trm Level 1 of the Dungeon (5, 0, D:1) a +0 mace (6, -6, D:1) a +0 club (6, 20, D:1) a +0 hand axe (37, 22, D:1) a +0 club (41, 19, D:1) a potion of might (48, 3, D:1) a potion of curing Level 2 of the Dungeon (9, -3, D:2) 14 arrows (19, -16, D:2) a +0 club (21, -16, D:2) a ration (30, -5, D:2) a +0 robe (31, -5, D:2) a +0 dagger (31, 6, D:2) a potion of mutation (34, -13, D:2) a potion of curing (34, 7, D:2) a ration (40, -13, D:2) 2 potions of curing (41, 1, D:2) a +0 dagger (41, 3, D:2) 15 arrows (41, 10, D:2) a +0 whip (43, 21, D:2) a cursed +0 robe (44, 8, D:2) a +0 club (45, 14, D:2) a +0 long sword (50, 19, D:2) a cursed -1 spear Level 3 of the Dungeon (0, 0, D:3) a cursed +0 bardiche (5, -9, D:3) a scroll of noise (5, -5, D:3) a cursed +0 hand axe (unseen) (7, -2, D:3) a river rat corpse a rat corpse a ball python corpse (9, 7, D:3) a potion of brilliance a kobold corpse (11, 12, D:3) a +0 club (unseen) (13, 4, D:3) a +0 dagger (still there?) a giant cockroach corpse (still there?) (14, 4, D:3) a giant cockroach corpse (14, 6, D:3) a bat skeleton (15, -4, D:3) 6 stones (15, 4, D:3) a +0 dagger a +0 robe a +0 short sword (22, 4, D:3) a jackal skeleton a gnoll corpse (skeletalised by now) (23, -3, D:3) 7 gold pieces (23, 4, D:3) an adder skeleton a jackal corpse (skeletalised by now) (23, 18, D:3) a +0 club (unseen) (24, 9, D:3) a +0 quarterstaff (25, 3, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (27, -3, D:3) a scroll of teleportation (31, 8, D:3) a potion of stabbing (33, -3, D:3) 4 gold pieces (33, -2, D:3) a +0 leather armour