trm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -2, D:1) a +0 dagger (14, -6, D:1) a +0 hand axe (16, 16, D:1) a +0 leather armour (18, 26, D:1) a +0 club (20, 3, D:1) a +0 mace (22, 2, D:1) a +0 dagger (26, 14, D:1) 31 arrows (27, 2, D:1) a +0 whip (45, 10, D:1) a +0 club (55, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 25, D:2) 10 sling bullets (16, 28, D:2) a +0 whip (28, 17, D:2) a +0 whip (38, 31, D:2) a +0 robe (45, 32, D:2) a +0 club (48, 10, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (4, 21, D:3) a wand of digging (9) (5, 2, D:3) a poisoned dart (still there?) 16 stones (still there?) (5, 12, D:3) a worker ant corpse (5, 18, D:3) a stone (5, 22, D:3) 12 gold pieces (6, -3, D:3) a +0 club (6, 16, D:3) a stone (6, 18, D:3) a stone (7, 12, D:3) a scroll of fear (7, 21, D:3) 28 stones (8, 2, D:3) a jackal corpse (8, 13, D:3) 9 gold pieces (9, 1, D:3) a +0 long sword (11, -3, D:3) a hobgoblin corpse (skeletalised by now) (11, 8, D:3) a potion of curing (12, 13, D:3) a +0 whip (still there?) a +0 leather armour (still there?) a scroll of noise (still there?) (18, 1, D:3) a leopard gecko corpse (skeletalised by now)