Dungeon Crawl Stone Soup version 0.27-a0-320-g81d27af2d4 (webtiles) character file. Game seed: 8358009778227298083 33 trm the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Feb 10, 2021. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:33 (1256 turns). trm the Conjurer (Demonspawn Conjurer) Turns: 1256, Time: 00:02:34 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 12% Magic: 0/7 EV: 12 Int: 20 God: Gold: 36 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -13) A: hooves 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 2% 1 b - Searing Ray Conj 58% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 34% 19% 3 Fulminant Prism Conj/Hex 8% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History The adder bites you but does no damage. The adder barely misses you. The adder bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (37% to evade) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. x2 You are poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder bites you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder completely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 0% to evade) You feel a surge of power! The magic dart hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You die... #.................# ##### #..........#####..# #...# #.......[...#.....# #...## #...........####..###...♣P ##..........##............ #..........###.#........P. #.......[..S.....#......≈. #..........##########..≈≈≈ #........@.###### #♣≈♣≈≈ #..........##...# #..♣≈≈ ##........###...# #..♣♣≈ ##......## #...# ###....≈ ######.## #...###..>P..≈ #..# #....#.....♣.. ##.# #............. #.# #.........^... ######.###............. You could see an adder. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 4 bats 2 goblins (D:1) 3 hobgoblins 4 jackals A frilled lizard (D:1) 7 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 41 plants (D:1) 41 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 467 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 467 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 470 | D:1 | Learned a level 2 spell: Searing Ray 1230 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1230 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1255 | D:1 | HP: 1/24 [adder (4)] 1256 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_pond_a, minmay_misc_feat_square D:2: layout_rooms, yredelemnul_forgotten_temple_becter, gammafunk_temple_overflow_statue Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 32 Searing Ray || 3 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1293 | 1199 | 94 | 163 | 867 | 2 | 646.5 | Dungeon | 1293 | 1199 | 94 | 163 | 867 | 2 | 646.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1273 daAuts D:2: 20 daAuts