Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 7528808036228328848 2 trm the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on Dec 2, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (63 turns). trm the Conjurer (Mummy Conjurer) Turns: 63, Time: 00:00:37 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 30 arrows Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 1.6 Dodging - Level 1.5 Stealth * Level 2.8 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 32% 3 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal completely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... #......#..###..#####.#. ######.##......# # #.##......# #[.....#### ######..## ## #...##...##...# #....hl...# ##..#h#..## ####@#### +⌠<⌠+ ##⌠## #+# You could see 2 jackals and a frilled lizard. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 63 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 6 Armor: Robe || 2 Dodge: Dodged || 10