortbow (14, 22, Vaults:1) 19 arrows a +0 shortbow (14, 24, Vaults:1) 17 arrows a +0 longbow (14, 27, Vaults:1) a +0 giant club (14, 28, Vaults:1) a +0 chain mail a +1 halberd (15, 21, Vaults:1) 21 arrows a +3 shortbow of freezing (15, 23, Vaults:1) 13 arrows a +0 shortbow (15, 26, Vaults:1) a +0 giant spiked club a +0 giant club (17, 23, Vaults:1) a +0 flail a +0 chain mail (17, 46, Vaults:1) a +0 robe a +0 dagger 5 large rocks (19, 45, Vaults:1) a +0 giant spiked club (21, 3, Vaults:1) a +0 giant club a +0 giant club (25, 46, Vaults:1) a +0 giant club (25, 47, Vaults:1) a +0 giant club a +0 robe a +3 leather armour 21 arrows a +0 short sword a +0 shortbow (25, 49, Vaults:1) a +0 giant spiked club a +0 leather armour a +0 dire flail (26, 51, Vaults:1) a +0 ring mail a +0 falchion (27, -1, Vaults:1) 19 bolts (28, 35, Vaults:1) a +0 mace a +0 chain mail (28, 49, Vaults:1) a +0 giant club a +0 giant spiked club (29, 48, Vaults:1) a +0 robe a +2 long sword of electrocution (30, 0, Vaults:1) a +0 plate armour a +0 dire flail (31, 0, Vaults:1) a +0 plate armour a +0 glaive (31, 1, Vaults:1) a +0 giant club (32, 16, Vaults:1) 14 bolts (32, 45, Vaults:1) a +0 scale mail 18 bolts a +0 falchion a +0 arbalest (33, -2, Vaults:1) a +0 plate armour a +0 flail a +0 chain mail a +1 vorpal scimitar (33, 19, Vaults:1) a +0 short sword (34, 0, Vaults:1) a +0 scale mail a +0 dire flail (35, 0, Vaults:1) a +0 plate armour 10 bolts a +0 war axe a +0 arbalest (35, 1, Vaults:1) a +0 scale mail 17 bolts a +0 war axe a +0 arbalest (35, 22, Vaults:1) a +0 plate armour a +0 halberd (35, 24, Vaults:1) a +0 ring mail a +0 mace (35, 25, Vaults:1) a +0 leather armour a +0 falchion (36, 0, Vaults:1) a +0 plate armour a +0 glaive (36, 23, Vaults:1) a +0 plate armour a +0 war axe a +3 chain mail a +0 war axe (36, 24, Vaults:1) a +0 chain mail a +0 battleaxe (37, 3, Vaults:1) a +0 giant club (37, 23, Vaults:1) a +0 plate armour a +1 mace of holy wrath a +0 plate armour a +1 dire flail of protection (37, 24, Vaults:1) a +0 chain mail a +0 battleaxe a +0 flail (37, 26, Vaults:1) a +0 scale mail a +0 whip a +0 short sword (38, 3, Vaults:1) a +0 giant club a +0 giant club (38, 24, Vaults:1) a +0 plate armour a +0 war axe a +0 plate armour a +0 mace (38, 25, Vaults:1) a +0 chain mail a +0 glaive a +0 chain mail a +0 dire flail (39, 25, Vaults:1) a +0 plate armour a +0 hand axe (42, 50, Vaults:1) a +0 helmet (45, 1, Vaults:1) a +0 tower shield a +0 chain mail a +2 long sword (45, 2, Vaults:1) a +0 plate armour a +0 great mace (46, 1, Vaults:1) a +0 plate armour a +0 war axe (48, 0, Vaults:1) a +0 ring mail a +0 morningstar (49, -1, Vaults:1) a +0 robe a +3 whip (49, 29, Vaults:1) a +0 whip a +0 robe (50, -1, Vaults:1) a +0 ring mail a +0 dire flail (57, 8, Vaults:1) a +0 dagger a +1 longbow of flaming a +0 scimitar 6 arrows a +0 ring mail (57, 23, Vaults:1) a +0 arbalest 17 bolts (58, 7, Vaults:1) a +0 long sword a +0 ring mail a +0 great mace (62, 27, Vaults:1) a +0 pair of gloves Level 2 of the Vaults (0, 0, Vaults:2) a +0 cloak (3, -11, Vaults:2) 9 gold pieces (4, -11, Vaults:2) 35 gold pieces (8, -2, Vaults:2) 21 arrows (8, -1, Vaults:2) 20 gold pieces (still there?) a +0 whip (still there?) a +0 robe (still there?) (8, 2, Vaults:2) a ring of wizardry (12, -2, Vaults:2) 28 gold pieces (12, 2, Vaults:2) 15 stones (13, 1, Vaults:2) 6 gold pieces (still there?) a +0 arbalest (still there?) a +0 falchion (still there?) 28 bolts (still there?) a +0 ring mail (still there?) (19, -2, Vaults:2) 24 gold pieces (25, -7, Vaults:2) 6 gold pieces (27, -32, Vaults:2) 4 gold pieces (27, -9, Vaults:2) 4 large rocks (still there?) 16 gold pieces (still there?) (30, -6, Vaults:2) 24 gold pieces (31, -29, Vaults:2) the +2 pair of gloves of Babuphoj {Int+4} It affects your intelligence (+4). (31, -9, Vaults:2) a +0 chain mail a +0 broad axe 6 gold pieces (32, -30, Vaults:2) 44 gold pieces (still there?) a +1 vampiric short sword (still there?) a +0 chain mail (still there?) (33, -32, Vaults:2) a +0 leather armour (34, 0, Vaults:2) 29 gold pieces (38, -3, Vaults:2) 25 gold pieces (still there?) a +0 arbalest (still there?) 24 bolts (still there?) (39, -6, Vaults:2) 17 gold pieces (39, -5, Vaults:2) 14 gold pieces a +0 vorpal arbalest 8 bolts (39, -2, Vaults:2) 13 gold pieces (still there?) a +0 arbalest (still there?) 32 bolts (still there?) (40, -43, Vaults:2) 22 gold pieces (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) (40, -42, Vaults:2) 39 gold pieces (still there?) a +0 glaive (still there?) a +0 chain mail (still there?) a +0 giant club (still there?) (40, -41, Vaults:2) 32 gold pieces (still there?) a +1 long sword (still there?) a +0 chain mail (still there?) 2 potions of magic (still there?) (40, -32, Vaults:2) a +0 great mace a +0 dire flail (40, -5, Vaults:2) 18 gold pieces a +0 arbalest 29 bolts (40, -2, Vaults:2) 16 gold pieces (still there?) a +0 arbalest (still there?) 13 bolts (still there?) (41, -42, Vaults:2) 19 gold pieces (still there?) a +0 whip (still there?) (44, -18, Vaults:2) 32 gold pieces (46, -14, Vaults:2) 8 bolts (still there?) a +0 arbalest (still there?) 11 gold pieces (still there?) (49, -23, Vaults:2) 5 large rocks (50, -16, Vaults:2) 20 arrows a +0 shortbow (51, -4, Vaults:2) 7 gold pieces (52, 0, Vaults:2) 5 gold pieces (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) (53, 5, Vaults:2) 7 gold pieces (57, 0, Vaults:2) 20 gold pieces (58, -43, Vaults:2) 23 stones the Vestibule of Hell (0, 0, Hell) 8 gold pieces (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) (0, 1, Hell) 9 gold pieces (0, 5, Hell) 19 gold pieces (1, 0, Hell) 4 gold pieces (1, 1, Hell) 13 gold pieces (1, 2, Hell) 6 gold pieces (1, 3, Hell) 16 gold pieces (1, 4, Hell) 11 gold pieces (2, 1, Hell) 15 gold pieces (2, 2, Hell) 20 gold pieces (3, 0, Hell) 6 gold pieces (3, 2, Hell) 9 gold pieces (6, -7, Hell) 16 gold pieces (6, -5, Hell) 15 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (6, -3, Hell) 17 gold pieces (6, -1, Hell) 20 gold pieces (6, 0, Hell) 11 gold pieces (6, 4, Hell) 9 gold pieces (6, 5, Hell) 8 gold pieces (6, 6, Hell) 6 gold pieces (6, 7, Hell) 12 gold pieces (still there?) a +0 chain mail (still there?) a +3 scimitar (still there?) a +0 robe (still there?) a +0 dagger (still there?) (7, -7, Hell) 38 gold pieces (still there?) a +0 trident (still there?) a +0 plate armour (still there?) a +1 glaive (still there?) a +0 chain mail (still there?) a +1 vorpal halberd (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +2 scimitar (still there?) a +0 morningstar (still there?) (7, -6, Hell) 7 gold pieces (7, -5, Hell) 6 gold pieces (still there?) a +0 robe (still there?) a +0 dagger of holy wrath (still there?) (7, -4, Hell) 13 gold pieces (7, -1, Hell) 19 gold pieces (7, 1, Hell) 22 gold pieces (7, 2, Hell) 7 gold pieces (7, 3, Hell) 8 gold pieces (7, 4, Hell) 5 gold pieces (7, 5, Hell) 12 gold pieces (7, 6, Hell) 21 gold pieces (still there?) a +0 trident (still there?) a +0 trident (still there?) a +0 chain mail (still there?) a +2 war axe (still there?) (7, 7, Hell) 14 gold pieces (8, -7, Hell) 13 gold pieces (8, -6, Hell) 5 gold pieces (8, -5, Hell) 9 gold pieces (8, -1, Hell) 13 gold pieces (8, 0, Hell) 4 gold pieces (8, 5, Hell) 6 gold pieces (8, 6, Hell) 6 gold pieces (still there?) a +0 demon trident of electrocution (still there?) (8, 7, Hell) 16 gold pieces (still there?) a +2 scythe (still there?) a +0 plate armour (still there?) a +0 demon trident (still there?) a +1 robe of fire resistance (still there?) a +0 dagger (still there?) (9, -7, Hell) 18 gold pieces (9, 6, Hell) 7 gold pieces (9, 7, Hell) 14 gold pieces (still there?) a +0 plate armour (still there?) a +4 broad axe of flaming (still there?) (10, -7, Hell) 7 gold pieces (10, -6, Hell) 9 gold pieces (10, -5, Hell) 16 gold pieces (10, 4, Hell) 15 gold pieces (still there?) a +2 antimagic demon whip (still there?) (11, -7, Hell) 15 gold pieces (still there?) a +0 dire flail (still there?) (11, 0, Hell) 6 gold pieces (12, -7, Hell) 5 gold pieces (12, 0, Hell) 13 gold pieces (still there?) a +0 demon whip (still there?) (12, 4, Hell) 3 gold pieces (13, 0, Hell) 34 gold pieces (13, 2, Hell) 6 gold pieces (13, 3, Hell) 9 gold pieces (13, 4, Hell) 10 gold pieces (14, 0, Hell) 14 gold pieces (14, 1, Hell) 8 gold pieces (14, 2, Hell) 6 gold pieces (14, 7, Hell) 3 gold pieces (15, 2, Hell) 4 gold pieces (still there?) a +0 vampiric scythe (still there?) Level 16 of a ziggurat (0, 0, Zig:16) 20 gold pieces (2, -8, Zig:16) 16 gold pieces (2, -1, Zig:16) 6 gold pieces (still there?) a +10 club of electrocution (still there?) (3, -8, Zig:16) 8 gold pieces (still there?) a +10 club of flaming (still there?) (3, -5, Zig:16) 16 gold pieces (3, -4, Zig:16) 28 gold pieces (3, -3, Zig:16) 7 gold pieces (3, 1, Zig:16) 40 gold pieces (4, -7, Zig:16) 15 gold pieces (5, -4, Zig:16) 8 gold pieces (still there?) a +12 club (still there?) (7, -1, Zig:16) 4 gold pieces (still there?) a +12 club of freezing (still there?) (7, 0, Zig:16) 39 gold pieces (7, 1, Zig:16) 27 gold pieces (9, -1, Zig:16) 15 gold pieces Level 1 of the Depths (0, 1, Depths:1) a +0 mace (22, -35, Depths:1) a +0 great sword of flaming (22, -24, Depths:1) a +2 spear of venom (24, -34, Depths:1) a +0 dire flail a +0 dire flail (25, -35, Depths:1) a wand of flame (8) (30, -33, Depths:1) a +0 scale mail (35, 2, Depths:1) a ring of ice (36, -5, Depths:1) 13 poisoned darts (37, -27, Depths:1) a +0 rapier (38, -19, Depths:1) a +1 long sword of protection a +1 cloak (38, 13, Depths:1) 7 boomerangs (39, -25, Depths:1) a +0 long sword (39, -22, Depths:1) a +0 dagger a +1 cloak (46, -25, Depths:1) a +0 short sword (46, -23, Depths:1) a +0 ring mail a +0 dagger (47, -6, Depths:1) a book of Conjurations (47, -4, Depths:1) a book of Power (48, -21, Depths:1) a +0 long sword (48, -15, Depths:1) a +0 long sword a +0 leather armour (49, -21, Depths:1) a +0 robe a +0 halberd (49, -11, Depths:1) a +0 long sword a +0 cloak (51, -4, Depths:1) a staff of conjuration Level 2 of the Depths (0, 0, Depths:2) a +0 chain mail a +0 demon blade (1, -2, Depths:2) a +0 chain mail a +4 vorpal demon trident (2, 1, Depths:2) a potion of might (4, -6, Depths:2) 21 sling bullets (5, -13, Depths:2) a +0 robe a +0 dagger (5, 24, Depths:2) a potion of degeneration (7, -6, Depths:2) a ring of see invisible (8, -7, Depths:2) a +1 hand crossbow of flaming (8, 5, Depths:2) a +1 great sword of flaming (9, -14, Depths:2) a +0 robe a +0 dagger (9, -7, Depths:2) a +0 morningstar of holy wrath (9, 17, Depths:2) 6 large rocks (10, -6, Depths:2) 17 stones (10, -5, Depths:2) a +0 robe (12, 25, Depths:2) a +0 great sword of flaming (13, -1, Depths:2) a +2 battleaxe of freezing (16, 24, Depths:2) a +0 scale mail (23, 28, Depths:2) a potion of might (24, 19, Depths:2) a +0 robe a +0 dagger (32, -1, Depths:2) 25 stones (34, -17, Depths:2) a +5 scimitar of pain a +0 plate armour (34, 13, Depths:2) a +0 rapier of draining (38, 6, Depths:2) a +0 demon whip of venom (38, 34, Depths:2) 20 stones (44, 22, Depths:2) a +0 robe (45, 20, Depths:2) a +0 robe a +0 trident (46, -4, Depths:2) 4 large rocks (46, -1, Depths:2) 17 bolts (48, 21, Depths:2) a +0 dire flail a +0 dire flail (55, 6, Depths:2) a +0 leather armour a +0 great sword (55, 11, Depths:2) a +0 buckler (60, 3, Depths:2) a +0 plate armour (61, -5, Depths:2) a +0 chain mail Level 3 of the Depths (0, 0, Depths:3) a +0 long sword a +0 robe (1, -4, Depths:3) a +1 great sword of flaming the ring "Ushale" {Int+3 Dex+6 Stlth+} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+6). It makes you more stealthy. (1, 8, Depths:3) a +2 long sword a +0 leather armour a +0 kite shield a +5 vorpal demon whip a +0 plate armour a +0 halberd a +1 plate armour of cold resistance (2, 8, Depths:3) a +2 demon blade a +0 chain mail a +2 demon trident a +2 chain mail of cold resistance (3, -14, Depths:3) a +0 dire flail a +0 dire flail (3, 8, Depths:3) a +3 war axe a +0 ring mail a +1 buckler of protection (6, 8, Depths:3) a +0 robe (7, 8, Depths:3) a +0 dagger a +0 robe (10, -36, Depths:3) a +1 demon whip of electrocution (10, -23, Depths:3) a +0 robe a +0 trident (12, -38, Depths:3) a +1 demon whip of venom (12, -3, Depths:3) a +6 trident of protection a +0 robe (16, -19, Depths:3) 13 stones (18, -17, Depths:3) 5 large rocks (23, -15, Depths:3) a potion of attraction (27, -7, Depths:3) a +0 flail a +0 ring mail a scroll of enchant weapon (27, 14, Depths:3) 6 large rocks (28, -20, Depths:3) a +0 scale mail (30, -8, Depths:3) a +0 trident (31, -12, Depths:3) a +0 dire flail a +0 dire flail (34, -29, Depths:3) 18 stones (37, -14, Depths:3) a +0 great mace a +2 dire flail of protection (37, -3, Depths:3) a +0 robe (41, -24, Depths:3) a lightning rod (4/4) (41, -23, Depths:3) 15 sling bullets (45, -15, Depths:3) a +0 robe (47, 14, Depths:3) a book of Callings (48, -34, Depths:3) 4 large rocks (53, 15, Depths:3) a +3 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a +0 flail (4, 6, Depths:4) a +0 dire flail a +0 dire flail (5, 8, Depths:4) a +0 dire flail a +0 dire flail (5, 9, Depths:4) a +0 dire flail a +0 dire flail a +2 dire flail of holy wrath a +0 dire flail (7, 10, Depths:4) a +0 giant club a +0 giant club (8, 1, Depths:4) 30 stones (8, 11, Depths:4) a +0 dire flail a +0 dire flail (8, 20, Depths:4) a box of beasts (9, 7, Depths:4) a tin of tremorstones (2/2) (9, 10, Depths:4) a +0 dire flail a +0 dire flail (9, 11, Depths:4) 5 large rocks (9, 20, Depths:4) a wand of random effects (11) (10, 6, Depths:4) a +0 longbow of flaming (10, 7, Depths:4) a wand of polymorph (11) (10, 8, Depths:4) a phantom mirror (10, 25, Depths:4) a +0 animal skin a +0 war axe (11, 6, Depths:4) an amulet of magic regeneration (12, 24, Depths:4) a +0 buckler a +0 spear a +0 animal skin a +0 antimagic quarterstaff (13, -5, Depths:4) a +0 robe a +1 dagger of draining (13, 24, Depths:4) a +0 animal skin a +2 antimagic flail (14, -5, Depths:4) a +0 robe a +0 rapier (14, 12, Depths:4) a +0 flail (16, -5, Depths:4) a +0 buckler a +0 robe a +0 rapier of venom a +0 buckler a +0 robe a +2 demon whip of draining (16, 12, Depths:4) a +0 giant spiked club a +0 giant club (16, 17, Depths:4) a +0 rapier a +0 rapier a +0 leather armour (17, -5, Depths:4) +3 acid dragon scales a +0 robe a +0 rapier a +0 robe a +0 buckler a +0 robe a +5 rapier of flaming a +3 vampiric lajatang (17, 0, Depths:4) a +0 leather armour a +0 great mace (18, -5, Depths:4) a +0 robe (18, 12, Depths:4) a +0 giant club a +0 giant club (18, 13, Depths:4) a +0 giant club a +0 giant spiked club (19, -1, Depths:4) a wand of random effects (10) (19, 12, Depths:4) a +0 dire flail a +0 dire flail (19, 17, Depths:4) a +1 dire flail of holy wrath a +0 dire flail (20, -5, Depths:4) a +0 buckler a +0 robe a +0 rapier (20, 7, Depths:4) a +0 rapier a +0 rapier a +0 leather armour a +0 dire flail a +0 dire flail (24, 29, Depths:4) a +0 falchion (26, 17, Depths:4) a +0 battleaxe (26, 18, Depths:4) 19 stones (27, 1, Depths:4) a +0 dire flail a +1 vorpal dire flail (27, 16, Depths:4) the +9 shortbow "Nojes" {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (27, 17, Depths:4) 16 arrows (28, 17, Depths:4) a +0 great sword of protection (30, -7, Depths:4) a +2 robe of willpower (31, 10, Depths:4) a +0 robe (32, 0, Depths:4) a +0 dire flail a +0 dire flail (32, 14, Depths:4) 4 large rocks (32, 27, Depths:4) a +0 robe (32, 28, Depths:4) a +3 spear (33, 9, Depths:4) a +0 giant club a +0 giant club (33, 26, Depths:4) a +0 animal skin a +2 antimagic broad axe (33, 27, Depths:4) a +0 spear of distortion a +0 animal skin a +0 quarterstaff (34, 6, Depths:4) 14 arrows (35, -4, Depths:4) a +0 rapier a +0 leather armour a +0 rapier (35, -3, Depths:4) a lightning rod (4/4) (40, 19, Depths:4) a +0 leather armour (43, 10, Depths:4) a wand of flame (11) (45, 15, Depths:4) 4 large rocks (47, -1, Depths:4) a wand of polymorph (7) (49, 22, Depths:4) 5 javelins (50, 11, Depths:4) a +2 great sword of flaming (51, 40, Depths:4) a +0 dire flail a +0 dire flail Level 5 of the Depths [Shop] Jesuluf's Jewellery Boutique the ring of Unipiwkemim {+Fly rC++} (1092 gold) [ring of flight] It greatly protects you from cold. It lets you fly. the ring "Acaasar" {+Fly rC+ Int+2} (928 gold) [ring of flight] It affects your intelligence (+2). It protects you from cold. It lets you fly. an amulet of regeneration (780 gold) an amulet of the acrobat (780 gold) a ring of protection from fire (650 gold) a ring of see invisible (390 gold) a ring of protection from fire (650 gold) a ring of magical power (520 gold) a ring of ice (650 gold) the ring "Reobuqos" {rCorr Int+4} (920 gold) [ring of resist corrosion] It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. [Shop] Kumam's Book Shoppe a book of Changes (350 gold) Sif Muna's Papyrus of the Feathery Mountains (896 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Passwall Transmutation/Earth 2 yes c - Lightning Bolt Conjuration/Air 5 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes e - Freezing Cloud Conjuration/Ice/Air 6 yes a book of the Dragon (1260 gold) a book of Conjurations (420 gold) a book of Party Tricks (700 gold) a book of Burglary (1050 gold) the Volume of Ashen Shape Shifting (669 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Beastly Appendage Transmutation 1 yes c - Sting Transmutation/Poison 1 yes d - Wereblood Transmutation 2 yes e - Petrify Transmutation/Earth 4 yes f - Irradiate Conjuration/Transmutation 5 yes g - Statue Form Transmutation/Earth 6 yes a Grand Grimoire (1545 gold) a book of Clouds (630 gold) a book of Power (630 gold) a book of Clouds (630 gold) a book of Summonings (980 gold) [Shop] Taetadd's Book Shoppe a book of Changes (500 gold) a book of Summonings (1400 gold) a book of Ice (1300 gold) a book of Flames (700 gold) a book of Frost (700 gold) a book of the Warp (1800 gold) a book of Misfortune (400 gold) a book of the Dragon (1800 gold) (0, 0, Depths:5) a +0 great mace (0, 20, Depths:5) a +0 chain mail of poison resistance a +0 bardiche (7, -5, Depths:5) a +0 chain mail a +0 battleaxe (15, -19, Depths:5) an amulet of magic regeneration (17, 2, Depths:5) a +2 great sword of flaming (21, -25, Depths:5) 28 stones (22, -4, Depths:5) a +0 dire flail a +0 dire flail (23, -6, Depths:5) a +0 leather armour (24, 20, Depths:5) a +2 battleaxe of freezing (25, -29, Depths:5) 2 large rocks (30, 13, Depths:5) a +0 dire flail a +0 dire flail (32, -11, Depths:5) a +0 dire flail (33, -12, Depths:5) a scroll of amnesia a +0 hand axe (33, 4, Depths:5) a +0 cloak a +1 long sword of electrocution (33, 17, Depths:5) a wand of random effects (17) (35, -13, Depths:5) a +0 chain mail a +0 battleaxe (36, -10, Depths:5) a scroll of random uselessness (36, 7, Depths:5) a +0 trident a +0 cloak a +0 long sword a +0 short sword (37, 8, Depths:5) a +0 cloak a +0 long sword (43, -7, Depths:5) 7 boomerangs (51, 10, Depths:5) a +0 robe (57, -37, Depths:5) a potion of attraction (58, -27, Depths:5) 5 large rocks (63, 1, Depths:5) a +0 plate armour