Dungeon Crawl Stone Soup version 0.27-a0-287-gd4424db430 (webtiles) character file. Game seed: 5507201910618753565 14 trm the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Feb 8, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (504 turns). trm the Conjurer (Octopode Conjurer) Turns: 504, Time: 00:01:49 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 0/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.8 Fighting + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 2% 1 b - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (34% to evade) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal but does no damage. The jackal bites you. You die... ##♣♣### ###....≈# #.∩.....## #∩#......## ...[....<.## .........(.# ...♣.......# ...........@♣# ##..........h.# .∩............###### ###............#.!.(# ##...........♣..#.##)# #.......⌠......♣#....# ###### #...............###..# #..h.h ###............♣.## #..#####.#### ..∩.........♣########........#### You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 14/18 MP: 0/5 256 | D:1 | Learned a level 2 spell: Searing Ray 504 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 8 Searing Ray || 4 Armor: Skin || 12 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 0 | 387 | 1 | 504.0 | Dungeon | 504 | 504 | 0 | 0 | 387 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts