Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 2622233087025501332 5 trm the Conjurer (level 1, 0/14 HPs) Began as a Mummy Conjurer on Nov 24, 2020. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (63 turns). trm the Conjurer (Mummy Conjurer) Turns: 63, Time: 00:00:59 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} Skills: + Level 0.4 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.1 Spellcasting - Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 32% 3 N/A Fulminant Prism Conj/Hex #......... 71% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 71% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! The goblin misses you. The goblin hits you with a +0 club. You die... ..# #.# #.# #.# #.######### ##.........+ #...†....# ###'#'##.# #)†[..#@# #.....gh# #<.8..#.# #.....'.# #.....### ###'#'### #.......# ######### You could see a jackal and a goblin. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trm the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 63 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Fighting | | 0.4 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 8 Armor: Robe || 4 Dodge: Dodged || 13