Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 6240741312317868722 1 trm the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on Dec 1, 2020. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (56 turns). trm the Conjurer (Mummy Conjurer) Turns: 56, Time: 00:00:26 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.1 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.8 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 32% 3 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. There is a staircase leading out of the dungeon here. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You die... #..# ###'### ##≈♣.♣≈## #≈≈♣.♣≈≈# #≈≈♣.♣≈≈# #≈♣...♣≈# #♣.....♣# #.#g#># ###@### ### You could see a hobgoblin. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 56 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_misc_feat_rows Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 6 Armor: Robe || 1 Dodge: Dodged || 6